Player Matchup

Cliodhna
Cliodhna
BlaqueDynasty
Cliodhna
Level 119
God Stats
0W - 1L
1,616 SR
Queue Stats
4W - 6L
1,487 Elo+
Solo
Izanami
Izanami
PickinBoogerz
Izanami
Level 64
God Stats
7W - 4L
1,584 SR
Queue Stats
192W - 229L
1,348 Elo+
Solo
Tiamat
Tiamat
ShadyPatty
Tiamat
Level 160
God Stats
22W - 17L
1,553 SR
Queue Stats
341W - 365L
1,537 Elo+
Solo
Hercules
Hercules
SlaadM
Hercules
Level 100
God Stats
1W - 4L
1,303 SR
Queue Stats
253W - 246L
1,552 Elo+
Solo
Anubis
Anubis
xRendi
Anubis
Level 124
God Stats
4W - 3L
1,666 SR
Queue Stats
218W - 197L
1,512 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,487 Elo+

VS

Team Averages
Level 108
1,463 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LegendairyRoast
Arachne
Level 124
God Stats
10W - 11L
1,493 SR
Queue Stats
385W - 370L
1,486 Elo+
Solo
Scylla
Scylla
OhhSoEpic
Scylla
Level 86
God Stats
174W - 177L
1,514 SR
Queue Stats
546W - 598L
1,526 Elo+
Solo
Athena
Athena
WayAfterr
Athena
Level 108
God Stats
1W - 1L
1,206 SR
Queue Stats
41W - 44L
1,508 Elo+
Solo
Medusa
Medusa
xxxvvxxtixxx
Medusa
Level 64
God Stats
8W - 5L
1,603 SR
Queue Stats
102W - 111L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlaqueDynasty
Cliodhna
11
2 / 3 / 3
7,165
551
4,974
7,883
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
9
2 / 8 / 0
5,869
451
3,430
8,416
2,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
ShadyPatty
Tiamat
12
1 / 1 / 1
7,037
541
4,667
6,826
7,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SlaadM
Hercules
10
1 / 6 / 3
6,310
485
3,905
13,933
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
xRendi
Anubis
11
1 / 3 / 1
6,554
504
4,800
7,141
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 1
7,094
546
3,188
8,923
6,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 5
7,783
599
8,279
9,303
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
OhhSoEpic
Scylla
13
3 / 2 / 3
7,460
574
4,574
6,376
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
WayAfterr
Athena
11
4 / 1 / 7
7,474
575
4,082
11,761
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
15
9 / 1 / 2
9,227
710
9,992
6,863
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
21
21
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
1
0.5
L
Cliodhna
BlaqueDynasty
Cliodhna
2
3
3
1.17
W
5
2
5
3.75
W
Scylla
OhhSoEpic
Scylla
3
2
3
2.25
L
Izanami
2
8
0
0.25
L
Tiamat
ShadyPatty
Tiamat
1
1
1
1.5
L
Hercules
SlaadM
Hercules
1
6
3
0.42
W
Athena
WayAfterr
Athena
4
1
7
7.5
L
Anubis
xRendi
Anubis
1
3
1
0.5
W
Medusa
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
30,115
44,199
Taken
43,226
27,635
Mitigated
22,513
10,702
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,188
394
0
4,220
8,923
6,757
0
3,918
5,005
0
34,965
L
Cliodhna
BlaqueDynasty
Cliodhna
4,974
795
0
1,526
7,883
3,149
0
1,845
6,004
0
33,350
W
8,279
5,657
0
4,298
9,303
3,601
0
2,428
6,875
0
47,922
W
Scylla
OhhSoEpic
Scylla
4,574
778
0
2,495
6,376
1,694
0
1,673
4,703
42,541
0
L
Izanami
3,430
1,957
0
908
8,416
2,216
0
2,182
6,184
0
25,947
L
Tiamat
ShadyPatty
Tiamat
4,667
975
0
2,783
6,826
7,205
0
929
5,877
36,931
0
L
Hercules
SlaadM
Hercules
3,905
1,179
0
2,727
13,933
11,569
0
1,298
12,595
0
14,428
W
Athena
WayAfterr
Athena
4,082
1,286
171
2,700
11,761
7,961
246
1,448
10,313
20,423
0
L
Anubis
xRendi
Anubis
4,800
253
0
2,758
7,141
3,496
0
2,004
4,883
44,047
0
W
Medusa
9,992
6,452
0
2,035
6,863
2,500
2,452
0
6,863
0
70,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
39,038
311
Minions Killed
425
0
Camps Cleared
0
1,214,984
Distance Traveled
1,268,675
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,094
546
89
7
0
240,683
2
L
Cliodhna
7,165
551
74
6
0
270,410
3
W
Arachne
7,783
599
81
6
0
291,792
2
W
Scylla
7,460
574
96
7
0
237,408
4
L
Izanami
5,869
451
46
4
0
243,288
0
L
Tiamat
7,037
541
83
6
0
221,410
2
L
Hercules
6,310
485
22
2
0
264,404
4
W
Athena
7,474
575
31
2
0
255,577
0
L
Anubis
6,554
504
86
7
0
215,472
2
W
Medusa
9,227
710
128
10
0
243,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role