Player Matchup

Cliodhna
Cliodhna
Goliathos
Cliodhna
Level 126
God Stats
5W - 4L
1,702 SR
Queue Stats
49W - 52L
1,485 Elo+
Party 4
Bacchus
Bacchus
LL02
Bacchus
Level 41
God Stats
11W - 18L
1,417 SR
Queue Stats
97W - 119L
1,428 Elo+
Party 4
Tiamat
Tiamat
Rafashuts
Tiamat
Level 29
God Stats
36W - 32L
1,564 SR
Queue Stats
65W - 67L
1,486 Elo+
Party 3
Ra
Ra
ThiagoBros
Ra
Level 18
God Stats
0W - 2L
1,501 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 3
Anhur
Anhur
vitorperin1br
Anhur
Level 124
God Stats
5W - 2L
1,693 SR
Queue Stats
276W - 256L
1,463 Elo+
Party 3
Team Averages
Level 68
1,575 SR
1,456 Elo+

VS

Team Averages
Level 63
1,569 SR
1,505 Elo+
Cliodhna
Cliodhna
Fanntomu
Cliodhna
Level 73
God Stats
8W - 5L
1,616 SR
Queue Stats
81W - 90L
1,468 Elo+
Party 2
Chernobog
Chernobog
XxXMarianoXxX
Chernobog
Level 45
God Stats
9W - 2L
1,500 SR
Queue Stats
142W - 123L
1,554 Elo+
Party 1
Raijin
Raijin
franklinvila270
Raijin
Level 48
God Stats
5W - 2L
1,273 SR
Queue Stats
146W - 140L
1,447 Elo+
Party 2
Artio
Artio
iTli_Thiagx
Artio
Level 109
God Stats
3W - 0L
1,900 SR
Queue Stats
279W - 287L
1,528 Elo+
Party 1
Bellona
Bellona
kingcrimson567
Bellona
Level 42
God Stats
10W - 3L
1,558 SR
Queue Stats
245W - 226L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Goliathos
Cliodhna
15
9 / 7 / 3
10,709
510
15,360
17,859
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LL02
Bacchus
12
3 / 6 / 2
8,702
414
8,328
19,468
27,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Rafashuts
Tiamat
14
0 / 5 / 0
8,519
406
4,731
11,617
6,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 14 / 4
9,221
439
9,025
17,973
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 2
9,790
466
8,746
16,095
5,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fanntomu
Cliodhna
19
7 / 4 / 10
12,253
583
14,028
15,937
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
XxXMarianoXxX
Chernobog
19
8 / 2 / 6
11,933
568
14,573
12,676
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 6
10,726
511
8,444
11,515
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
10,178
485
6,553
21,695
19,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
12 / 2 / 12
12,511
596
20,164
18,155
21,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
15
Kills
38
38
Deaths
15
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Fanntomu
Cliodhna
7
4
10
3
L
Cliodhna
Goliathos
Cliodhna
9
7
3
1.5
L
Bacchus
LL02
Bacchus
3
6
2
0.67
L
Tiamat
Rafashuts
Tiamat
0
5
0
0
L
1
14
4
0.21
W
Chernobog
XxXMarianoXxX
Chernobog
8
2
6
5.5
W
6
6
6
1.5
W
5
1
12
11
W
12
2
12
9
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,190
Damage
63,762
83,012
Taken
79,978
52,367
Mitigated
57,696
15,752
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Fanntomu
Cliodhna
14,028
3,365
0
3,031
15,937
7,247
57
4,354
11,583
0
95,483
L
Cliodhna
Goliathos
Cliodhna
15,360
3,742
0
3,930
17,859
7,477
423
4,573
13,286
0
61,714
L
Bacchus
LL02
Bacchus
8,328
1,463
0
2,079
19,468
27,123
0
5,554
13,723
22,294
0
L
Tiamat
Rafashuts
Tiamat
4,731
893
0
3,365
11,617
6,121
266
2,210
9,407
46,003
0
L
9,025
587
25
2,914
17,973
6,224
92
3,844
14,129
52,163
0
W
Chernobog
XxXMarianoXxX
Chernobog
14,573
10,303
0
5,901
12,676
4,987
1,992
2,711
9,965
0
88,147
W
8,444
1,369
0
1,085
11,515
4,212
1,539
5,042
6,473
65,327
0
W
6,553
817
1,616
6,707
21,695
19,699
330
4,637
17,058
31,176
0
W
20,164
5,012
0
1,722
18,155
21,551
328
5,412
12,743
13,273
57,442
L
8,746
4,831
0
3,439
16,095
5,422
0
2,295
13,744
0
67,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
57,601
429
Minions Killed
548
0
Camps Cleared
0
1,765,954
Distance Traveled
2,010,503
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,253
583
153
7
0
449,232
6
L
Cliodhna
10,709
510
90
4
0
396,458
7
L
Bacchus
8,702
414
23
1
0
384,037
2
L
Tiamat
8,519
406
89
4
0
332,023
0
L
Ra
9,221
439
100
5
0
327,089
0
W
Chernobog
11,933
568
144
7
0
396,007
5
W
Raijin
10,726
511
105
5
0
360,577
7
W
Artio
10,178
485
24
1
0
405,670
7
W
Bellona
12,511
596
122
6
0
399,017
1
L
Anhur
9,790
466
127
6
0
326,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role