Player Matchup

Danzaburou
Danzaburou
Pandalorian6592
Danzaburou
Level 25
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 2
Yemoja
Yemoja
PrvnceCJC
Yemoja
Level 25
God Stats
2W - 1L
1,656 SR
Queue Stats
7W - 13L
1,582 Elo+
Party 2
Charybdis
Charybdis
Tajauuksah
Charybdis
Level 22
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Eset
Eset
ThatNagaNina
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,448 Elo+
Solo
Nemesis
Nemesis
panyo147
Nemesis
Level 10
God Stats
4W - 8L
1,533 SR
Queue Stats
39W - 64L
1,445 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,556 Elo+

VS

Team Averages
Level 17
1,452 SR
1,523 Elo+
Cthulhu
Cthulhu
Divebombpro
Cthulhu
Level 9
God Stats
3W - 2L
1,550 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 1
Chaac
Chaac
DoneLikeD1nner
Chaac
Level 27
God Stats
1W - 1L
1,294 SR
Queue Stats
57W - 47L
1,536 Elo+
Solo
Thanatos
Thanatos
HALLSHOCK
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,552 Elo+
Solo
Tiamat
Tiamat
XN24
Tiamat
Level 13
God Stats
7W - 6L
1,415 SR
Queue Stats
7W - 7L
1,395 Elo+
Party 1
Charybdis
Charybdis
beatrixsquiddo
Charybdis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pandalorian6592
Danzaburou
14
2 / 7 / 2
9,241
462
8,777
14,496
4,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
PrvnceCJC
Yemoja
12
0 / 9 / 1
7,581
379
5,540
17,509
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Tajauuksah
Charybdis
12
1 / 8 / 1
7,993
400
9,407
13,496
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 9 / 4
8,477
424
11,671
14,955
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
panyo147
Nemesis
13
4 / 2 / 3
8,858
443
4,362
7,908
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Divebombpro
Cthulhu
14
1 / 3 / 8
9,522
476
6,287
17,640
14,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
12 / 0 / 3
12,460
623
17,938
16,410
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
HALLSHOCK
Thanatos
17
9 / 1 / 4
11,491
575
6,990
12,058
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
XN24
Tiamat
14
4 / 4 / 7
10,173
509
10,367
11,677
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
beatrixsquiddo
Charybdis
20
9 / 2 / 4
13,325
666
11,354
14,903
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
35
35
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Divebombpro
Cthulhu
1
3
8
1.67
W
12
0
3
13.5
W
Thanatos
HALLSHOCK
Thanatos
9
1
4
11
L
Danzaburou
Pandalorian6592
Danzaburou
2
7
2
0.43
L
Yemoja
PrvnceCJC
Yemoja
0
9
1
0.06
L
Charybdis
Tajauuksah
Charybdis
1
8
1
0.19
L
3
9
4
0.56
W
Tiamat
XN24
Tiamat
4
4
7
1.88
W
Charybdis
beatrixsquiddo
Charybdis
9
2
4
5.5
L
Nemesis
panyo147
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
52,936
68,364
Taken
72,688
33,216
Mitigated
44,109
12,755
Healing
32,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Divebombpro
Cthulhu
6,287
276
521
3,471
17,640
14,659
521
5,725
11,589
33,559
0
W
17,938
3,041
0
6,198
16,410
14,092
1,444
2,799
13,528
6,611
71,148
W
Thanatos
HALLSHOCK
Thanatos
6,990
1,579
0
13,664
12,058
4,301
0
2,645
9,211
0
65,683
L
Danzaburou
Pandalorian6592
Danzaburou
8,777
3,555
0
2,664
14,496
4,917
550
3,565
10,096
0
48,399
L
Yemoja
PrvnceCJC
Yemoja
5,540
1,450
1,286
2,044
17,509
16,691
822
3,795
12,898
26,673
0
L
Charybdis
Tajauuksah
Charybdis
9,407
4,894
0
1,982
13,496
4,046
170
3,144
10,048
0
45,366
L
11,671
476
348
2,071
14,955
4,407
0
4,925
9,696
49,363
0
W
Tiamat
XN24
Tiamat
10,367
1,478
0
2,708
11,677
5,336
2,254
4,003
7,497
37,739
0
W
Charybdis
beatrixsquiddo
Charybdis
11,354
6,795
0
5,874
14,903
5,721
8,301
1,288
13,495
0
125,080
L
Nemesis
panyo147
Nemesis
4,362
901
0
2,360
7,908
3,155
0
2,227
5,409
0
35,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,150
Gold Earned
56,971
392
Minions Killed
576
0
Camps Cleared
0
1,696,314
Distance Traveled
1,975,538
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,522
476
59
3
0
396,315
1
W
Chaac
12,460
623
141
7
0
419,885
1
W
Thanatos
11,491
575
121
6
0
414,493
0
L
Danzaburou
9,241
462
88
4
0
366,455
0
L
Yemoja
7,581
379
41
2
0
311,426
1
L
Charybdis
7,993
400
95
5
0
326,437
2
L
Eset
8,477
424
81
4
0
300,463
0
W
Tiamat
10,173
509
75
4
0
389,834
0
W
Charybdis
13,325
666
180
9
0
355,011
4
L
Nemesis
8,858
443
87
4
0
391,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role