Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond I
FeelMyKarma
Thanatos
Diamond I
Level 81
God Stats
18W - 8L
1,770 SR
Queue Stats
81W - 75L
2,585 MMR
Party 1
Sylvanus
Sylvanus
Masters
OsoPolarMiguel
Sylvanus
Masters
Level 158
God Stats
17W - 12L
1,673 SR
Queue Stats
159W - 142L
2,559 MMR
Solo
Hachiman
Hachiman
Masters
Oïngo
Hachiman
Masters
Level 68
God Stats
3W - 4L
1,534 SR
Queue Stats
303W - 282L
2,505 MMR
Party 1
Mulan
Mulan
Masters
SanoLeTricot
Mulan
Masters
Level 160
God Stats
0W - 1L
1,724 SR
Queue Stats
63W - 52L
2,715 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,640 SR
2,373 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,633 SR
2,596 MMR
The Morrigan
The Morrigan
Masters
GodDααn
The Morrigan
Masters
Level 126
God Stats
18W - 14L
1,651 SR
Queue Stats
468W - 446L
2,364 MMR
Solo
Fenrir
Fenrir
Diamond V
MørBaZàN
Fenrir
Diamond V
Level 118
God Stats
1W - 2L
1,473 SR
Queue Stats
54W - 34L
2,380 MMR
Party 2
Heimdallr
Heimdallr
Masters
NewPaks
Heimdallr
Masters
Level 90
God Stats
2W - 0L
1,627 SR
Queue Stats
209W - 168L
2,524 MMR
Party 2
Tyr
Tyr
Diamond V
WhipMeGrandad
Tyr
Diamond V
Level 159
God Stats
1W - 2L
1,613 SR
Queue Stats
71W - 45L
2,394 MMR
Solo
Bastet
Bastet
Masters
pepeSadge
Bastet
Masters
Level 135
God Stats
3W - 1L
1,803 SR
Queue Stats
535W - 434L
3,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 7 / 2
6,838
488
4,757
10,025
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
FeelMyKarma
Thanatos
14
2 / 5 / 2
7,862
562
5,781
11,635
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
10
2 / 5 / 4
7,362
526
5,078
13,945
11,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Oïngo
Hachiman
12
4 / 7 / 1
7,190
514
7,499
11,113
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 0
6,916
494
7,223
12,354
8,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioSolTiamatGebLoki

VS

Bans
UllrApolloOdinAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GodDααn
The Morrigan
13
3 / 5 / 7
7,558
540
8,255
6,325
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MørBaZàN
Fenrir
13
9 / 1 / 5
8,537
610
8,767
11,453
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
NewPaks
Heimdallr
14
2 / 3 / 8
7,992
571
8,877
10,940
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 3
8,563
612
11,277
14,305
14,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
pepeSadge
Bastet
14
8 / 2 / 5
8,528
609
9,909
9,331
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
28
28
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
7
2
0.57
L
Thanatos
FeelMyKarma
Thanatos
2
5
2
0.6
W
The Morrigan
GodDααn
The Morrigan
3
5
7
1.3
W
Fenrir
MørBaZàN
Fenrir
9
1
5
11.5
W
Heimdallr
NewPaks
Heimdallr
2
3
8
2
L
Sylvanus
2
5
4
0.8
L
Hachiman
Oïngo
Hachiman
4
7
1
0.64
L
1
4
0
0.25
W
6
1
3
7.5
W
Bastet
pepeSadge
Bastet
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
47,085
59,072
Taken
52,354
30,439
Mitigated
31,211
23,630
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,757
175
0
790
10,025
2,855
0
2,098
7,927
35,039
0
L
Thanatos
FeelMyKarma
Thanatos
5,781
1,321
0
9,706
11,635
4,991
0
859
10,776
0
58,180
W
The Morrigan
GodDααn
The Morrigan
8,255
2,504
0
588
6,325
2,082
67
2,713
3,374
46,462
1,229
W
Fenrir
MørBaZàN
Fenrir
8,767
1,906
0
2,731
11,453
8,099
0
2,059
9,336
0
35,949
W
Heimdallr
NewPaks
Heimdallr
8,877
4,869
0
4,368
10,940
3,131
526
1,995
8,913
0
64,953
L
Sylvanus
5,078
1,472
1,652
5,376
13,945
11,695
0
3,859
10,086
20,219
0
L
Hachiman
Oïngo
Hachiman
7,499
4,096
0
2,650
11,113
2,141
0
210
10,903
0
34,098
L
7,223
1,704
0
3,456
12,354
8,757
0
0
12,354
2,334
41,725
W
11,277
2,030
0
8,274
14,305
14,790
331
2,082
12,181
0
52,948
W
Bastet
pepeSadge
Bastet
9,909
3,199
0
3,916
9,331
3,109
0
1,322
7,881
0
53,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
41,178
360
Minions Killed
448
0
Camps Cleared
0
1,325,762
Distance Traveled
1,438,580
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,838
488
76
5
0
240,905
1
L
Thanatos
7,862
562
113
8
0
307,390
1
W
The Morrigan
7,558
540
90
6
0
269,417
6
W
Fenrir
8,537
610
48
3
0
308,548
1
W
Heimdallr
7,992
571
118
8
0
250,039
5
L
Sylvanus
7,362
526
30
2
0
258,365
6
L
Hachiman
7,190
514
51
4
0
245,578
4
L
Mulan
6,916
494
90
6
0
273,524
1
W
Tyr
8,563
612
100
7
0
313,870
6
W
Bastet
8,528
609
92
7
0
296,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role