Player Matchup

Baron Samedi
Baron Samedi
DemonDeathD
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 171L
1,688 Elo+
Party 1
Chaac
Chaac
DummyThiccDonald
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,582 Elo+
Party 1
Da Ji
Da Ji
KahoShibuya
Da Ji
Level 157
God Stats
5W - 5L
1,594 SR
Queue Stats
17W - 15L
1,590 Elo+
Party 1
Khepri
Khepri
MonkeyzWillRule
Khepri
Level 58
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 1
Hachiman
Hachiman
tknbeast
Hachiman
Level 39
God Stats
7W - 4L
1,714 SR
Queue Stats
162W - 146L
1,570 Elo+
Solo
Team Averages
Level 81
1,605 SR
1,563 Elo+

VS

Team Averages
Level 94
1,574 SR
1,545 Elo+
Baron Samedi
Baron Samedi
GlaciumVulpes
Baron Samedi
Level 116
God Stats
7W - 2L
1,578 SR
Queue Stats
381W - 446L
1,524 Elo+
Party 2
Eset
Eset
Jeeringlamb123
Eset
Level 104
God Stats
3W - 3L
1,678 SR
Queue Stats
336W - 300L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
Teebit
Heimdallr
Level 42
God Stats
3W - 5L
1,471 SR
Queue Stats
78W - 98L
1,389 Elo+
Solo
Artio
Artio
TheHonkler
Artio
Level 127
God Stats
4W - 2L
1,636 SR
Queue Stats
315W - 283L
1,653 Elo+
Party 2
Nike
Nike
yoyotapout
Nike
Level 80
God Stats
11W - 14L
1,508 SR
Queue Stats
466W - 501L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonDeathD
Baron Samedi
12
2 / 4 / 2
7,117
593
5,423
10,031
3,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 1
7,375
615
6,535
10,297
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 3 / 6
8,625
719
6,151
8,129
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 8
6,470
539
2,393
5,353
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
tknbeast
Hachiman
13
8 / 1 / 4
7,856
655
10,228
8,883
2,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GlaciumVulpes
Baron Samedi
9
0 / 3 / 4
5,348
446
3,136
8,502
3,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 5 / 1
6,429
536
8,620
9,673
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Heimdallr
Teebit
Heimdallr
10
2 / 5 / 2
6,032
503
4,207
7,961
1,967
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
11
1 / 4 / 0
6,238
520
5,845
10,711
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
2 / 3 / 3
6,225
519
2,406
6,857
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
8
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DemonDeathD
Baron Samedi
2
4
2
0.75
W
2
1
1
2.5
L
Baron Samedi
GlaciumVulpes
Baron Samedi
0
3
4
0.67
L
3
5
1
0.7
W
7
3
6
3.33
W
1
0
8
5
L
Heimdallr
Teebit
Heimdallr
2
5
2
0.6
L
Artio
1
4
0
0.25
W
Hachiman
tknbeast
Hachiman
8
1
4
10
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
24,214
42,693
Taken
43,704
20,335
Mitigated
18,782
16,608
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DemonDeathD
Baron Samedi
5,423
543
101
4,431
10,031
3,487
1,509
5,142
4,886
42,190
0
W
6,535
2,161
0
5,178
10,297
6,931
231
5,195
5,102
59
38,873
L
Baron Samedi
GlaciumVulpes
Baron Samedi
3,136
874
556
1,804
8,502
3,796
276
1,969
6,533
14,872
0
L
8,620
747
0
2,435
9,673
2,648
0
4,304
5,369
40,004
0
W
6,151
1,995
0
1,247
8,129
3,382
88
2,225
5,904
0
54,337
W
2,393
450
0
1,946
5,353
3,791
107
2,683
2,588
7,605
0
L
Heimdallr
Teebit
Heimdallr
4,207
1,520
0
1,207
7,961
1,967
455
780
7,181
0
32,931
L
Artio
5,845
1,253
0
4,726
10,711
8,670
0
14
9,829
30,897
0
W
Hachiman
tknbeast
Hachiman
10,228
4,790
0
3,705
8,883
2,744
969
2,339
6,544
0
48,302
L
2,406
194
0
2,262
6,857
1,701
0
763
6,094
0
24,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
30,272
362
Minions Killed
282
0
Camps Cleared
0
1,210,206
Distance Traveled
1,087,658
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,117
593
85
7
0
215,709
2
W
Chaac
7,375
615
80
7
0
211,770
3
L
Baron Samedi
5,348
446
25
2
0
182,246
0
L
Eset
6,429
536
62
5
0
210,106
3
W
Da Ji
8,625
719
106
9
0
277,679
1
W
Khepri
6,470
539
9
1
0
256,464
0
L
Heimdallr
6,032
503
67
6
0
209,690
2
L
Artio
6,238
520
63
5
0
241,062
2
W
Hachiman
7,856
655
82
7
0
248,584
4
L
Nike
6,225
519
65
5
0
244,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role