Player Matchup

Chang'e
Chang'e
KlrNord
Chang'e
Level 25
God Stats
11W - 2L
2,031 SR
Queue Stats
55W - 59L
1,459 Elo+
Party 2
Pele
Pele
Pandas3760
Pele
Level 12
God Stats
1W - 1L
1,733 SR
Queue Stats
13W - 11L
1,556 Elo+
Solo
Artemis
Artemis
R_crisos
Artemis
Level 20
God Stats
28W - 13L
1,719 SR
Queue Stats
72W - 49L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Ragnar3235
Nu Wa
Level 23
God Stats
1W - 1L
1,202 SR
Queue Stats
35W - 27L
1,500 Elo+
Solo
Ares
Ares
Texxus
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,457 Elo+
Party 2
Team Averages
Level 21
1,637 SR
1,502 Elo+

VS

Team Averages
Level 33
1,584 SR
1,514 Elo+
Arachne
Arachne
Okachi1902
Arachne
Level 4
God Stats
3W - 1L
1,884 SR
Queue Stats
7W - 4L
1,647 Elo+
Party 1
Artemis
Artemis
Oth-an
Artemis
Level 24
God Stats
1W - 4L
1,423 SR
Queue Stats
23W - 25L
1,542 Elo+
Solo
Merlin
Merlin
Shadowhun1er105
Merlin
Level 101
God Stats
1W - 9L
1,203 SR
Queue Stats
487W - 529L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
dimir67
Cabrakan
Level 26
God Stats
8W - 9L
1,582 SR
Queue Stats
37W - 36L
1,436 Elo+
Solo
Fenrir
Fenrir
ionut_8_rotaru
Fenrir
Level 9
God Stats
1W - 2L
1,827 SR
Queue Stats
24W - 40L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KlrNord
Chang'e
15
2 / 2 / 4
9,827
517
4,873
6,320
2,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 1 / 5
10,556
556
9,315
12,855
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
R_crisos
Artemis
17
13 / 3 / 7
11,222
591
14,041
15,065
6,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
12 / 0 / 6
12,520
659
23,009
9,085
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Texxus
Ares
14
4 / 4 / 12
9,136
481
3,694
12,218
10,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Okachi1902
Arachne
15
3 / 6 / 1
9,490
499
4,273
14,984
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Oth-an
Artemis
14
1 / 4 / 1
8,027
422
4,400
11,983
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 10 / 2
10,019
527
17,794
17,008
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
dimir67
Cabrakan
8
0 / 5 / 2
6,897
363
3,076
9,430
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 13 / 3
8,447
445
3,145
18,751
7,647
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
38
Kills
10
10
Deaths
38
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KlrNord
Chang'e
2
2
4
2
L
Arachne
Okachi1902
Arachne
3
6
1
0.58
L
Artemis
Oth-an
Artemis
1
4
1
0.38
W
7
1
5
9.5
W
Artemis
R_crisos
Artemis
13
3
7
5.5
W
Nu Wa
12
0
6
15
L
5
10
2
0.6
W
Ares
Texxus
Ares
4
4
12
2.5
L
Cabrakan
dimir67
Cabrakan
0
5
2
0.2
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,932
Damage
32,688
55,543
Taken
72,156
28,381
Mitigated
23,931
15,927
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KlrNord
Chang'e
4,873
521
565
2,241
6,320
2,150
300
3,284
3,036
46,545
0
L
Arachne
Okachi1902
Arachne
4,273
2,652
0
4,579
14,984
4,709
1,151
6,475
8,219
0
60,547
L
Artemis
Oth-an
Artemis
4,400
1,073
0
1,271
11,983
3,213
0
6,929
4,676
0
46,317
W
9,315
1,876
0
3,749
12,855
5,822
1,106
3,174
9,681
0
78,242
W
Artemis
R_crisos
Artemis
14,041
8,458
0
5,409
15,065
6,003
1,994
7,466
7,599
0
74,694
W
Nu Wa
23,009
4,085
256
2,344
9,085
3,807
6,563
2,059
7,026
103,992
0
L
17,794
979
238
3,392
17,008
4,296
222
6,244
10,476
65,557
0
W
Ares
Texxus
Ares
3,694
472
0
1,363
12,218
10,599
355
5,050
7,168
25,391
0
L
Cabrakan
dimir67
Cabrakan
3,076
125
0
597
9,430
4,066
477
4,758
4,418
17,184
0
L
3,145
1,027
0
1,748
18,751
7,647
0
5,696
12,791
505
24,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
42,880
555
Minions Killed
378
0
Camps Cleared
0
1,648,285
Distance Traveled
1,307,023
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,827
517
103
5
0
273,142
0
L
Arachne
9,490
499
110
6
0
284,073
3
L
Artemis
8,027
422
83
4
0
309,983
5
W
Pele
10,556
556
125
7
0
338,512
5
W
Artemis
11,222
591
118
6
0
329,927
3
W
Nu Wa
12,520
659
169
9
0
355,632
4
L
Merlin
10,019
527
95
5
0
283,712
5
W
Ares
9,136
481
40
2
0
351,072
8
L
Cabrakan
6,897
363
42
2
0
148,809
0
L
Fenrir
8,447
445
48
3
0
280,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role