Player Matchup

Sol
Sol
Agâpe
Sol
Level 29
God Stats
8W - 9L
1,441 SR
Queue Stats
86W - 85L
1,569 Elo+
Party 1
Vamana
Vamana
Brockstephens91
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 97L
1,518 Elo+
Party 1
Medusa
Medusa
Phoneix70
Medusa
Level 28
God Stats
5W - 3L
1,496 SR
Queue Stats
107W - 100L
1,536 Elo+
Party 3
Da Ji
Da Ji
ProcrastinatorMD
Da Ji
Level 29
God Stats
25W - 11L
1,676 SR
Queue Stats
124W - 122L
1,428 Elo+
Solo
Hercules
Hercules
ebtoxic
Hercules
Level 29
God Stats
1W - 2L
1,696 SR
Queue Stats
124W - 112L
1,539 Elo+
Party 3
Team Averages
Level 29
1,562 SR
1,518 Elo+

VS

Team Averages
Level 11
1,573 SR
1,494 Elo+
Loki
Loki
Hamaruko
Loki
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 62L
1,301 Elo+
Solo
Freya
Freya
OrangeCash
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,620 Elo+
Party 2
Neith
Neith
SSFERNANDO22
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 64L
1,380 Elo+
Solo
Horus
Horus
SmurffingHard
Horus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 11L
1,659 Elo+
Party 2
Aphrodite
Aphrodite
lSrTutul
Aphrodite
Level 15
God Stats
5W - 4L
1,866 SR
Queue Stats
57W - 40L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Agâpe
Sol
12
7 / 2 / 0
6,832
621
7,588
5,633
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 0
6,348
577
4,680
7,973
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Phoneix70
Medusa
9
1 / 0 / 0
5,424
493
5,529
3,429
718
8
3 / 2 / 3
5,712
519
5,060
4,965
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
ebtoxic
Hercules
9
0 / 1 / 6
5,169
470
2,030
3,917
1,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 5 / 0
5,052
459
1,044
7,067
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
9
2 / 4 / 1
5,765
524
3,512
8,395
2,464
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 1 / 2
4,445
404
1,911
3,353
649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 2
5,345
486
2,388
9,659
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
lSrTutul
Aphrodite
8
0 / 3 / 0
5,060
460
5,067
7,698
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
Agâpe
Sol
7
2
0
3.5
W
2
0
0
2
L
Loki
1
5
0
0.2
L
Freya
2
4
1
0.63
W
Medusa
Phoneix70
Medusa
1
0
0
1
W
3
2
3
2.25
L
1
1
2
2
L
1
0
2
2
W
Hercules
ebtoxic
Hercules
0
1
6
3
L
Aphrodite
lSrTutul
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
13,922
25,917
Taken
36,172
9,632
Mitigated
15,831
9,855
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Agâpe
Sol
7,588
3,790
0
2,230
5,633
2,032
1,268
2,318
3,315
34,301
5,058
W
4,680
1,997
0
4,155
7,973
4,173
0
4,660
3,313
0
31,379
L
Loki
1,044
276
0
696
7,067
2,269
0
2,376
4,691
0
22,321
L
Freya
3,512
1,291
0
3,137
8,395
2,464
0
3,970
4,425
25,632
0
W
Medusa
Phoneix70
Medusa
5,529
2,449
0
1,168
3,429
718
660
408
3,021
0
36,802
W
5,060
1,288
0
1,038
4,965
1,320
0
961
4,004
0
19,195
L
1,911
955
0
809
3,353
649
0
0
3,299
0
16,838
L
2,388
1,324
879
3,785
9,659
4,728
0
288
9,320
0
12,132
W
Hercules
ebtoxic
Hercules
2,030
1,112
60
1,204
3,917
1,389
0
449
3,468
0
8,985
L
Aphrodite
lSrTutul
Aphrodite
5,067
1,262
0
4,010
7,698
5,721
0
0
6,984
29,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
25,667
242
Minions Killed
201
0
Camps Cleared
0
1,083,527
Distance Traveled
849,637
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,832
621
64
6
0
210,191
0
W
Vamana
6,348
577
65
6
0
232,419
0
L
Loki
5,052
459
53
5
0
163,764
1
L
Freya
5,765
524
53
5
0
192,412
1
W
Medusa
5,424
493
59
5
0
204,145
2
W
Da Ji
5,712
519
36
3
0
232,853
1
L
Neith
4,445
404
32
3
0
107,060
0
L
Horus
5,345
486
12
1
0
195,320
1
W
Hercules
5,169
470
18
2
0
203,919
3
L
Aphrodite
5,060
460
51
5
0
191,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role