Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lauu--5S
Morgan Le Fay
Level 85
God Stats
2W - 6L
1,363 SR
Queue Stats
57W - 99L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
MagisterLynx
Gilgamesh
Level 28
God Stats
8W - 12L
1,419 SR
Queue Stats
20W - 24L
1,368 Elo+
Party 1
Sobek
Sobek
Mercen00
Sobek
Level 43
God Stats
3W - 5L
1,557 SR
Queue Stats
84W - 87L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
Tostus052
Heimdallr
Level 80
God Stats
1W - 2L
1,311 SR
Queue Stats
65W - 118L
1,339 Elo+
Party 1
Team Averages
Level 56
1,430 SR
1,394 Elo+

VS

Team Averages
Level 89
1,486 SR
1,435 Elo+
Arachne
Arachne
CalebWidowgast
Arachne
Level 86
God Stats
56W - 33L
1,518 SR
Queue Stats
139W - 188L
1,417 Elo+
Party 2
Ares
Ares
P4USED
Ares
Level 64
God Stats
48W - 51L
1,366 SR
Queue Stats
190W - 247L
1,381 Elo+
Party 2
Tiamat
Tiamat
Peludomart
Tiamat
Level 102
God Stats
103W - 107L
1,435 SR
Queue Stats
432W - 479L
1,425 Elo+
Party 2
Artemis
Artemis
QualityLagerBeer
Artemis
Level 88
God Stats
24W - 14L
1,609 SR
Queue Stats
343W - 420L
1,446 Elo+
Party 2
Chaac
Chaac
tippi
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 211L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 4 / 3
9,197
484
16,225
14,280
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
Lauu--5S
Morgan Le Fay
14
1 / 8 / 3
8,830
465
6,467
11,963
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MagisterLynx
Gilgamesh
13
0 / 5 / 3
7,728
407
3,363
13,760
10,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Mercen00
Sobek
11
2 / 6 / 7
8,005
421
5,139
16,886
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Tostus052
Heimdallr
14
6 / 5 / 3
8,861
466
11,462
15,548
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 6
10,924
575
11,873
14,312
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
P4USED
Ares
14
3 / 3 / 10
9,272
488
7,158
15,540
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Peludomart
Tiamat
17
5 / 1 / 11
10,342
544
10,841
11,484
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 8
9,487
499
14,630
13,622
5,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
tippi
Chaac
15
4 / 4 / 5
9,321
491
9,558
13,299
16,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
13
Kills
28
28
Deaths
14
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
4
3
1.38
W
12
2
6
7.5
L
Morgan Le Fay
Lauu--5S
Morgan Le Fay
1
8
3
0.31
L
Gilgamesh
MagisterLynx
Gilgamesh
0
5
3
0.3
L
Sobek
Mercen00
Sobek
2
6
7
0.92
W
Ares
P4USED
Ares
3
3
10
2.67
W
Tiamat
Peludomart
Tiamat
5
1
11
10.5
W
4
4
8
2
L
Heimdallr
Tostus052
Heimdallr
6
5
3
1.5
W
Chaac
tippi
Chaac
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,656
Damage
54,060
72,437
Taken
68,257
43,738
Mitigated
51,762
15,916
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
16,225
1,659
0
4,999
14,280
5,424
0
3,291
10,883
0
67,470
W
11,873
6,575
0
5,895
14,312
8,062
741
923
13,373
0
72,841
L
Morgan Le Fay
Lauu--5S
Morgan Le Fay
6,467
726
124
1,346
11,963
4,406
840
4,065
7,624
46,178
0
L
Gilgamesh
MagisterLynx
Gilgamesh
3,363
725
0
1,321
13,760
10,811
0
924
12,816
0
43,522
L
Sobek
Mercen00
Sobek
5,139
654
0
2,712
16,886
16,941
0
4,404
12,210
19,995
0
W
Ares
P4USED
Ares
7,158
403
0
2,553
15,540
15,087
18
3,123
12,347
38,357
0
W
Tiamat
Peludomart
Tiamat
10,841
356
226
5,041
11,484
7,362
367
3,049
8,154
64,765
0
W
14,630
7,550
0
5,806
13,622
5,044
401
2,774
10,816
0
58,204
L
Heimdallr
Tostus052
Heimdallr
11,462
5,643
647
4,767
15,548
6,156
0
5,495
9,889
0
65,315
W
Chaac
tippi
Chaac
9,558
402
0
3,562
13,299
16,207
563
1,250
11,961
4,007
47,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,621
Gold Earned
49,346
466
Minions Killed
476
0
Camps Cleared
0
1,683,235
Distance Traveled
1,852,700
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,197
484
108
6
0
401,105
3
W
Arachne
10,924
575
123
6
0
413,993
5
L
Morgan Le Fay
8,830
465
114
6
0
305,720
5
L
Gilgamesh
7,728
407
83
4
0
345,955
1
L
Sobek
8,005
421
35
2
0
319,734
3
W
Ares
9,272
488
52
3
0
366,029
3
W
Tiamat
10,342
544
122
6
0
369,628
10
W
Artemis
9,487
499
89
5
0
327,680
2
L
Heimdallr
8,861
466
126
7
0
310,721
6
W
Chaac
9,321
491
90
5
0
375,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role