Player Matchup

Tsukuyomi
Tsukuyomi
MyHouYiInYourMOM
Tsukuyomi
Level 22
God Stats
3W - 2L
1,367 SR
Queue Stats
43W - 32L
1,597 Elo+
Solo
Hou Yi
Hou Yi
SkyismLX
Hou Yi
Level 27
God Stats
2W - 0L
1,790 SR
Queue Stats
178W - 157L
1,646 Elo+
Solo
Jormungandr
Jormungandr
WØRLDENDER
Jormungandr
Level 5
God Stats
14W - 4L
1,650 SR
Queue Stats
14W - 4L
1,671 Elo+
Solo
Ares
Ares
zXSapphiraXz
Ares
Level 13
God Stats
3W - 2L
1,647 SR
Queue Stats
19W - 20L
1,560 Elo+
Party 1
Zeus
Zeus
zXzZuuri27zXz
Zeus
Level 46
God Stats
17W - 11L
1,567 SR
Queue Stats
266W - 259L
1,527 Elo+
Party 1
Team Averages
Level 23
1,604 SR
1,600 Elo+

VS

Team Averages
Level 27
1,525 SR
1,625 Elo+
Sylvanus
Sylvanus
BagaYalu丶
Sylvanus
Level 24
God Stats
19W - 20L
1,575 SR
Queue Stats
20W - 21L
1,585 Elo+
Solo
Scylla
Scylla
VaxerYT
Scylla
Level 29
God Stats
6W - 8L
1,520 SR
Queue Stats
173W - 164L
1,602 Elo+
Solo
Bacchus
Bacchus
azureus92
Bacchus
Level 26
God Stats
15W - 13L
1,493 SR
Queue Stats
119W - 116L
1,667 Elo+
Solo
Artio
Artio
k71210
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,577 Elo+
Solo
Loki
Loki
МУХОМОР
Loki
Level 29
God Stats
1W - 1L
1,535 SR
Queue Stats
13W - 8L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
6 / 5 / 9
11,268
593
21,485
17,565
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
SkyismLX
Hou Yi
17
4 / 1 / 3
10,735
565
9,325
6,886
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WØRLDENDER
Jormungandr
20
8 / 0 / 8
12,519
659
19,254
18,465
21,864
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 1 / 8
9,560
503
6,580
12,171
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 4 / 7
10,704
563
12,861
9,509
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BagaYalu丶
Sylvanus
16
5 / 3 / 1
9,549
503
8,724
18,757
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
VaxerYT
Scylla
13
2 / 7 / 3
8,115
427
6,597
14,286
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
azureus92
Bacchus
13
0 / 6 / 2
7,946
418
9,157
20,943
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
k71210
Artio
14
1 / 3 / 4
8,758
461
4,075
23,719
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 6 / 1
8,813
464
6,410
13,149
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
25
Kills
11
11
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BagaYalu丶
Sylvanus
5
3
1
1.83
W
Tsukuyomi
6
5
9
2.1
W
Hou Yi
SkyismLX
Hou Yi
4
1
3
5.5
L
Scylla
VaxerYT
Scylla
2
7
3
0.5
W
Jormungandr
WØRLDENDER
Jormungandr
8
0
8
12
L
Bacchus
azureus92
Bacchus
0
6
2
0.17
L
Artio
k71210
Artio
1
3
4
1
W
1
1
8
5
W
6
4
7
2.38
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,505
Damage
34,963
64,596
Taken
90,854
46,780
Mitigated
46,819
14,384
Healing
29,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BagaYalu丶
Sylvanus
8,724
1,756
976
8,172
18,757
9,985
0
6,833
11,704
54,953
13,875
W
Tsukuyomi
21,485
6,959
0
5,272
17,565
7,643
882
7,409
10,063
0
102,388
W
Hou Yi
SkyismLX
Hou Yi
9,325
5,628
0
4,114
6,886
2,395
1,883
658
6,228
0
86,561
L
Scylla
VaxerYT
Scylla
6,597
841
0
2,690
14,286
3,064
0
5,464
8,572
48,125
0
W
Jormungandr
WØRLDENDER
Jormungandr
19,254
4,375
0
2,386
18,465
21,864
375
8,832
8,617
93,076
0
L
Bacchus
azureus92
Bacchus
9,157
1,701
0
4,774
20,943
15,035
0
12,846
8,031
52,182
0
L
Artio
k71210
Artio
4,075
81
523
11,808
23,719
14,461
0
7,231
16,290
42,652
0
W
6,580
661
0
1,478
12,171
11,106
513
2,635
9,536
27,477
0
W
12,861
2,614
0
1,134
9,509
3,772
0
7,315
2,102
59,903
0
L
6,410
1,514
0
1,035
13,149
4,274
0
5,543
7,562
0
39,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,786
Gold Earned
43,181
594
Minions Killed
407
0
Camps Cleared
0
1,897,768
Distance Traveled
1,712,821
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,549
503
122
6
0
365,149
4
W
Tsukuyomi
11,268
593
154
8
0
416,007
0
W
Hou Yi
10,735
565
137
7
0
351,682
2
L
Scylla
8,115
427
75
4
0
318,176
6
W
Jormungandr
12,519
659
180
9
0
369,843
6
L
Bacchus
7,946
418
78
4
0
341,109
4
L
Artio
8,758
461
67
4
0
325,407
3
W
Ares
9,560
503
31
2
0
375,795
17
W
Zeus
10,704
563
92
5
0
384,441
11
L
Loki
8,813
464
65
3
0
362,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role