Player Matchup

Mercury
Mercury
HopHeiLalalei
Mercury
Level 27
God Stats
11W - 5L
1,711 SR
Queue Stats
42W - 38L
1,573 Elo+
Solo
Nemesis
Nemesis
IHasFeet
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 2
Artemis
Artemis
Normas2
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 2
Neith
Neith
iLRowl
Neith
Level 26
God Stats
26W - 11L
1,699 SR
Queue Stats
106W - 84L
1,539 Elo+
Solo
Tiamat
Tiamat
maronnina
Tiamat
Level 25
God Stats
29W - 17L
1,629 SR
Queue Stats
121W - 98L
1,483 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,446 Elo+

VS

Team Averages
Level 24
1,556 SR
1,550 Elo+
Merlin
Merlin
KifaTenshi
Merlin
Level 42
God Stats
16W - 11L
1,572 SR
Queue Stats
156W - 110L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Namathius
Cthulhu
Level 16
God Stats
1W - 4L
1,654 SR
Queue Stats
36W - 31L
1,516 Elo+
Solo
Charybdis
Charybdis
Snowcloudys9
Charybdis
Level 29
God Stats
7W - 8L
1,552 SR
Queue Stats
141W - 121L
1,565 Elo+
Solo
Cliodhna
Cliodhna
Varcky
Cliodhna
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,602 Elo+
Party 1
Eset
Eset
fektok13
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
10 / 3 / 17
13,350
1,214
12,300
13,188
6,146
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
IHasFeet
Nemesis
18
0 / 10 / 13
9,782
889
10,203
19,611
7,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Normas2
Artemis
18
1 / 6 / 18
10,647
968
12,146
12,246
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
iLRowl
Neith
19
14 / 1 / 8
14,328
1,303
21,898
9,744
3,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
maronnina
Tiamat
20
15 / 3 / 15
14,381
1,307
21,031
14,709
10,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

152

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KifaTenshi
Merlin
18
10 / 9 / 11
12,582
1,144
17,692
16,989
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Namathius
Cthulhu
18
2 / 1 / 14
10,962
997
7,270
15,745
16,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Snowcloudys9
Charybdis
17
5 / 8 / 15
11,562
1,051
19,771
19,189
8,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Varcky
Cliodhna
17
3 / 10 / 10
10,546
959
12,368
12,975
4,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
18
3 / 12 / 12
10,509
955
6,293
16,571
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
85
40
Kills
23
23
Deaths
40
71
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
10
3
17
6.17
W
Nemesis
IHasFeet
Nemesis
0
10
13
0.65
L
Merlin
KifaTenshi
Merlin
10
9
11
1.72
L
Cthulhu
Namathius
Cthulhu
2
1
14
9
W
Artemis
Normas2
Artemis
1
6
18
1.67
L
Charybdis
Snowcloudys9
Charybdis
5
8
15
1.56
L
Cliodhna
Varcky
Cliodhna
3
10
10
0.8
L
Eset
3
12
12
0.75
W
Neith
iLRowl
Neith
14
1
8
18
W
Tiamat
maronnina
Tiamat
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,578
Damage
63,394
69,498
Taken
81,469
32,075
Mitigated
43,938
9,379
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,300
5,160
0
1,112
13,188
6,146
0
4,610
8,378
0
26,900
W
Nemesis
IHasFeet
Nemesis
10,203
4,428
0
715
19,611
7,585
0
7,732
11,747
0
12,672
L
Merlin
KifaTenshi
Merlin
17,692
1,669
0
375
16,989
7,424
0
5,126
11,863
38,509
0
L
Cthulhu
Namathius
Cthulhu
7,270
296
1,195
220
15,745
16,486
0
3,029
12,716
38,795
0
W
Artemis
Normas2
Artemis
12,146
4,857
0
651
12,246
4,280
0
6,858
5,186
0
27,014
L
Charybdis
Snowcloudys9
Charybdis
19,771
9,516
0
1,934
19,189
8,146
0
4,606
14,583
0
34,707
L
Cliodhna
Varcky
Cliodhna
12,368
1,934
0
252
12,975
4,508
0
4,890
8,085
0
15,768
L
Eset
6,293
1,034
111
134
16,571
7,374
0
3,380
13,191
17,825
0
W
Neith
iLRowl
Neith
21,898
14,607
0
3,407
9,744
3,336
0
6,154
3,464
0
58,960
W
Tiamat
maronnina
Tiamat
21,031
1,367
50
3,444
14,709
10,728
0
5,202
9,350
44,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,488
Gold Earned
56,161
210
Minions Killed
190
8
Camps Cleared
5
1,130,808
Distance Traveled
949,848
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,350
1,214
27
2
2
265,284
0
W
Nemesis
9,782
889
0
0
0
228,077
0
L
Merlin
12,582
1,144
62
6
0
196,110
0
L
Cthulhu
10,962
997
54
5
0
224,483
2
W
Artemis
10,647
968
38
3
0
185,967
1
L
Charybdis
11,562
1,051
29
3
1
195,606
1
L
Cliodhna
10,546
959
11
1
2
165,625
0
L
Eset
10,509
955
34
3
2
168,024
0
W
Neith
14,328
1,303
88
8
2
212,728
3
W
Tiamat
14,381
1,307
57
5
4
238,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role