Player Matchup

Kali
Kali
Dieinoctober
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,577 Elo+
Party 3
Anubis
Anubis
Jawa1589
Anubis
Level 46
God Stats
1W - 3L
1,230 SR
Queue Stats
106W - 138L
1,333 Elo+
Solo
Izanami
Izanami
Silva73
Izanami
Level 42
God Stats
1W - 6L
1,130 SR
Queue Stats
16W - 15L
1,520 Elo+
Party 3
Loki
Loki
aplhakiller465
Loki
Level 16
God Stats
1W - 5L
1,266 SR
Queue Stats
25W - 25L
1,418 Elo+
Party 2
Mulan
Mulan
hellsshadow069
Mulan
Level 96
God Stats
47W - 35L
1,676 SR
Queue Stats
337W - 340L
1,611 Elo+
Party 2
Team Averages
Level 61
1,360 SR
1,492 Elo+

VS

Team Averages
Level 49
1,538 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Archamed
Tsukuyomi
Level 24
God Stats
10W - 15L
1,433 SR
Queue Stats
33W - 40L
1,359 Elo+
Party 1
Fenrir
Fenrir
BabyXBoof
Fenrir
Level 45
God Stats
1W - 3L
1,276 SR
Queue Stats
195W - 176L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Evilmau555
Cthulhu
Level 127
God Stats
87W - 55L
1,637 SR
Queue Stats
659W - 640L
1,545 Elo+
Party 1
Bastet
Bastet
Nibleyy
Bastet
Level 43
God Stats
5W - 3L
1,842 SR
Queue Stats
55W - 58L
1,417 Elo+
Party 1
Charybdis
Charybdis
Tsorouka
Charybdis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
11,488
442
5,414
28,177
31,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Jawa1589
Anubis
17
4 / 11 / 2
11,374
437
10,893
19,965
9,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Silva73
Izanami
20
3 / 4 / 3
12,309
473
6,495
13,167
5,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 10
12,376
476
14,064
23,691
12,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 9 / 3
12,652
487
24,255
32,446
34,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Archamed
Tsukuyomi
20
10 / 5 / 12
14,358
552
16,168
22,136
9,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
BabyXBoof
Fenrir
20
6 / 5 / 17
14,040
540
19,531
24,155
21,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Evilmau555
Cthulhu
20
5 / 4 / 11
14,341
552
20,929
25,473
21,852
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Nibleyy
Bastet
20
7 / 3 / 6
14,161
545
15,211
11,146
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Tsorouka
Charybdis
20
5 / 8 / 14
14,182
545
18,235
19,799
7,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
25
Kills
33
33
Deaths
25
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Archamed
Tsukuyomi
10
5
12
3.2
W
Fenrir
BabyXBoof
Fenrir
6
5
17
2.9
L
8
2
8
6
W
Cthulhu
Evilmau555
Cthulhu
5
4
11
2.63
L
Anubis
Jawa1589
Anubis
4
11
2
0.45
W
Bastet
Nibleyy
Bastet
7
3
6
3.33
L
Izanami
Silva73
Izanami
3
4
3
1.13
W
Charybdis
Tsorouka
Charybdis
5
8
14
1.5
L
3
7
10
1.14
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,121
Damage
90,074
117,446
Taken
102,709
92,835
Mitigated
64,463
37,617
Healing
29,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Archamed
Tsukuyomi
16,168
3,750
0
6,285
22,136
9,590
1,197
3,362
18,774
0
85,324
W
Fenrir
BabyXBoof
Fenrir
19,531
3,951
315
4,109
24,155
21,108
3,603
3,089
21,066
0
71,921
L
5,414
2,225
204
7,924
28,177
31,738
99
3,872
24,305
0
27,574
W
Cthulhu
Evilmau555
Cthulhu
20,929
2,115
1,745
10,811
25,473
21,852
1,103
2,019
23,454
100,224
0
L
Anubis
Jawa1589
Anubis
10,893
110
344
5,830
19,965
9,330
187
2,137
17,828
76,210
0
W
Bastet
Nibleyy
Bastet
15,211
5,089
0
1,929
11,146
4,229
4,339
1,938
9,208
0
70,634
L
Izanami
Silva73
Izanami
6,495
4,459
0
4,478
13,167
5,368
520
763
12,404
0
93,415
W
Charybdis
Tsorouka
Charybdis
18,235
9,213
0
4,173
19,799
7,684
4,666
4,749
15,050
0
103,058
L
14,064
4,120
0
6,901
23,691
12,112
0
5,719
17,972
0
103,955
L
24,255
2,832
0
11,936
32,446
34,287
0
8,438
24,008
1,917
94,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
71,082
649
Minions Killed
647
0
Camps Cleared
0
2,278,681
Distance Traveled
2,476,667
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,358
552
98
4
0
556,610
0
W
Fenrir
14,040
540
90
3
0
468,759
7
L
Kali
11,488
442
34
1
0
561,369
10
W
Cthulhu
14,341
552
171
7
0
520,733
4
L
Anubis
11,374
437
130
5
0
383,673
7
W
Bastet
14,161
545
127
5
0
517,542
0
L
Izanami
12,309
473
188
7
0
512,467
3
W
Charybdis
14,182
545
161
6
0
413,023
1
L
Loki
12,376
476
150
6
0
437,391
2
L
Mulan
12,652
487
147
6
0
383,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role