Player Matchup

Vamana
Vamana
Jeanbatte06
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,598 Elo+
Solo
Skadi
Skadi
Kida_the_kid
Skadi
Level 12
God Stats
14W - 16L
1,490 SR
Queue Stats
20W - 32L
1,463 Elo+
Solo
Anubis
Anubis
LepperSasuke
Anubis
Level 20
God Stats
35W - 37L
1,602 SR
Queue Stats
85W - 90L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Mamberroi JR728
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,718 Elo+
Solo
Ravana
Ravana
Stinky9156
Ravana
Level 8
God Stats
1W - 1L
1,756 SR
Queue Stats
15W - 10L
1,684 Elo+
Solo
Team Averages
Level 12
1,570 SR
1,593 Elo+

VS

Team Averages
Level 21
1,580 SR
1,541 Elo+
Gilgamesh
Gilgamesh
AlphaKnight2413
Gilgamesh
Level 17
God Stats
9W - 6L
1,655 SR
Queue Stats
51W - 32L
1,550 Elo+
Solo
Scylla
Scylla
DarkKn1ght369
Scylla
Level 6
God Stats
6W - 7L
1,497 SR
Queue Stats
59W - 50L
1,535 Elo+
Solo
Pele
Pele
Death_7-_-
Pele
Level 27
God Stats
1W - 1L
1,357 SR
Queue Stats
90W - 65L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Flick25
Sylvanus
Level 29
God Stats
7W - 5L
1,635 SR
Queue Stats
84W - 81L
1,494 Elo+
Solo
Neith
Neith
Lil-PoleCat69
Neith
Level 26
God Stats
1W - 0L
1,754 SR
Queue Stats
86W - 74L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
3 / 2 / 1
10,537
555
8,103
17,034
17,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 9 / 0
7,516
396
4,297
14,563
4,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 8 / 1
9,760
514
12,269
19,608
9,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Mamberroi JR728
Erlang Shen
16
2 / 4 / 0
9,101
479
5,373
16,122
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Stinky9156
Ravana
14
2 / 8 / 4
9,213
485
9,803
14,837
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaKnight2413
Gilgamesh
17
4 / 3 / 2
11,003
579
11,221
14,159
12,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 8
11,335
597
11,588
6,598
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 4 / 7
10,955
577
13,435
16,227
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Flick25
Sylvanus
15
2 / 0 / 10
8,939
470
5,397
13,410
14,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 8
10,987
578
18,644
13,926
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
9
Kills
31
31
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlphaKnight2413
Gilgamesh
4
3
2
1.67
W
7
0
8
11
W
10
4
7
3.38
W
Sylvanus
Flick25
Sylvanus
2
0
10
7
L
Vamana
3
2
1
1.75
L
0
9
0
0
L
Anubis
2
8
1
0.31
W
8
2
8
6
L
Erlang Shen
Mamberroi JR728
Erlang Shen
2
4
0
0.5
L
Ravana
Stinky9156
Ravana
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
60,285
82,164
Taken
64,320
47,612
Mitigated
39,789
25,432
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlphaKnight2413
Gilgamesh
11,221
2,060
1,257
4,251
14,159
12,499
0
348
13,811
14,268
54,839
W
11,588
185
121
2,975
6,598
1,932
0
3,006
3,592
73,391
0
W
13,435
4,666
0
5,756
16,227
5,446
0
3,969
12,258
0
56,524
W
Sylvanus
Flick25
Sylvanus
5,397
1,175
1,729
4,827
13,410
14,501
487
3,452
9,958
28,814
8,960
L
Vamana
8,103
2,486
0
7,812
17,034
17,744
1,490
3,504
13,462
773
77,451
L
4,297
2,100
0
780
14,563
4,523
156
1,654
12,851
0
42,858
L
Anubis
12,269
156
0
7,431
19,608
9,349
0
6,041
13,191
67,004
0
W
18,644
12,658
0
5,004
13,926
5,411
2,491
2,239
11,687
0
78,976
L
Erlang Shen
Mamberroi JR728
Erlang Shen
5,373
1,539
0
5,536
16,122
10,342
0
3,710
12,332
0
62,323
L
Ravana
Stinky9156
Ravana
9,803
1,727
0
3,873
14,837
5,654
0
3,447
11,220
0
46,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
53,219
549
Minions Killed
545
0
Camps Cleared
0
1,734,886
Distance Traveled
1,831,638
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,003
579
139
7
0
380,986
2
W
Scylla
11,335
597
141
7
0
393,989
7
W
Pele
10,955
577
71
4
0
425,211
3
W
Sylvanus
8,939
470
64
3
0
318,308
1
L
Vamana
10,537
555
151
8
0
402,794
0
L
Skadi
7,516
396
96
5
0
291,910
0
L
Anubis
9,760
514
139
7
0
296,474
0
W
Neith
10,987
578
130
7
0
313,144
3
L
Erlang Shen
9,101
479
91
5
0
389,440
4
L
Ravana
9,213
485
72
4
0
354,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role