Player Matchup

Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Burnsini
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,888 Elo+
Party 1
Charybdis
Charybdis
CarryMeSenpaiPlz
Charybdis
Level 20
God Stats
3W - 2L
1,601 SR
Queue Stats
20W - 16L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
DLSWYER95
Sylvanus
Level 128
God Stats
3W - 4L
1,543 SR
Queue Stats
95W - 88L
1,489 Elo+
Party 1
Pele
Pele
Twnsykls
Pele
Level 105
God Stats
3W - 0L
1,669 SR
Queue Stats
185W - 140L
1,612 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,617 Elo+

VS

Team Averages
Level 95
1,508 SR
1,448 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AmiroF
Jing Wei
Level 109
God Stats
5W - 4L
1,540 SR
Queue Stats
714W - 789L
1,469 Elo+
Party 2
Mercury
Mercury
lacroso
Mercury
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 26L
1,503 Elo+
Party 3
Bakasura
Bakasura
mastamo
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,300 Elo+
Party 3
Eset
Eset
mohamadzamani
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 602L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 3 / 5
9,408
523
8,965
9,891
5,720
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Burnsini
Thoth
16
6 / 1 / 6
10,467
582
13,778
7,097
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
15
1 / 1 / 4
9,073
504
3,158
10,088
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
DLSWYER95
Sylvanus
14
1 / 3 / 12
8,412
467
8,532
16,032
14,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
20
14 / 0 / 3
12,970
721
16,744
13,766
7,692
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 3 / 4
8,021
446
4,839
14,844
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
AmiroF
Jing Wei
15
2 / 3 / 2
9,130
507
5,425
12,609
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
lacroso
Mercury
13
0 / 6 / 2
7,549
419
2,818
14,094
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
mastamo
Bakasura
17
5 / 3 / 1
10,053
559
12,154
16,216
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 8 / 0
7,438
413
2,407
12,690
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
8
8
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
3
5
1.17
L
Nox
 
Nox
1
3
4
1
L
Jing Wei
AmiroF
Jing Wei
2
3
2
1
W
Thoth
Burnsini
Thoth
6
1
6
9
W
Charybdis
1
1
4
3
W
Sylvanus
DLSWYER95
Sylvanus
1
3
12
2.33
W
Pele
14
0
3
15.5
L
Mercury
lacroso
Mercury
0
6
2
0.17
L
Bakasura
mastamo
Bakasura
5
3
1
1.83
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
27,643
56,874
Taken
70,453
33,714
Mitigated
32,825
25,695
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,965
233
0
2,553
9,891
5,720
0
792
8,037
57,119
0
L
Nox
 
Nox
4,839
808
266
3,096
14,844
11,981
0
8,390
6,454
20,974
0
L
Jing Wei
AmiroF
Jing Wei
5,425
3,836
0
4,102
12,609
3,373
27
4,642
7,967
0
57,658
W
Thoth
Burnsini
Thoth
13,778
805
0
2,968
7,097
2,365
520
1,660
5,019
77,362
0
W
Charybdis
3,158
1,430
0
5,827
10,088
3,362
460
1,184
8,484
0
59,497
W
Sylvanus
DLSWYER95
Sylvanus
8,532
1,777
1,191
5,152
16,032
14,575
482
2,819
12,539
33,832
6,969
W
Pele
16,744
4,072
0
8,004
13,766
7,692
0
595
12,582
0
123,809
L
Mercury
lacroso
Mercury
2,818
939
0
3,516
14,094
5,204
0
3,215
10,879
0
44,281
L
Bakasura
mastamo
Bakasura
12,154
7,515
0
5,639
16,216
8,277
4
7,769
8,447
0
59,109
L
2,407
162
0
1,501
12,690
3,990
0
6,687
6,003
41,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
42,191
599
Minions Killed
472
0
Camps Cleared
0
1,841,822
Distance Traveled
1,871,804
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,408
523
97
5
0
358,760
2
L
Nox
8,021
446
31
2
0
357,594
3
L
Jing Wei
9,130
507
131
7
0
370,978
2
W
Thoth
10,467
582
132
7
0
377,248
4
W
Charybdis
9,073
504
96
5
0
318,049
4
W
Sylvanus
8,412
467
63
4
0
336,512
4
W
Pele
12,970
721
211
12
0
451,253
12
L
Mercury
7,549
419
81
5
0
380,610
0
L
Bakasura
10,053
559
141
8
0
426,054
3
L
Eset
7,438
413
88
5
0
336,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role