Player Matchup

Sobek
Sobek
Diamond I
Aurorα
Sobek
Diamond I
Level 157
God Stats
7W - 4L
1,810 SR
Queue Stats
34W - 29L
2,432 MMR
Party 1
Sol
Sol
Diamond III
MyaR
Sol
Diamond III
Level 160
God Stats
37W - 20L
1,784 SR
Queue Stats
181W - 108L
2,062 MMR
Party 1
Hou Yi
Hou Yi
Masters
manzei97
Hou Yi
Masters
Level 160
God Stats
54W - 31L
1,738 SR
Queue Stats
305W - 164L
2,169 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,777 SR
2,221 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,498 SR
1,563 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
Vertical
Discordia
Gold II
Level 117
God Stats
6W - 14L
1,434 SR
Queue Stats
207W - 231L
1,606 MMR
Solo
Medusa
Medusa
Gold III
cex12
Medusa
Gold III
Level 107
God Stats
1W - 4L
1,561 SR
Queue Stats
15W - 16L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aurorα
Sobek
12
4 / 1 / 11
7,690
854
4,751
13,474
14,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
MyaR
Sol
12
6 / 0 / 9
7,825
869
9,218
5,537
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
manzei97
Hou Yi
12
7 / 2 / 8
8,073
897
8,889
6,785
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ThothAthenaPersephoneMorgan Le Fay

VS

Bans
GilgameshGebArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 5 / 2
6,116
680
3,578
10,037
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Vertical
Discordia
9
0 / 5 / 1
5,596
622
5,336
6,831
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
cex12
Medusa
9
2 / 7 / 0
6,369
708
2,531
9,151
3,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
2
0.2
W
Sobek
Aurorα
Sobek
4
1
11
9.5
W
Sol
MyaR
Sol
6
0
9
10.5
L
Discordia
Vertical
Discordia
0
5
1
0.1
L
Medusa
cex12
Medusa
2
7
0
0.29
W
Hou Yi
manzei97
Hou Yi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
11,445
25,796
Taken
26,019
20,737
Mitigated
15,540
7,896
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,578
644
520
2,434
10,037
9,526
0
4,751
5,286
9,250
0
W
Sobek
Aurorα
Sobek
4,751
220
0
3,085
13,474
14,154
29
2,752
10,722
11,717
0
W
Sol
MyaR
Sol
9,218
3,219
0
3,854
5,537
3,666
2,036
2,454
3,083
34,593
3,789
L
Discordia
Vertical
Discordia
5,336
314
0
362
6,831
2,452
0
3,379
3,452
18,342
0
L
Medusa
cex12
Medusa
2,531
498
0
222
9,151
3,562
0
5,115
4,036
0
17,040
W
Hou Yi
manzei97
Hou Yi
8,889
4,264
0
957
6,785
2,917
772
4,044
2,741
0
30,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
18,081
120
Minions Killed
77
8
Camps Cleared
1
516,032
Distance Traveled
454,053
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,116
680
11
1
0
131,600
2
W
Sobek
7,690
854
8
1
1
181,591
1
W
Sol
7,825
869
63
7
5
172,204
2
L
Discordia
5,596
622
33
4
0
160,744
2
L
Medusa
6,369
708
33
4
1
161,709
3
W
Hou Yi
8,073
897
49
5
2
162,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role