Player Matchup

Horus
Horus
DonkeyUppercut
Horus
Level 67
God Stats
4W - 4L
1,656 SR
Queue Stats
190W - 217L
1,510 Elo+
Party 2
Ra
Ra
Huskyeer
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 70L
1,214 Elo+
Party 2
Sol
Sol
llLIFEll
Sol
Level 17
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 16L
1,176 Elo+
Solo
Team Averages
Level 29
1,563 SR
1,300 Elo+

VS

Team Averages
Level 39
1,397 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Telametotoda
Baron Samedi
Level 16
God Stats
5W - 3L
1,661 SR
Queue Stats
19W - 18L
1,569 Elo+
Solo
Fenrir
Fenrir
TribalLegend39
Fenrir
Level 36
God Stats
14W - 7L
1,250 SR
Queue Stats
45W - 49L
1,272 Elo+
Party 1
Medusa
Medusa
x HeavnZ
Medusa
Level 65
God Stats
5W - 8L
1,279 SR
Queue Stats
47W - 46L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
7,021
702
2,857
11,413
11,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 6 / 4
6,600
660
2,222
8,222
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 8 / 4
6,416
642
6,046
8,524
2,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Telametotoda
Baron Samedi
13
3 / 1 / 12
8,216
822
8,167
4,767
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 3 / 9
7,752
775
6,679
6,344
2,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
x HeavnZ
Medusa
14
9 / 1 / 6
8,914
891
9,969
7,212
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
15
15
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
1
6
4
0.5
W
Baron Samedi
Telametotoda
Baron Samedi
3
1
12
9
W
3
3
9
2.5
L
1
8
4
0.38
W
Medusa
x HeavnZ
Medusa
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,125
Damage
24,815
28,159
Taken
18,323
16,599
Mitigated
7,878
3,662
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,857
1,284
162
2,377
11,413
11,224
0
2,938
8,475
0
13,128
L
2,222
645
348
400
8,222
2,864
0
2,438
5,784
18,624
0
W
Baron Samedi
Telametotoda
Baron Samedi
8,167
402
1,239
2,319
4,767
2,348
625
2,457
2,230
30,350
0
W
6,679
1,397
433
1,567
6,344
2,932
546
3,082
3,212
0
15,141
L
6,046
2,461
0
375
8,524
2,511
237
2,935
5,589
13,610
0
W
Medusa
x HeavnZ
Medusa
9,969
3,377
142
977
7,212
2,598
1,053
3,205
3,885
0
37,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,037
Gold Earned
24,882
94
Minions Killed
132
2
Camps Cleared
6
509,052
Distance Traveled
575,386
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,021
702
25
3
0
219,171
2
L
Ra
6,600
660
51
5
1
150,924
2
W
Baron Samedi
8,216
822
46
5
1
205,713
4
W
Fenrir
7,752
775
16
2
1
171,133
0
L
Sol
6,416
642
18
2
1
138,957
3
W
Medusa
8,914
891
70
7
4
198,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role