Player Matchup

Bacchus
Bacchus
Drboeni
Bacchus
Level 6
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 12L
940 Elo+
Party 1
Bellona
Bellona
FordTransit2013
Bellona
Level 19
God Stats
1W - 15L
1,079 SR
Queue Stats
18W - 64L
1,123 Elo+
Party 1
Yemoja
Yemoja
boehse
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
899 Elo+
Party 1
Team Averages
Level 11
1,256 SR
988 Elo+

VS

Team Averages
Level 71
1,534 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jester_Clarke
Bastet
Level 138
God Stats
2W - 4L
1,603 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drboeni
Bacchus
10
1 / 2 / 1
6,871
625
2,466
10,074
5,163
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 6 / 1
6,236
567
2,724
10,531
5,031
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
boehse
Yemoja
10
0 / 6 / 2
6,920
629
1,624
13,999
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 1 / 12
8,108
737
6,914
6,764
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
 
Tiamat
12
2 / 0 / 10
7,874
716
5,652
4,262
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 1 / 3
9,225
839
13,920
9,203
3,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
1
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
12
7
W
Tiamat
 
Tiamat
2
0
10
7
L
Bacchus
Drboeni
Bacchus
1
2
1
0.75
L
0
6
1
0.08
W
11
1
3
12.5
L
Yemoja
boehse
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,814
Damage
26,486
34,604
Taken
20,229
17,789
Mitigated
8,765
1,519
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,914
2,957
0
2,959
6,764
2,422
1,078
2,555
4,209
0
37,074
W
Tiamat
 
Tiamat
5,652
807
0
1,698
4,262
2,805
648
1,867
2,395
16,981
0
L
Bacchus
Drboeni
Bacchus
2,466
179
0
281
10,074
5,163
62
2,410
7,664
10,120
0
L
2,724
1,297
0
89
10,531
5,031
0
1,905
8,626
0
10,677
W
13,920
4,847
0
2,319
9,203
3,538
64
1,047
8,156
0
37,124
L
Yemoja
boehse
Yemoja
1,624
133
511
638
13,999
7,595
84
1,653
12,346
9,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
25,207
62
Minions Killed
120
1
Camps Cleared
10
502,310
Distance Traveled
634,597
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,108
737
56
5
6
197,777
5
W
Tiamat
7,874
716
21
2
0
209,777
1
L
Bacchus
6,871
625
17
2
0
179,203
0
L
Bellona
6,236
567
28
3
1
170,438
0
W
Bastet
9,225
839
43
4
4
227,043
2
L
Yemoja
6,920
629
17
2
0
152,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role