Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ISOBEL
Nu Wa
Level 96
God Stats
4W - 5L
1,264 SR
Queue Stats
450W - 500L
1,442 Elo+
Party 2
Arachne
Arachne
ImEnvi
Arachne
Level 28
God Stats
6W - 2L
1,703 SR
Queue Stats
132W - 148L
1,456 Elo+
Party 1
Anubis
Anubis
XANDER2603
Anubis
Level 25
God Stats
23W - 20L
1,494 SR
Queue Stats
151W - 176L
1,354 Elo+
Party 2
Skadi
Skadi
tommygun91
Skadi
Level 54
God Stats
17W - 15L
1,393 SR
Queue Stats
268W - 264L
1,463 Elo+
Party 1
Team Averages
Level 50
1,471 SR
1,443 Elo+

VS

Team Averages
Level 41
1,592 SR
1,427 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RCali
Artemis
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 38L
1,346 Elo+
Party 3
Vamana
Vamana
Raskolnikof1988
Vamana
Level 37
God Stats
1W - 1L
1,465 SR
Queue Stats
102W - 112L
1,429 Elo+
Solo
Fenrir
Fenrir
StechkinSs
Fenrir
Level 49
God Stats
56W - 51L
1,592 SR
Queue Stats
156W - 166L
1,526 Elo+
Solo
Aphrodite
Aphrodite
ThokLP
Aphrodite
Level 45
God Stats
3W - 3L
1,688 SR
Queue Stats
16W - 31L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 1 / 3
6,782
452
6,326
8,879
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
ISOBEL
Nu Wa
12
1 / 3 / 2
7,197
480
5,853
8,415
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ImEnvi
Arachne
13
4 / 6 / 8
8,059
537
8,440
13,560
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
XANDER2603
Anubis
13
1 / 4 / 1
7,562
504
3,310
8,949
3,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
14
9 / 0 / 2
8,902
593
10,031
9,404
3,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 4 / 1
7,590
506
7,110
9,347
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RCali
Artemis
9
0 / 6 / 1
5,440
363
4,593
10,210
2,095
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
7,926
528
7,194
9,133
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
StechkinSs
Fenrir
14
10 / 4 / 1
8,942
596
10,016
11,831
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
ThokLP
Aphrodite
9
0 / 4 / 1
5,711
381
2,442
7,742
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
14
14
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
3
4.5
L
Anubis
 
Anubis
3
4
1
0.88
W
Nu Wa
ISOBEL
Nu Wa
1
3
2
0.67
W
Arachne
ImEnvi
Arachne
4
6
8
1.33
L
Artemis
RCali
Artemis
0
6
1
0.08
L
1
1
3
2.5
L
Fenrir
StechkinSs
Fenrir
10
4
1
2.63
L
Aphrodite
ThokLP
Aphrodite
0
4
1
0.13
W
Anubis
XANDER2603
Anubis
1
4
1
0.38
W
Skadi
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,960
Damage
31,355
49,207
Taken
48,263
20,742
Mitigated
16,448
14,191
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,326
597
0
1,023
8,879
7,581
0
1,986
6,721
19,502
0
L
Anubis
 
Anubis
7,110
135
0
4,480
9,347
3,448
0
5,094
4,023
50,741
0
W
Nu Wa
ISOBEL
Nu Wa
5,853
1,157
0
1,785
8,415
1,718
0
3,510
4,905
41,963
0
W
Arachne
ImEnvi
Arachne
8,440
5,876
0
4,246
13,560
4,990
0
2,145
11,320
0
36,105
L
Artemis
RCali
Artemis
4,593
2,633
0
2,337
10,210
2,095
0
2,088
8,046
0
18,857
L
7,194
4,019
0
4,260
9,133
5,052
650
3,138
5,959
0
39,850
L
Fenrir
StechkinSs
Fenrir
10,016
1,813
0
1,400
11,831
4,192
0
3,593
8,156
0
55,500
L
Aphrodite
ThokLP
Aphrodite
2,442
478
2,064
3,808
7,742
1,661
0
1,076
6,590
25,227
0
W
Anubis
XANDER2603
Anubis
3,310
237
0
1,958
8,949
3,382
378
0
8,309
38,671
0
W
Skadi
10,031
5,003
0
5,179
9,404
3,071
0
2,132
7,272
0
65,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
35,609
354
Minions Killed
368
0
Camps Cleared
0
1,359,594
Distance Traveled
1,306,574
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,782
452
21
1
0
300,744
1
L
Anubis
7,590
506
90
6
0
229,925
0
W
Nu Wa
7,197
480
70
5
0
240,534
0
W
Arachne
8,059
537
57
4
0
297,444
0
L
Artemis
5,440
363
33
2
0
226,756
0
L
Vamana
7,926
528
98
7
0
306,325
4
L
Fenrir
8,942
596
101
7
0
282,811
1
L
Aphrodite
5,711
381
46
3
0
260,757
0
W
Anubis
7,562
504
92
6
0
241,038
0
W
Skadi
8,902
593
114
8
0
279,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role