Player Matchup

Geb
Geb
Diamond I
Aurorα
Geb
Diamond I
Level 157
God Stats
1W - 1L
1,750 SR
Queue Stats
34W - 29L
2,488 MMR
Party 1
Bellona
Bellona
Diamond III
MyaR
Bellona
Diamond III
Level 160
God Stats
0W - 1L
1,734 SR
Queue Stats
181W - 108L
2,118 MMR
Party 1
Olorun
Olorun
Masters
manzei97
Olorun
Masters
Level 160
God Stats
1W - 1L
1,819 SR
Queue Stats
305W - 164L
2,225 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,768 SR
2,277 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,698 SR
2,290 MMR
Anhur
Anhur
Masters
AnisanTV
Anhur
Masters
Level 160
God Stats
55W - 46L
1,768 SR
Queue Stats
521W - 394L
2,566 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Meteor
Guan Yu
Platinum I
Level 160
God Stats
4W - 0L
1,552 SR
Queue Stats
59W - 24L
2,327 MMR
Solo
Sol
Sol
Platinum I
zhoporval
Sol
Platinum I
Level 142
God Stats
15W - 5L
1,773 SR
Queue Stats
35W - 49L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 6 / 4
9,046
646
8,209
21,392
18,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
MyaR
Bellona
12
3 / 4 / 4
8,758
626
11,096
20,501
22,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
manzei97
Olorun
12
3 / 5 / 4
9,030
645
14,464
16,380
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GilgameshThothPersephoneOdinArtio

VS

Bans
FenrirScyllaHou YiMorgan Le FayAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnisanTV
Anhur
14
2 / 5 / 12
9,505
679
17,549
12,285
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Meteor
Guan Yu
14
3 / 2 / 12
10,362
740
10,799
20,670
25,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
10 / 1 / 5
10,755
768
24,127
13,330
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
15
15
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
AnisanTV
Anhur
2
5
12
1.6
L
Geb
2
6
4
0.67
W
Guan Yu
Meteor
Guan Yu
3
2
12
4.5
L
Bellona
MyaR
Bellona
3
4
4
1.25
L
Olorun
manzei97
Olorun
3
5
4
1
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,769
Damage
52,475
58,273
Taken
46,285
52,537
Mitigated
43,040
11,709
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AnisanTV
Anhur
17,549
7,914
0
1,127
12,285
5,638
1,354
6,663
5,622
0
47,331
L
Geb
8,209
645
0
4,289
21,392
18,970
0
8,653
12,739
19,654
0
W
Guan Yu
Meteor
Guan Yu
10,799
1,563
2,994
7,425
20,670
25,157
273
9,376
11,294
0
23,282
L
Bellona
MyaR
Bellona
11,096
2,025
237
1,738
20,501
22,354
0
7,672
12,829
425
25,052
L
Olorun
manzei97
Olorun
14,464
5,819
1,067
4,378
16,380
11,213
0
5,038
11,342
40,947
4,478
W
24,127
10,375
0
6,971
13,330
12,245
2,094
5,096
8,234
56,440
5,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
30,622
119
Minions Killed
162
3
Camps Cleared
10
764,020
Distance Traveled
764,748
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,505
679
78
6
6
218,248
2
L
Geb
9,046
646
18
1
1
252,254
2
W
Guan Yu
10,362
740
15
1
3
293,425
5
L
Bellona
8,758
626
30
2
1
274,072
2
L
Olorun
9,030
645
71
5
1
237,694
5
W
Sol
10,755
768
69
5
1
253,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role