Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Demagnus22
Neith
Level 4
God Stats
7W - 6L
1,720 SR
Queue Stats
7W - 7L
1,681 Elo+
Solo
Bellona
Bellona
ESP4NC407R4
Bellona
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 8L
1,681 Elo+
Party 1
Medusa
Medusa
TheSaintBr
Medusa
Level 4
God Stats
8W - 9L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Team Averages
Level 27
1,544 SR
1,572 Elo+

VS

Team Averages
Level 19
1,490 SR
1,406 Elo+
Horus
Horus
 
Horus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DyIIom
Merlin
Level 35
God Stats
4W - 6L
1,411 SR
Queue Stats
18W - 25L
1,381 Elo+
Party 2
Nemesis
Nemesis
ElNahuRo
Nemesis
Level 43
God Stats
12W - 21L
1,305 SR
Queue Stats
35W - 76L
1,270 Elo+
Party 2
Artemis
Artemis
Lil Gabriel2132
Artemis
Level 3
God Stats
2W - 3L
1,736 SR
Queue Stats
2W - 4L
1,734 Elo+
Solo
Fafnir
Fafnir
greycat2016
Fafnir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 4 / 0
7,326
564
8,632
10,118
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
11
6 / 3 / 2
6,804
523
6,698
7,624
3,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
11
1 / 1 / 3
6,535
503
4,552
3,976
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
ESP4NC407R4
Bellona
1
0 / 0 / 0
4,176
321
0
0
0
Medusa
TheSaintBr
Medusa
10
2 / 6 / 3
5,936
457
3,431
6,956
1,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
8 / 0 / 1
8,584
660
8,776
9,958
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
DyIIom
Merlin
8
0 / 5 / 0
5,422
417
1,298
6,473
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ElNahuRo
Nemesis
12
3 / 2 / 4
7,353
566
4,966
8,969
3,002
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 8 / 3
6,550
504
2,103
10,038
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
10
0 / 1 / 1
5,573
429
1,726
5,930
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
15
Kills
14
14
Deaths
16
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
4
0
1.5
L
Baron Samedi
 
Baron Samedi
6
3
2
2.33
W
Horus
 
Horus
8
0
1
8.5
L
Neith
1
1
3
2.5
W
Merlin
DyIIom
Merlin
0
5
0
0
L
Bellona
ESP4NC407R4
Bellona
0
0
0
0
W
Nemesis
ElNahuRo
Nemesis
3
2
4
2.5
W
3
8
3
0.56
L
Medusa
TheSaintBr
Medusa
2
6
3
0.58
W
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
18,869
28,674
Taken
41,368
10,510
Mitigated
15,608
9,551
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,632
331
0
4,196
10,118
4,012
218
1,054
8,820
41,372
0
L
Baron Samedi
 
Baron Samedi
6,698
1,348
285
3,209
7,624
3,496
648
758
6,705
28,458
0
W
Horus
 
Horus
8,776
4,294
600
5,055
9,958
3,875
641
3,939
6,019
0
49,018
L
Neith
4,552
2,635
0
1,141
3,976
1,291
558
682
3,169
0
32,929
W
Merlin
DyIIom
Merlin
1,298
322
0
1,449
6,473
1,465
243
4,585
1,888
17,794
0
L
Bellona
ESP4NC407R4
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
ElNahuRo
Nemesis
4,966
1,954
17
3,056
8,969
3,002
0
2,661
6,308
0
34,094
W
2,103
1,193
0
1,973
10,038
2,590
268
1,692
8,346
0
19,159
L
Medusa
TheSaintBr
Medusa
3,431
2,193
0
720
6,956
1,711
296
0
6,956
0
16,684
W
Fafnir
1,726
712
108
1,454
5,930
4,676
0
2,453
3,477
11,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
33,482
221
Minions Killed
250
0
Camps Cleared
0
937,215
Distance Traveled
1,228,889
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,326
564
81
6
0
223,616
4
L
Baron Samedi
6,804
523
36
3
0
236,259
2
W
Horus
8,584
660
90
7
0
282,769
4
L
Neith
6,535
503
75
6
0
226,188
5
W
Merlin
5,422
417
43
3
0
205,372
4
L
Bellona
4,176
321
0
0
0
0
0
W
Nemesis
7,353
566
76
6
0
263,568
0
W
Artemis
6,550
504
25
2
0
215,612
2
L
Medusa
5,936
457
29
2
0
251,152
0
W
Fafnir
5,573
429
16
1
0
261,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role