Player Matchup

Cthulhu
Cthulhu
beeplojenkins
Cthulhu
Level 6
God Stats
7W - 8L
1,572 SR
Queue Stats
9W - 16L
1,361 Elo+
Solo
Thanatos
Thanatos
calabaza-extinta
Thanatos
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
152W - 142L
1,512 Elo+
Solo
Yemoja
Yemoja
k9BOY87
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo
Artemis
Artemis
lenka_zak
Artemis
Level 10
God Stats
2W - 2L
1,607 SR
Queue Stats
25W - 22L
1,513 Elo+
Solo
Olorun
Olorun
th38bit0tt3r
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,369 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,405 Elo+

VS

Team Averages
Level 22
1,600 SR
1,490 Elo+
Ares
Ares
Begental009
Ares
Level 7
God Stats
7W - 3L
1,666 SR
Queue Stats
20W - 18L
1,571 Elo+
Party 1
Agni
Agni
Biggiieadon
Agni
Level 40
God Stats
7W - 6L
1,746 SR
Queue Stats
326W - 310L
1,496 Elo+
Party 1
Sol
Sol
LowkeyBAMZ
Sol
Level 43
God Stats
46W - 41L
1,531 SR
Queue Stats
337W - 350L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
baxus23
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
dase23
Zeus
Level 17
God Stats
4W - 1L
1,559 SR
Queue Stats
38W - 37L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 7 / 1
6,744
963
6,909
12,246
9,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 0
7,076
1,011
2,389
10,154
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
k9BOY87
Yemoja
11
0 / 1 / 0
6,050
864
163
886
430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Artemis
lenka_zak
Artemis
12
0 / 5 / 0
6,627
947
4,758
6,801
2,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
13
0 / 3 / 1
6,969
996
4,638
9,475
3,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

230

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,717
1,245
5,939
7,148
5,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 15
8,261
1,180
6,367
3,275
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 13
8,381
1,197
8,979
5,448
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
baxus23
Kukulkan
13
1 / 0 / 11
7,422
1,060
6,851
3,445
1,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
dase23
Zeus
14
6 / 1 / 7
7,907
1,130
6,553
3,184
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
75
1
Kills
20
20
Deaths
1
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
3
0
15
10.5
W
5
0
13
11.5
W
Kukulkan
baxus23
Kukulkan
1
0
11
6.5
L
Cthulhu
0
7
1
0.07
L
1
4
0
0.25
W
Zeus
dase23
Zeus
6
1
7
9.5
L
Yemoja
k9BOY87
Yemoja
0
1
0
0
L
Artemis
lenka_zak
Artemis
0
5
0
0
L
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
34,689
39,562
Taken
22,500
18,727
Mitigated
11,885
5,754
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,939
197
1,630
927
7,148
5,743
0
3,270
3,878
7,974
0
W
6,367
1,795
0
0
3,275
1,352
0
2,235
1,040
14,616
0
W
8,979
4,050
0
1,868
5,448
2,073
0
2,379
3,069
24,224
0
W
Kukulkan
baxus23
Kukulkan
6,851
904
0
171
3,445
1,480
0
1,710
1,735
15,520
0
L
Cthulhu
6,909
135
0
250
12,246
9,235
0
10,134
1,852
15,462
0
L
2,389
811
0
2,055
10,154
3,332
0
8,830
1,118
0
12,730
W
Zeus
dase23
Zeus
6,553
816
0
51
3,184
1,237
0
2,116
1,068
17,194
0
L
Yemoja
k9BOY87
Yemoja
163
87
0
0
886
430
0
727
159
163
0
L
Artemis
lenka_zak
Artemis
4,758
1,573
0
224
6,801
2,357
0
6,004
657
0
19,917
L
Olorun
4,638
1,129
570
2,655
9,475
3,373
0
8,248
1,087
19,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
40,688
112
Minions Killed
125
1
Camps Cleared
0
509,158
Distance Traveled
682,514
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,717
1,245
4
1
0
143,540
1
W
Agni
8,261
1,180
20
3
0
133,769
1
W
Sol
8,381
1,197
35
5
0
141,360
0
W
Kukulkan
7,422
1,060
35
5
0
149,375
1
L
Cthulhu
6,744
963
17
2
0
140,333
2
L
Thanatos
7,076
1,011
19
3
0
131,375
0
W
Zeus
7,907
1,130
31
4
0
114,470
0
L
Yemoja
6,050
864
0
0
0
11,611
0
L
Artemis
6,627
947
43
6
1
108,989
0
L
Olorun
6,969
996
33
5
0
116,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role