Player Matchup

Ares
Ares
DarkJugoTy
Ares
Level 124
God Stats
7W - 8L
1,655 SR
Queue Stats
841W - 744L
1,545 Elo+
Party 2
Achilles
Achilles
Denoisbae
Achilles
Level 4
God Stats
4W - 1L
1,843 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 2
Thoth
Thoth
Wasted3948
Thoth
Level 28
God Stats
3W - 0L
1,802 SR
Queue Stats
113W - 72L
1,619 Elo+
Solo
Medusa
Medusa
XXLAD101XX
Medusa
Level 27
God Stats
2W - 2L
1,456 SR
Queue Stats
63W - 57L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
ironclyde
Sun Wukong
Level 29
God Stats
11W - 10L
1,409 SR
Queue Stats
168W - 182L
1,473 Elo+
Solo
Team Averages
Level 42
1,633 SR
1,520 Elo+

VS

Team Averages
Level 37
1,466 SR
1,553 Elo+
Eset
Eset
ElJonju_SPEE
Eset
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,542 Elo+
Solo
Ne Zha
Ne Zha
Gueulente
Ne Zha
Level 17
God Stats
9W - 3L
1,822 SR
Queue Stats
42W - 19L
1,622 Elo+
Party 3
Nemesis
Nemesis
Yowaii_mo_
Nemesis
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
93W - 97L
1,528 Elo+
Party 1
Sol
Sol
dein_MeTT_BroT
Sol
Level 124
God Stats
2W - 4L
1,424 SR
Queue Stats
575W - 560L
1,487 Elo+
Party 1
Bellona
Bellona
koala_tuberien7
Bellona
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
38W - 20L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
9,634
535
9,248
11,246
11,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Denoisbae
Achilles
17
5 / 2 / 8
9,783
544
10,072
15,006
6,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
6 / 1 / 7
10,414
579
12,338
10,784
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
XXLAD101XX
Medusa
14
3 / 6 / 5
8,261
459
6,073
13,187
4,159
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ironclyde
Sun Wukong
15
4 / 1 / 4
9,814
545
7,451
12,607
9,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,776
376
3,406
6,568
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Gueulente
Ne Zha
13
0 / 4 / 6
8,413
467
7,125
16,401
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Yowaii_mo_
Nemesis
13
2 / 6 / 0
7,752
431
4,090
11,752
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 4 / 2
9,499
528
14,033
14,546
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 6 / 0
9,910
551
12,902
15,329
15,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
11
11
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Achilles
Denoisbae
Achilles
5
2
8
4.5
L
0
2
0
0
L
Ne Zha
Gueulente
Ne Zha
0
4
6
0.75
W
Thoth
6
1
7
9.5
W
Medusa
XXLAD101XX
Medusa
3
6
5
0.92
L
Nemesis
Yowaii_mo_
Nemesis
2
6
0
0.33
L
5
4
2
1.5
W
Sun Wukong
ironclyde
Sun Wukong
4
1
4
6
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
41,556
62,830
Taken
64,596
35,997
Mitigated
35,822
20,852
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,248
422
0
1,415
11,246
11,787
479
1,603
9,643
54,101
0
W
Achilles
Denoisbae
Achilles
10,072
3,460
0
6,039
15,006
6,691
1,576
1,318
13,688
0
65,319
L
3,406
506
62
2,809
6,568
2,269
0
3,191
3,083
29,674
0
L
Ne Zha
Gueulente
Ne Zha
7,125
2,686
0
5,525
16,401
8,329
0
3,057
13,150
0
41,153
W
Thoth
12,338
312
0
3,080
10,784
3,572
0
3,960
6,824
76,208
0
W
Medusa
XXLAD101XX
Medusa
6,073
3,720
0
3,673
13,187
4,159
765
5,664
7,523
0
35,863
L
Nemesis
Yowaii_mo_
Nemesis
4,090
1,511
0
2,365
11,752
5,922
0
2,891
8,769
0
40,437
L
14,033
5,069
0
4,158
14,546
4,071
2,080
3,821
10,595
71,257
0
W
Sun Wukong
ironclyde
Sun Wukong
7,451
874
1,606
5,039
12,607
9,788
685
4,894
7,713
0
45,036
L
12,902
4,647
0
2,262
15,329
15,231
265
7,820
7,413
0
63,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
42,350
491
Minions Killed
447
0
Camps Cleared
0
1,791,389
Distance Traveled
1,582,047
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,634
535
109
6
0
381,281
3
W
Achilles
9,783
544
111
6
0
372,061
0
L
Eset
6,776
376
65
4
0
206,359
2
L
Ne Zha
8,413
467
55
3
0
374,640
7
W
Thoth
10,414
579
145
8
0
351,449
4
W
Medusa
8,261
459
54
3
0
312,001
1
L
Nemesis
7,752
431
78
4
0
373,826
0
L
Sol
9,499
528
117
7
0
322,861
0
W
Sun Wukong
9,814
545
72
4
0
374,597
2
L
Bellona
9,910
551
132
7
0
304,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role