Player Matchup

Medusa
Medusa
Framboise07
Medusa
Level 29
God Stats
30W - 179L
1,177 SR
Queue Stats
30W - 183L
1,051 Elo+
Party 1
Merlin
Merlin
Loanxx
Merlin
Level 87
God Stats
6W - 18L
1,488 SR
Queue Stats
29W - 183L
1,044 Elo+
Party 1
Nu Wa
Nu Wa
arkhhamcity
Nu Wa
Level 89
God Stats
28W - 161L
1,308 SR
Queue Stats
30W - 184L
1,048 Elo+
Party 1
Team Averages
Level 68
1,324 SR
1,048 Elo+

VS

Team Averages
Level 46
1,519 SR
1,361 Elo+
Tiamat
Tiamat
Héracless
Tiamat
Level 32
God Stats
3W - 6L
1,452 SR
Queue Stats
13W - 23L
1,317 Elo+
Party 2
Izanami
Izanami
Pouleto666
Izanami
Level 56
God Stats
3W - 2L
1,585 SR
Queue Stats
44W - 56L
1,423 Elo+
Party 2
Osiris
Osiris
Zarechi
Osiris
Level 50
God Stats
5W - 6L
1,520 SR
Queue Stats
44W - 71L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 4
9,241
544
4,105
10,760
3,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Loanxx
Merlin
14
2 / 1 / 4
9,923
584
10,623
8,980
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 3 / 3
10,255
603
11,489
10,208
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Héracless
Tiamat
14
1 / 2 / 5
10,472
616
8,585
12,810
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Pouleto666
Izanami
17
5 / 1 / 2
12,061
709
8,442
11,362
3,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Zarechi
Osiris
15
2 / 3 / 5
10,595
623
9,381
13,349
15,600
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
8
8
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
4
0.75
W
Tiamat
Héracless
Tiamat
1
2
5
1.75
L
Merlin
Loanxx
Merlin
2
1
4
4
W
Izanami
Pouleto666
Izanami
5
1
2
6
W
Osiris
Zarechi
Osiris
2
3
5
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
26,408
29,948
Taken
37,521
10,206
Mitigated
26,200
4,526
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,105
1,401
0
581
10,760
3,658
595
3,625
6,889
0
17,427
W
Tiamat
Héracless
Tiamat
8,585
131
0
2,467
12,810
6,676
61
7,328
5,051
36,192
0
L
Merlin
Loanxx
Merlin
10,623
738
330
1,474
8,980
3,494
407
2,372
6,434
37,289
0
W
Izanami
Pouleto666
Izanami
8,442
3,764
873
7,450
11,362
3,924
2,989
6,678
4,354
0
91,396
W
Osiris
Zarechi
Osiris
9,381
499
385
4,045
13,349
15,600
195
7,480
5,393
6,243
25,562
L
11,489
2,981
839
1,302
10,208
3,054
743
2,711
7,221
37,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
33,128
174
Minions Killed
254
1
Camps Cleared
13
797,064
Distance Traveled
931,734
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,241
544
39
2
1
235,514
2
W
Tiamat
10,472
616
63
4
5
313,538
3
L
Merlin
9,923
584
71
4
0
269,749
4
W
Izanami
12,061
709
157
9
8
290,638
8
W
Osiris
10,595
623
34
2
0
327,558
3
L
Nu Wa
10,255
603
64
4
0
291,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role