Player Matchup

Geb
Geb
Eep Eep Van
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
Lethalites
Cliodhna
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 67L
1,392 Elo+
Party 1
Apollo
Apollo
Rick69theman
Apollo
Level 3
God Stats
3W - 0L
1,821 SR
Queue Stats
3W - 1L
1,496 Elo+
Party 1
Hercules
Hercules
jcpierc4
Hercules
Level 63
God Stats
3W - 0L
1,777 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 1
Vulcan
Vulcan
loopyman765
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,524 Elo+
Party 1
Team Averages
Level 27
1,620 SR
1,426 Elo+

VS

Team Averages
Level 18
1,473 SR
1,316 Elo+
Ares
Ares
EvilShadow402
Ares
Level 8
God Stats
4W - 7L
1,536 SR
Queue Stats
8W - 11L
1,321 Elo+
Solo
Nike
Nike
J03_1z_Aw3s0m3
Nike
Level 28
God Stats
16W - 10L
1,563 SR
Queue Stats
23W - 18L
1,446 Elo+
Solo
Nemesis
Nemesis
SHADOWCRAZY5
Nemesis
Level 22
God Stats
9W - 5L
1,401 SR
Queue Stats
109W - 132L
1,313 Elo+
Solo
Merlin
Merlin
THE DERKIN
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,200 Elo+
Solo
Neith
Neith
sL l Courtois
Neith
Level 27
God Stats
24W - 29L
1,366 SR
Queue Stats
74W - 102L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,351
522
2,498
8,302
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Lethalites
Cliodhna
15
9 / 3 / 8
9,718
607
7,767
11,185
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
12
4 / 1 / 9
7,980
499
5,337
6,789
2,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
jcpierc4
Hercules
13
4 / 0 / 6
8,871
554
6,774
11,382
11,243
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
14
7 / 4 / 6
9,531
596
14,037
8,012
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,328
396
3,766
13,059
8,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
4 / 8 / 2
7,947
497
7,401
14,984
6,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
SHADOWCRAZY5
Nemesis
12
0 / 3 / 1
7,297
456
1,775
12,048
4,504
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
THE DERKIN
Merlin
8
0 / 8 / 1
6,014
376
2,525
6,730
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 0
7,427
464
6,995
8,733
2,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
26
Kills
7
9
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
0
7
0
0
L
4
8
2
0.63
W
Cliodhna
Lethalites
Cliodhna
9
3
8
4.33
W
Apollo
4
1
9
8.5
L
Nemesis
SHADOWCRAZY5
Nemesis
0
3
1
0.17
L
Merlin
THE DERKIN
Merlin
0
8
1
0.06
W
Hercules
jcpierc4
Hercules
4
0
6
7
W
Vulcan
7
4
6
2.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
22,462
45,670
Taken
55,554
26,184
Mitigated
24,107
12,470
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,498
279
0
1,476
8,302
4,808
1,318
725
7,577
13,268
0
L
3,766
186
0
522
13,059
8,855
903
4,553
8,414
25,498
0
L
7,401
932
0
0
14,984
6,597
0
5,907
8,821
0
24,500
W
Cliodhna
Lethalites
Cliodhna
7,767
374
0
3,739
11,185
5,148
714
815
10,370
0
53,797
W
Apollo
5,337
3,326
0
1,290
6,789
2,187
5,904
597
6,192
0
35,006
L
Nemesis
SHADOWCRAZY5
Nemesis
1,775
816
0
2,452
12,048
4,504
2,539
1,643
10,251
0
45,614
L
Merlin
THE DERKIN
Merlin
2,525
311
0
0
6,730
1,491
134
614
6,056
19,296
0
W
Hercules
jcpierc4
Hercules
6,774
2,588
0
4,235
11,382
11,243
1,992
2,993
8,389
0
33,811
W
Vulcan
14,037
4,014
63
1,667
8,012
2,798
4,160
1,161
6,851
56,690
0
L
6,995
2,339
0
3,196
8,733
2,660
0
3,116
5,477
0
40,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
35,013
347
Minions Killed
264
0
Camps Cleared
0
1,567,660
Distance Traveled
1,326,571
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,351
522
13
1
0
329,769
0
L
Ares
6,328
396
47
3
0
263,334
0
L
Nike
7,947
497
38
2
0
259,363
0
W
Cliodhna
9,718
607
93
6
0
361,031
0
W
Apollo
7,980
499
67
4
0
301,979
0
L
Nemesis
7,297
456
89
6
0
302,735
0
L
Merlin
6,014
376
33
2
0
184,329
1
W
Hercules
8,871
554
82
5
0
283,726
0
W
Vulcan
9,531
596
92
6
0
291,155
1
L
Neith
7,427
464
57
4
0
316,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role