Player Matchup

Neith
Neith
B1erstier
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,408 Elo+
Solo
Ganesha
Ganesha
DrTueringen
Ganesha
Level 13
God Stats
25W - 16L
1,618 SR
Queue Stats
27W - 26L
1,469 Elo+
Solo
Scylla
Scylla
Felwalker
Scylla
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,446 Elo+
Party 1
Arachne
Arachne
IqYakhi
Arachne
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
73W - 77L
1,406 Elo+
Party 1
Chaac
Chaac
serimad
Chaac
Level 26
God Stats
4W - 5L
1,582 SR
Queue Stats
67W - 65L
1,459 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,438 Elo+

VS

Team Averages
Level 21
1,571 SR
1,492 Elo+
Chaac
Chaac
Anulin
Chaac
Level 25
God Stats
3W - 2L
1,642 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Anulinn
Nu Wa
Level 11
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 2L
1,521 Elo+
Party 2
Bakasura
Bakasura
ErkaLT
Bakasura
Level 27
God Stats
17W - 9L
1,613 SR
Queue Stats
97W - 90L
1,566 Elo+
Solo
Neith
Neith
Trisonn
Neith
Level 18
God Stats
11W - 8L
1,632 SR
Queue Stats
127W - 119L
1,399 Elo+
Solo
Mercury
Mercury
atopeconpaquito
Mercury
Level 25
God Stats
6W - 2L
1,672 SR
Queue Stats
82W - 89L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B1erstier
Neith
12
2 / 7 / 1
7,379
434
5,069
10,329
2,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
DrTueringen
Ganesha
11
0 / 4 / 5
6,959
409
5,931
13,391
8,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Felwalker
Scylla
12
3 / 5 / 0
7,973
469
2,322
10,613
2,886
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
IqYakhi
Arachne
15
1 / 4 / 6
8,778
516
8,381
14,274
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
serimad
Chaac
12
3 / 5 / 1
8,003
471
11,043
14,697
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anulin
Chaac
12
1 / 3 / 11
8,550
503
5,819
13,765
11,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Anulinn
Nu Wa
13
5 / 2 / 8
8,647
509
11,968
7,038
2,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
ErkaLT
Bakasura
16
8 / 1 / 5
9,731
572
13,332
15,944
6,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Trisonn
Neith
15
10 / 1 / 6
9,332
549
9,899
7,878
2,697
Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 10
8,601
506
3,787
12,396
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
25
25
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anulin
Chaac
1
3
11
2.17
W
Nu Wa
Anulinn
Nu Wa
5
2
8
4.5
L
Neith
B1erstier
Neith
2
7
1
0.36
L
Ganesha
DrTueringen
Ganesha
0
4
5
0.63
W
Bakasura
ErkaLT
Bakasura
8
1
5
10.5
L
Scylla
Felwalker
Scylla
3
5
0
0.6
L
Arachne
IqYakhi
Arachne
1
4
6
1
W
Neith
Trisonn
Neith
10
1
6
13
W
1
3
10
2
L
Chaac
serimad
Chaac
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
44,805
63,304
Taken
57,021
30,912
Mitigated
27,020
12,823
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anulin
Chaac
5,819
940
0
3,882
13,765
11,705
603
2,120
11,136
11,297
19,557
W
Nu Wa
Anulinn
Nu Wa
11,968
2,121
0
1,756
7,038
2,299
570
1,494
5,499
35,521
0
L
Neith
B1erstier
Neith
5,069
2,239
220
2,576
10,329
2,767
480
1,404
8,925
0
37,324
L
Ganesha
DrTueringen
Ganesha
5,931
374
150
451
13,391
8,060
405
1,765
10,646
28,532
0
W
Bakasura
ErkaLT
Bakasura
13,332
9,570
0
7,408
15,944
6,383
0
1,920
13,379
0
45,569
L
Scylla
Felwalker
Scylla
2,322
150
0
1,616
10,613
2,886
933
4,275
6,338
35,387
0
L
Arachne
IqYakhi
Arachne
8,381
5,599
0
4,670
14,274
5,225
0
3,644
10,070
0
71,792
W
Neith
Trisonn
Neith
9,899
5,182
0
4,007
7,878
2,697
3,051
1,474
6,211
0
53,411
W
3,787
1,515
0
5,294
12,396
3,936
0
2,241
10,017
0
48,019
L
Chaac
serimad
Chaac
11,043
558
0
3,140
14,697
11,974
616
2,302
10,911
4,084
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
44,861
378
Minions Killed
343
0
Camps Cleared
0
1,629,315
Distance Traveled
1,714,569
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,550
503
42
2
0
339,216
1
W
Nu Wa
8,647
509
37
2
0
315,394
2
L
Neith
7,379
434
77
5
0
253,956
1
L
Ganesha
6,959
409
15
1
0
346,959
1
W
Bakasura
9,731
572
93
5
0
350,077
0
L
Scylla
7,973
469
81
5
0
308,548
3
L
Arachne
8,778
516
120
7
0
389,136
5
W
Neith
9,332
549
93
5
0
333,824
5
W
Mercury
8,601
506
78
5
0
376,058
0
L
Chaac
8,003
471
85
5
0
330,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role