Player Matchup

Cthulhu
Cthulhu
LordOfCroutons
Cthulhu
Level 13
God Stats
40W - 23L
1,447 SR
Queue Stats
49W - 52L
1,419 Elo+
Party 1
Susano
Susano
Silent_Wolf678
Susano
Level 5
God Stats
5W - 8L
1,181 SR
Queue Stats
21W - 27L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Strai8t_Simping
Danzaburou
Level 26
God Stats
42W - 28L
1,441 SR
Queue Stats
88W - 88L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
TTV_shibasalty
Aphrodite
Level 21
God Stats
7W - 5L
1,364 SR
Queue Stats
73W - 78L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
wilbert26
Jormungandr
Level 29
God Stats
4W - 2L
1,635 SR
Queue Stats
71W - 72L
1,433 Elo+
Solo
Team Averages
Level 19
1,414 SR
1,451 Elo+

VS

Team Averages
Level 26
1,490 SR
1,384 Elo+
Horus
Horus
Arttordul
Horus
Level 28
God Stats
14W - 9L
1,669 SR
Queue Stats
128W - 106L
1,492 Elo+
Party 3
Anubis
Anubis
Bexcon
Anubis
Level 29
God Stats
26W - 14L
1,650 SR
Queue Stats
138W - 124L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
HaiJaziKat
Kukulkan
Level 6
God Stats
7W - 8L
1,276 SR
Queue Stats
27W - 35L
1,129 Elo+
Party 2
Pele
Pele
IcyMEGAmaN420
Pele
Level 44
God Stats
7W - 14L
1,354 SR
Queue Stats
29W - 37L
1,327 Elo+
Party 2
Charybdis
Charybdis
SG SKITTLEZZ
Charybdis
Level 24
God Stats
7W - 5L
1,498 SR
Queue Stats
7W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 11
14,336
956
20,178
32,490
37,357
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
1 / 13 / 8
13,069
871
14,402
25,905
16,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Strai8t_Simping
Danzaburou
20
9 / 9 / 5
16,605
1,107
37,626
27,240
7,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
TTV_shibasalty
Aphrodite
20
2 / 5 / 10
13,612
907
15,135
18,934
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
wilbert26
Jormungandr
19
0 / 7 / 6
11,883
792
3,228
26,343
17,015
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arttordul
Horus
20
1 / 3 / 26
13,418
895
13,019
28,778
25,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Bexcon
Anubis
20
14 / 5 / 22
15,714
1,048
37,747
21,793
16,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
HaiJaziKat
Kukulkan
20
1 / 0 / 14
12,619
841
12,234
4,209
2,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 20
14,937
996
14,865
20,896
10,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SG SKITTLEZZ
Charybdis
20
17 / 3 / 17
17,628
1,175
43,671
21,063
10,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
140
14
Kills
41
41
Deaths
14
40
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Horus
Arttordul
Horus
1
3
26
4.67
W
Anubis
Bexcon
Anubis
14
5
22
5
W
Kukulkan
HaiJaziKat
Kukulkan
1
0
14
8
W
8
3
20
6
L
2
7
11
1.07
W
Charybdis
SG SKITTLEZZ
Charybdis
17
3
17
8.5
L
1
13
8
0.38
L
Danzaburou
Strai8t_Simping
Danzaburou
9
9
5
1.28
L
Aphrodite
TTV_shibasalty
Aphrodite
2
5
10
1.4
L
Jormungandr
wilbert26
Jormungandr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,569
Damage
121,536
130,912
Taken
96,739
85,457
Mitigated
65,424
23,420
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arttordul
Horus
13,019
7,211
2,838
5,230
28,778
25,242
0
11,130
17,648
0
18,004
W
Anubis
Bexcon
Anubis
37,747
1,697
570
7,232
21,793
16,771
0
8,105
13,688
53,207
0
W
Kukulkan
HaiJaziKat
Kukulkan
12,234
0
0
84
4,209
2,301
0
1,056
3,153
24,689
0
W
14,865
4,365
0
4,736
20,896
10,257
0
9,536
11,360
0
39,678
L
20,178
1,258
3,284
2,169
32,490
37,357
0
10,861
21,629
40,882
0
W
Charybdis
SG SKITTLEZZ
Charybdis
43,671
29,953
0
9,227
21,063
10,853
0
8,714
12,349
0
93,608
L
14,402
3,169
0
24
25,905
16,871
0
14,384
11,521
0
29,884
L
Danzaburou
Strai8t_Simping
Danzaburou
37,626
24,152
0
4,003
27,240
7,162
0
9,412
17,828
0
83,074
L
Aphrodite
TTV_shibasalty
Aphrodite
15,135
1,948
7,345
6,595
18,934
7,052
0
7,867
11,067
29,468
0
L
Jormungandr
wilbert26
Jormungandr
3,228
684
0
0
26,343
17,015
0
7,457
18,886
24,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,505
Gold Earned
74,316
258
Minions Killed
257
11
Camps Cleared
7
1,243,608
Distance Traveled
1,311,942
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,418
895
13
1
1
277,306
0
W
Anubis
15,714
1,048
37
2
1
226,294
0
W
Kukulkan
12,619
841
35
2
0
315,606
0
W
Pele
14,937
996
47
3
1
254,228
0
L
Cthulhu
14,336
956
48
3
0
302,208
0
W
Charybdis
17,628
1,175
125
8
4
238,508
0
L
Susano
13,069
871
34
2
1
247,745
1
L
Danzaburou
16,605
1,107
104
7
8
251,090
0
L
Aphrodite
13,612
907
31
2
1
253,752
0
L
Jormungandr
11,883
792
41
3
1
188,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role