Player Matchup

Ymir
Ymir
LayoMonkey9493
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hercules
Hercules
TG OPIE
Hercules
Level 128
God Stats
58W - 81L
1,445 SR
Queue Stats
383W - 467L
1,310 Elo+
Solo
Tiamat
Tiamat
jaytay245
Tiamat
Level 18
God Stats
3W - 6L
1,505 SR
Queue Stats
27W - 44L
1,185 Elo+
Solo
Team Averages
Level 51
1,483 SR
1,332 Elo+

VS

Team Averages
Level 14
1,444 SR
1,268 Elo+
Bellona
Bellona
Raymanh1
Bellona
Level 24
God Stats
1W - 1L
1,142 SR
Queue Stats
31W - 33L
1,124 Elo+
Solo
Ra
Ra
SkiZzySmOkes
Ra
Level 12
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo
Guan Yu
Guan Yu
zeualenda
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 3
8,652
509
259
4,530
2,306
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
TG OPIE
Hercules
15
7 / 3 / 3
11,484
676
7,744
16,830
16,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
jaytay245
Tiamat
15
5 / 6 / 7
11,206
659
12,525
14,455
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Raymanh1
Bellona
16
7 / 3 / 4
12,655
744
15,698
18,827
13,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 6
12,416
730
8,739
8,121
2,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
zeualenda
Guan Yu
7
0 / 8 / 2
8,700
512
125
10,022
8,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
13
13
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Bellona
Raymanh1
Bellona
7
3
4
3
W
6
3
6
3
L
Hercules
TG OPIE
Hercules
7
3
3
2.83
L
Tiamat
jaytay245
Tiamat
5
6
7
1.42
W
Guan Yu
zeualenda
Guan Yu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
24,562
35,815
Taken
36,970
26,467
Mitigated
24,556
9,100
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
259
259
0
0
4,530
2,306
0
1,547
2,983
1,282
0
W
Bellona
Raymanh1
Bellona
15,698
11,706
363
5,297
18,827
13,644
1,531
7,463
10,369
0
53,453
W
8,739
3,029
1,714
1,165
8,121
2,647
450
2,898
4,542
41,160
0
L
Hercules
TG OPIE
Hercules
7,744
1,325
338
6,260
16,830
16,096
324
5,722
11,108
0
28,492
L
Tiamat
jaytay245
Tiamat
12,525
1,003
0
2,502
14,455
8,065
994
2,472
11,983
43,744
0
W
Guan Yu
zeualenda
Guan Yu
125
0
0
25
10,022
8,265
64
2,292
7,440
0
3,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
33,771
109
Minions Killed
148
5
Camps Cleared
5
610,259
Distance Traveled
911,226
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,652
509
2
0
0
69,448
0
W
Bellona
12,655
744
74
4
3
325,172
1
W
Ra
12,416
730
70
4
2
315,876
2
L
Hercules
11,484
676
30
2
2
243,949
0
L
Tiamat
11,206
659
77
5
3
296,862
0
W
Guan Yu
8,700
512
4
0
0
270,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role