Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AXXMan3
Sylvanus
Level 107
God Stats
1W - 2L
1,585 SR
Queue Stats
442W - 418L
1,518 Elo+
Party 2
Merlin
Merlin
SonicRainboomz
Merlin
Level 157
God Stats
6W - 5L
1,455 SR
Queue Stats
411W - 389L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
TrashGamePlay69
Jing Wei
Level 159
God Stats
8W - 5L
1,512 SR
Queue Stats
502W - 475L
1,584 Elo+
Party 2
Cliodhna
Cliodhna
WarinKyos
Cliodhna
Level 87
God Stats
7W - 3L
1,520 SR
Queue Stats
171W - 161L
1,579 Elo+
Party 2
Team Averages
Level 134
1,514 SR
1,551 Elo+

VS

Team Averages
Level 109
1,646 SR
1,589 Elo+
Janus
Janus
Aldruon
Janus
Level 143
God Stats
6W - 7L
1,556 SR
Queue Stats
467W - 426L
1,575 Elo+
Solo
Artio
Artio
Simiee
Artio
Level 129
God Stats
10W - 11L
1,748 SR
Queue Stats
526W - 474L
1,599 Elo+
Solo
Skadi
Skadi
Speedphamtom
Skadi
Level 83
God Stats
29W - 17L
1,737 SR
Queue Stats
533W - 482L
1,599 Elo+
Party 1
Serqet
Serqet
Sykura
Serqet
Level 67
God Stats
10W - 10L
1,572 SR
Queue Stats
485W - 462L
1,609 Elo+
Party 1
Hercules
Hercules
ThaBoar
Hercules
Level 124
God Stats
2W - 2L
1,615 SR
Queue Stats
36W - 36L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 0 / 0
7,584
583
6,074
14,004
8,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
AXXMan3
Sylvanus
12
3 / 2 / 3
6,614
509
6,852
8,408
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 1 / 5
7,669
590
6,756
6,230
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
13
5 / 0 / 1
7,679
591
5,035
7,253
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
WarinKyos
Cliodhna
11
5 / 2 / 7
7,530
579
8,876
8,421
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aldruon
Janus
11
1 / 5 / 2
6,682
514
5,136
8,684
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Simiee
Artio
12
0 / 1 / 1
6,820
525
8,562
9,804
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 1
6,180
475
4,585
6,844
1,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
Sykura
Serqet
11
3 / 3 / 1
6,753
519
6,016
8,869
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ThaBoar
Hercules
9
1 / 3 / 2
5,909
455
3,688
12,198
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
5
5
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
W
Sylvanus
AXXMan3
Sylvanus
3
2
3
2.25
L
Janus
Aldruon
Janus
1
5
2
0.4
L
Artio
Simiee
Artio
0
1
1
0.5
W
3
1
5
5.5
L
0
5
1
0.1
L
Serqet
Sykura
Serqet
3
3
1
1.17
L
Hercules
ThaBoar
Hercules
1
3
2
0.67
W
Jing Wei
5
0
1
5.5
W
Cliodhna
WarinKyos
Cliodhna
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
27,987
44,316
Taken
46,399
21,533
Mitigated
24,654
18,704
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,074
1,725
20
6,430
14,004
8,867
0
6,856
5,546
0
46,983
W
Sylvanus
AXXMan3
Sylvanus
6,852
2,205
609
2,201
8,408
6,299
240
1,228
7,034
23,433
9,551
L
Janus
Aldruon
Janus
5,136
434
0
1,347
8,684
2,442
0
4,379
4,053
42,176
0
L
Artio
Simiee
Artio
8,562
1,370
0
4,875
9,804
10,526
0
0
9,804
43,397
0
W
6,756
470
157
1,529
6,230
1,893
348
2,269
3,833
51,007
0
L
4,585
1,266
0
340
6,844
1,410
0
868
5,976
0
42,391
L
Serqet
Sykura
Serqet
6,016
704
0
3,358
8,869
2,456
0
1,933
6,840
0
34,882
L
Hercules
ThaBoar
Hercules
3,688
1,326
0
2,781
12,198
7,820
0
5,092
6,918
0
14,851
W
Jing Wei
5,035
4,168
0
4,542
7,253
2,102
320
505
6,574
0
44,118
W
Cliodhna
WarinKyos
Cliodhna
8,876
1,595
0
3,216
8,421
2,372
328
1,036
7,211
0
37,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
32,344
438
Minions Killed
382
0
Camps Cleared
0
1,297,702
Distance Traveled
1,304,521
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,584
583
116
9
0
239,001
3
W
Sylvanus
6,614
509
57
4
0
241,743
3
L
Janus
6,682
514
97
7
0
240,148
4
L
Artio
6,820
525
100
8
0
251,832
1
W
Merlin
7,669
590
100
8
0
266,500
3
L
Skadi
6,180
475
92
7
0
267,363
5
L
Serqet
6,753
519
75
6
0
279,793
5
L
Hercules
5,909
455
18
1
0
265,385
1
W
Jing Wei
7,679
591
94
7
0
255,878
5
W
Cliodhna
7,530
579
71
5
0
294,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role