Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DustyOldMuffin
Bellona
Level 128
God Stats
2W - 1L
1,349 SR
Queue Stats
121W - 124L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SadMIM
Cu Chulainn
Level 123
God Stats
2W - 0L
1,514 SR
Queue Stats
140W - 138L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
SayNoMo
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,690 Elo+
Party 3
Team Averages
Level 146
1,473 SR
1,571 Elo+

VS

Team Averages
Level 147
1,462 SR
1,562 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cybergiara
Chang'e
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,591 Elo+
Solo
Geb
Geb
HustieTube
Geb
Level 146
God Stats
0W - 1L
1,381 SR
Queue Stats
55W - 40L
1,582 Elo+
Party 1
Cliodhna
Cliodhna
Thokor10
Cliodhna
Level 135
God Stats
1W - 3L
1,522 SR
Queue Stats
102W - 91L
1,587 Elo+
Party 1
Anhur
Anhur
Vartiix
Anhur
Level 156
God Stats
4W - 6L
1,409 SR
Queue Stats
442W - 457L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 3 / 9
9,889
1,099
18,181
13,393
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
 
Arachne
14
2 / 2 / 16
8,407
934
6,693
12,504
10,361
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 9
9,221
1,025
8,018
14,910
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SadMIM
Cu Chulainn
14
2 / 3 / 15
8,752
972
10,936
15,236
14,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
SayNoMo
Sylvanus
16
3 / 2 / 11
8,826
981
9,982
13,289
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 7 / 6
7,982
887
8,605
11,177
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Cybergiara
Chang'e
14
2 / 2 / 11
8,078
898
10,435
10,556
9,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 4 / 9
7,903
878
9,963
11,864
11,760
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Thokor10
Cliodhna
15
5 / 3 / 7
8,394
933
8,853
13,410
11,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Vartiix
Anhur
14
3 / 5 / 5
8,003
889
8,109
10,327
3,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
21
Kills
14
15
Deaths
21
60
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
9
4.17
W
Arachne
 
Arachne
2
2
16
5
L
Chernobog
 
Chernobog
2
7
6
0.71
L
Chang'e
Cybergiara
Chang'e
2
2
11
3.75
W
6
5
9
2.1
L
2
4
9
1.63
W
Cu Chulainn
SadMIM
Cu Chulainn
2
3
15
3.17
W
Sylvanus
SayNoMo
Sylvanus
3
2
11
4.25
L
Cliodhna
Thokor10
Cliodhna
5
3
7
2.83
L
Anhur
Vartiix
Anhur
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
45,965
69,332
Taken
57,334
49,836
Mitigated
39,261
28,973
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,181
7,064
486
3,105
13,393
6,286
2,998
3,140
10,253
0
38,608
W
Arachne
 
Arachne
6,693
5,201
0
2,073
12,504
10,361
1,132
3,452
9,052
0
12,162
L
Chernobog
 
Chernobog
8,605
4,423
668
708
11,177
3,741
851
1,137
10,040
0
17,798
L
Chang'e
Cybergiara
Chang'e
10,435
1,042
7,234
4,796
10,556
9,167
280
1,364
9,192
19,395
0
W
8,018
782
2,868
2,570
14,910
9,384
420
4,800
10,110
0
13,382
L
9,963
549
1,077
2,202
11,864
11,760
189
2,600
9,264
19,939
0
W
Cu Chulainn
SadMIM
Cu Chulainn
10,936
1,680
2,704
3,441
15,236
14,847
207
5,316
9,920
0
22,623
W
Sylvanus
SayNoMo
Sylvanus
9,982
3,053
6,555
5,171
13,289
8,958
1,303
3,690
9,599
21,449
3,518
L
Cliodhna
Thokor10
Cliodhna
8,853
615
1,755
3,497
13,410
11,007
280
2,520
10,890
0
23,177
L
Anhur
Vartiix
Anhur
8,109
2,996
1,329
1,577
10,327
3,586
358
1,546
8,781
0
15,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
40,360
116
Minions Killed
121
0
Camps Cleared
0
894,117
Distance Traveled
876,443
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,889
1,099
34
4
0
156,172
0
W
Arachne
8,407
934
20
2
0
178,811
0
L
Chernobog
7,982
887
36
4
0
149,763
0
L
Chang'e
8,078
898
19
2
0
197,680
3
W
Bellona
9,221
1,025
7
1
0
201,588
0
L
Geb
7,903
878
20
2
0
180,997
4
W
Cu Chulainn
8,752
972
25
3
0
181,262
2
W
Sylvanus
8,826
981
30
3
0
176,284
0
L
Cliodhna
8,394
933
19
2
0
200,941
0
L
Anhur
8,003
889
27
3
0
147,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role