Player Matchup

Da Ji
Da Ji
Chiefbeef298837
Da Ji
Level 39
God Stats
18W - 4L
1,500 SR
Queue Stats
76W - 53L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hematuria
Cerberus
Level 138
God Stats
4W - 2L
1,753 SR
Queue Stats
76W - 55L
1,602 Elo+
Party 1
Olorun
Olorun
XlightningmageX
Olorun
Level 105
God Stats
7W - 4L
1,647 SR
Queue Stats
117W - 96L
1,597 Elo+
Party 1
Team Averages
Level 94
1,634 SR
1,566 Elo+

VS

Team Averages
Level 20
1,693 SR
1,652 Elo+
Janus
Janus
Dozergay
Janus
Level 8
God Stats
3W - 0L
1,877 SR
Queue Stats
24W - 0L
1,983 Elo+
Party 2
King Arthur
King Arthur
FunnyCastle7543
King Arthur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,140 Elo+
Solo
Heimdallr
Heimdallr
im2ban
Heimdallr
Level 46
God Stats
2W - 0L
1,702 SR
Queue Stats
240W - 56L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 3
8,955
746
6,801
16,255
5,528
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Hematuria
Cerberus
13
5 / 7 / 1
10,179
848
13,220
24,206
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 9 / 4
7,467
622
10,363
15,586
4,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dozergay
Janus
15
7 / 2 / 14
10,672
889
16,483
8,771
2,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FunnyCastle7543
King Arthur
13
5 / 1 / 11
9,774
815
6,126
15,306
11,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
im2ban
Heimdallr
14
16 / 5 / 9
11,318
943
25,603
16,798
5,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
28
28
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
W
Janus
Dozergay
Janus
7
2
14
7
W
King Arthur
FunnyCastle7543
King Arthur
5
1
11
10.5
L
Cerberus
Hematuria
Cerberus
5
7
1
0.79
L
0
9
4
0.22
W
Heimdallr
im2ban
Heimdallr
16
5
9
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
48,212
56,047
Taken
40,875
32,646
Mitigated
19,429
8,240
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,801
1,626
0
147
16,255
5,528
0
4,186
12,069
0
9,684
W
Janus
Dozergay
Janus
16,483
1,466
0
1,032
8,771
2,841
301
5,743
3,028
46,510
0
W
King Arthur
FunnyCastle7543
King Arthur
6,126
499
0
2,410
15,306
11,238
245
8,290
7,016
0
16,447
L
Cerberus
Hematuria
Cerberus
13,220
604
0
4,710
24,206
22,279
0
6,174
18,025
30,028
0
L
10,363
4,646
976
2,407
15,586
4,839
0
6,329
9,257
29,265
0
W
Heimdallr
im2ban
Heimdallr
25,603
17,578
0
5,014
16,798
5,350
2,025
10,162
6,636
0
44,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
31,764
117
Minions Killed
134
3
Camps Cleared
6
707,553
Distance Traveled
689,046
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,955
746
6
1
0
205,829
0
W
Janus
10,672
889
81
7
4
232,030
0
W
King Arthur
9,774
815
25
2
0
262,783
0
L
Cerberus
10,179
848
66
6
1
269,594
0
L
Olorun
7,467
622
45
4
2
232,130
2
W
Heimdallr
11,318
943
28
2
2
194,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role