Player Matchup

Artemis
Artemis
Emperiyo
Artemis
Level 147
God Stats
9W - 8L
1,573 SR
Queue Stats
895W - 875L
1,463 Elo+
Solo
Ymir
Ymir
Sleak87
Ymir
Level 157
God Stats
6W - 2L
1,706 SR
Queue Stats
440W - 453L
1,453 Elo+
Solo
Janus
Janus
SuhhChiLL
Janus
Level 86
God Stats
8W - 6L
1,488 SR
Queue Stats
812W - 765L
1,440 Elo+
Solo
Poseidon
Poseidon
Zeithgeits
Poseidon
Level 157
God Stats
5W - 6L
1,449 SR
Queue Stats
412W - 403L
1,466 Elo+
Solo
Guan Yu
Guan Yu
younghavic11
Guan Yu
Level 159
God Stats
19W - 13L
1,614 SR
Queue Stats
1,552W - 1,680L
1,458 Elo+
Solo
Team Averages
Level 141
1,566 SR
1,456 Elo+

VS

Team Averages
Level 79
1,562 SR
1,466 Elo+
Fenrir
Fenrir
Azrealdabold
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Thor
Thor
KingKida7569
Thor
Level 102
God Stats
0W - 2L
1,234 SR
Queue Stats
95W - 73L
1,509 Elo+
Solo
Guan Yu
Guan Yu
LycanMagnificus
Guan Yu
Level 130
God Stats
4W - 2L
1,809 SR
Queue Stats
272W - 296L
1,435 Elo+
Solo
Amaterasu
Amaterasu
covax
Amaterasu
Level 16
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 13L
1,401 Elo+
Party 1
Sol
Sol
xNikkipotnickx
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emperiyo
Artemis
16
5 / 2 / 18
9,437
858
21,193
8,914
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Sleak87
Ymir
15
0 / 2 / 23
8,470
770
7,997
15,690
16,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
SuhhChiLL
Janus
16
10 / 2 / 14
9,872
897
20,723
6,781
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Zeithgeits
Poseidon
19
9 / 0 / 13
10,986
999
17,726
11,887
5,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Guan Yu
younghavic11
Guan Yu
13
3 / 1 / 10
8,503
773
3,441
5,433
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 2 / 4
7,254
659
3,857
12,414
6,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 4 / 3
7,094
645
5,676
11,557
5,577
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 5
8,136
740
5,671
19,154
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
covax
Amaterasu
12
1 / 10 / 4
7,630
694
6,573
25,614
8,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 3
8,511
774
14,193
9,071
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
27
Kills
6
7
Deaths
27
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
4
1.5
W
Artemis
Emperiyo
Artemis
5
2
18
7
L
0
4
3
0.38
L
1
6
5
0.58
W
Ymir
Sleak87
Ymir
0
2
23
5.75
W
Janus
SuhhChiLL
Janus
10
2
14
8.5
W
Poseidon
Zeithgeits
Poseidon
9
0
13
15.5
L
Amaterasu
covax
Amaterasu
1
10
4
0.3
L
3
5
3
0.9
W
Guan Yu
younghavic11
Guan Yu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,080
Damage
35,970
48,705
Taken
77,810
33,802
Mitigated
43,944
16,855
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,857
464
0
4,214
12,414
6,275
0
7,883
4,531
0
6,004
W
Artemis
Emperiyo
Artemis
21,193
6,929
1,670
1,389
8,914
4,307
2,212
2,741
6,173
0
33,139
L
5,676
454
948
2,189
11,557
5,577
0
8,557
3,000
0
16,138
L
5,671
945
6,388
6,447
19,154
19,709
0
9,671
9,483
0
11,675
W
Ymir
Sleak87
Ymir
7,997
1,257
793
1,599
15,690
16,787
48
7,709
7,981
15,061
0
W
Janus
SuhhChiLL
Janus
20,723
1,016
2,198
203
6,781
3,405
663
1,671
5,110
33,480
0
W
Poseidon
Zeithgeits
Poseidon
17,726
3,392
1,419
1,969
11,887
5,720
1,699
1,561
10,326
39,956
0
L
Amaterasu
covax
Amaterasu
6,573
2,519
1,314
3,900
25,614
8,883
0
14,815
10,799
0
13,332
L
14,193
3,198
388
1,835
9,071
3,500
0
5,520
3,551
33,823
0
W
Guan Yu
younghavic11
Guan Yu
3,441
27
4,028
1,587
5,433
3,583
19
511
4,922
0
3,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,268
Gold Earned
38,625
128
Minions Killed
99
0
Camps Cleared
0
1,028,453
Distance Traveled
945,482
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,254
659
8
1
0
222,925
0
W
Artemis
9,437
858
41
4
0
167,640
3
L
Thor
7,094
645
21
2
0
183,998
1
L
Guan Yu
8,136
740
23
2
0
195,116
1
W
Ymir
8,470
770
11
1
0
198,359
4
W
Janus
9,872
897
33
3
0
203,905
0
W
Poseidon
10,986
999
42
4
0
231,096
0
L
Amaterasu
7,630
694
8
1
0
167,756
0
L
Sol
8,511
774
39
4
0
175,687
1
W
Guan Yu
8,503
773
1
0
0
227,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role