Player Matchup

Nu Wa
Nu Wa
GoldnForm
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,365 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JrRamen
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
NinjaUwU3544
Eset
Level 14
God Stats
1W - 1L
1,693 SR
Queue Stats
26W - 36L
1,332 Elo+
Solo
Horus
Horus
blueshyguy69
Horus
Level 29
God Stats
4W - 2L
1,697 SR
Queue Stats
189W - 175L
1,389 Elo+
Party 1
Tyr
Tyr
glizzy9070
Tyr
Level 30
God Stats
12W - 11L
1,528 SR
Queue Stats
54W - 75L
1,391 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,395 Elo+

VS

Team Averages
Level 12
1,492 SR
1,345 Elo+
Agni
Agni
Ft Ranger4234
Agni
Level 29
God Stats
3W - 9L
1,190 SR
Queue Stats
54W - 104L
1,277 Elo+
Solo
Achilles
Achilles
bolted0
Achilles
Level 2
God Stats
13W - 6L
1,500 SR
Queue Stats
74W - 39L
1,500 Elo+
Solo
Ganesha
Ganesha
comicman1975two
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,148 Elo+
Solo
Erlang Shen
Erlang Shen
lnvained
Erlang Shen
Level 4
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 3L
1,503 Elo+
Solo
Neith
Neith
zenon_ninja9
Neith
Level 16
God Stats
6W - 3L
1,579 SR
Queue Stats
13W - 25L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GoldnForm
Nu Wa
12
4 / 9 / 0
7,724
454
9,031
13,510
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
JrRamen
Tsukuyomi
14
4 / 6 / 0
8,562
504
5,931
13,666
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 3
7,847
462
5,999
10,374
3,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 3
6,488
382
565
8,201
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 0
7,522
442
5,175
13,861
5,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,828
519
6,628
10,655
3,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
bolted0
Achilles
18
10 / 0 / 9
10,948
644
13,922
10,217
7,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 8
7,449
438
2,377
9,326
6,824
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
lnvained
Erlang Shen
18
14 / 1 / 6
11,246
662
13,599
8,846
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 4
8,831
519
5,016
9,555
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
12
Kills
29
30
Deaths
13
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Nu Wa
GoldnForm
Nu Wa
4
9
0
0.44
L
Tsukuyomi
JrRamen
Tsukuyomi
4
6
0
0.67
L
3
5
3
0.9
L
0
4
3
0.38
W
Achilles
bolted0
Achilles
10
0
9
14.5
W
0
5
8
0.8
L
1
6
0
0.17
W
Erlang Shen
lnvained
Erlang Shen
14
1
6
17
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
41,542
59,612
Taken
48,599
20,287
Mitigated
26,780
12,440
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,628
416
64
4,084
10,655
3,255
2,376
4,074
6,581
42,581
0
L
Nu Wa
GoldnForm
Nu Wa
9,031
3,689
0
2,075
13,510
3,922
0
2,786
10,724
33,775
0
L
Tsukuyomi
JrRamen
Tsukuyomi
5,931
1,552
0
4,606
13,666
4,501
0
2,793
10,873
0
44,219
L
5,999
704
41
2,693
10,374
3,082
712
1,215
9,159
29,550
0
L
565
316
294
1,229
8,201
3,449
16
463
7,738
0
6,461
W
Achilles
bolted0
Achilles
13,922
5,838
0
3,445
10,217
7,760
0
2,050
8,121
0
73,934
W
2,377
487
0
247
9,326
6,824
2,022
2,433
6,743
15,706
0
L
5,175
1,791
0
1,502
13,861
5,333
1,142
1,748
12,113
0
37,773
W
Erlang Shen
lnvained
Erlang Shen
13,599
7,477
0
3,811
8,846
5,987
0
1,423
7,379
0
86,518
W
5,016
1,905
0
2,988
9,555
2,954
3,508
4,865
4,504
0
50,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
47,302
266
Minions Killed
480
0
Camps Cleared
0
1,331,213
Distance Traveled
1,570,111
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,828
519
71
4
0
279,275
0
L
Nu Wa
7,724
454
43
3
0
250,294
5
L
Tsukuyomi
8,562
504
83
5
0
309,796
6
L
Eset
7,847
462
52
3
0
258,783
2
L
Horus
6,488
382
10
1
0
194,402
0
W
Achilles
10,948
644
134
8
0
355,143
4
W
Ganesha
7,449
438
22
1
0
275,983
0
L
Tyr
7,522
442
78
5
0
317,938
5
W
Erlang Shen
11,246
662
140
8
0
390,536
0
W
Neith
8,831
519
113
7
0
269,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role