Player Matchup

Skadi
Skadi
AkielLu
Skadi
Level 7
God Stats
10W - 9L
1,589 SR
Queue Stats
10W - 15L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
Helioscrusade
Baron Samedi
Level 88
God Stats
3W - 2L
1,799 SR
Queue Stats
42W - 62L
1,370 Elo+
Party 2
Tyr
Tyr
Onebeast
Tyr
Level 112
God Stats
0W - 3L
1,183 SR
Queue Stats
16W - 18L
1,320 Elo+
Party 2
Team Averages
Level 69
1,524 SR
1,335 Elo+

VS

Team Averages
Level 67
1,509 SR
1,387 Elo+
Xing Tian
Xing Tian
Ditacy
Xing Tian
Level 69
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 16L
1,374 Elo+
Party 1
Thor
Thor
Maximus2133
Thor
Level 77
God Stats
3W - 4L
1,285 SR
Queue Stats
46W - 63L
1,363 Elo+
Solo
Discordia
Discordia
RustybucketPete
Discordia
Level 56
God Stats
8W - 9L
1,490 SR
Queue Stats
116W - 117L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkielLu
Skadi
14
1 / 8 / 8
11,178
559
9,149
20,661
7,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Helioscrusade
Baron Samedi
17
4 / 5 / 8
12,932
647
18,668
23,898
18,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 4
13,356
668
13,085
25,026
31,239
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ditacy
Xing Tian
16
3 / 6 / 11
12,482
624
13,409
21,762
22,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 6
12,910
646
13,262
18,774
11,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
RustybucketPete
Discordia
17
7 / 4 / 9
13,238
662
32,992
12,052
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
16
16
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
AkielLu
Skadi
1
8
8
0.63
W
Xing Tian
Ditacy
Xing Tian
3
6
11
1.42
L
Baron Samedi
Helioscrusade
Baron Samedi
4
5
8
1.6
W
6
3
6
3
L
8
3
4
3.33
W
Discordia
RustybucketPete
Discordia
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
59,663
69,585
Taken
52,588
57,574
Mitigated
37,983
12,872
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AkielLu
Skadi
9,149
4,795
103
2,017
20,661
7,823
225
14,198
6,463
0
29,225
W
Xing Tian
Ditacy
Xing Tian
13,409
1,179
0
1,414
21,762
22,280
281
8,207
13,555
36,255
0
L
Baron Samedi
Helioscrusade
Baron Samedi
18,668
1,183
2,697
5,098
23,898
18,512
460
18,432
5,466
57,225
0
W
13,262
3,703
0
4,936
18,774
11,222
1,275
6,994
11,780
0
30,771
L
13,085
1,127
0
2,957
25,026
31,239
393
14,040
10,986
666
31,937
W
Discordia
RustybucketPete
Discordia
32,992
2,101
0
2,201
12,052
4,481
1,119
4,856
7,196
83,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,466
Gold Earned
38,630
175
Minions Killed
180
7
Camps Cleared
6
1,002,650
Distance Traveled
1,072,462
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,178
559
40
2
2
293,964
3
W
Xing Tian
12,482
624
35
2
2
353,062
1
L
Baron Samedi
12,932
647
92
5
3
316,733
0
W
Thor
12,910
646
30
2
1
382,178
4
L
Tyr
13,356
668
43
2
2
391,953
2
W
Discordia
13,238
662
115
6
3
337,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role