Player Matchup

Artemis
Artemis
ColtanM2010
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Bacchus
Bacchus
SSFERNANDO22
Bacchus
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 64L
1,461 Elo+
Solo
Hou Yi
Hou Yi
TempleMonkey1
Hou Yi
Level 27
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Timmymiam
Thanatos
Level 17
God Stats
2W - 6L
1,223 SR
Queue Stats
39W - 50L
1,263 Elo+
Party 1
Hera
Hera
groporquicos
Hera
Level 15
God Stats
17W - 17L
1,397 SR
Queue Stats
39W - 48L
1,273 Elo+
Party 1
Team Averages
Level 15
1,432 SR
1,434 Elo+

VS

Team Averages
Level 13
1,622 SR
1,444 Elo+
Guan Yu
Guan Yu
Babayagaganoush
Guan Yu
Level 12
God Stats
5W - 1L
1,921 SR
Queue Stats
20W - 19L
1,313 Elo+
Solo
Neith
Neith
ChocoBills
Neith
Level 18
God Stats
14W - 13L
1,468 SR
Queue Stats
99W - 101L
1,313 Elo+
Solo
Ra
Ra
FallenFlak
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Pele
Pele
PastyPayton
Pele
Level 18
God Stats
3W - 1L
1,735 SR
Queue Stats
229W - 229L
1,686 Elo+
Solo
Kukulkan
Kukulkan
TKay00
Kukulkan
Level 16
God Stats
6W - 4L
1,487 SR
Queue Stats
223W - 208L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ColtanM2010
Artemis
10
0 / 12 / 2
6,430
357
7,023
11,758
3,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
SSFERNANDO22
Bacchus
13
5 / 4 / 5
8,474
471
10,920
16,406
17,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 7 / 2
6,063
337
1,757
12,368
3,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Timmymiam
Thanatos
16
12 / 7 / 2
10,901
606
10,053
16,581
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 10 / 2
7,360
409
4,928
11,354
3,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,966
498
1,545
10,168
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
2 / 6 / 4
9,022
501
7,122
13,563
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 6
8,497
472
6,339
10,860
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
23 / 2 / 2
11,783
655
17,502
13,819
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
TKay00
Kukulkan
16
9 / 2 / 14
10,447
580
16,758
10,627
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
19
Kills
39
40
Deaths
20
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Neith
2
6
4
0.67
L
Artemis
ColtanM2010
Artemis
0
12
2
0.08
W
3
6
6
1
W
23
2
2
12
L
Bacchus
SSFERNANDO22
Bacchus
5
4
5
1.88
W
Kukulkan
TKay00
Kukulkan
9
2
14
8
L
0
7
2
0.14
L
Thanatos
Timmymiam
Thanatos
12
7
2
1.86
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
49,266
68,467
Taken
59,037
35,007
Mitigated
28,512
20,145
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,545
42
0
808
10,168
10,185
1,058
1,496
8,604
0
28,250
W
Neith
7,122
3,148
0
5,157
13,563
4,558
2,042
4,048
9,435
0
68,785
L
Artemis
ColtanM2010
Artemis
7,023
3,326
0
684
11,758
3,939
496
5,716
5,881
0
18,843
W
6,339
1,776
456
3,193
10,860
3,547
224
3,968
6,822
36,940
0
W
17,502
7,950
0
2,520
13,819
6,196
1,194
2,239
11,538
0
81,197
L
Bacchus
SSFERNANDO22
Bacchus
10,920
1,137
132
4,510
16,406
17,138
0
3,951
12,271
35,314
0
W
Kukulkan
TKay00
Kukulkan
16,758
1,590
111
2,405
10,627
4,026
1,231
3,965
6,622
55,733
0
L
1,757
227
0
2,243
12,368
3,788
142
5,919
6,023
0
14,359
L
Thanatos
Timmymiam
Thanatos
10,053
2,365
0
12,346
16,581
6,502
0
3,255
13,160
0
56,717
L
4,928
1,303
0
230
11,354
3,640
0
3,275
7,883
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
48,715
255
Minions Killed
434
0
Camps Cleared
0
1,414,054
Distance Traveled
1,544,220
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,966
498
40
2
0
325,044
0
W
Neith
9,022
501
108
6
0
293,262
4
L
Artemis
6,430
357
25
1
0
241,902
0
W
Ra
8,497
472
64
4
0
285,461
2
W
Pele
11,783
655
121
7
0
336,915
0
L
Bacchus
8,474
471
43
2
0
316,290
1
W
Kukulkan
10,447
580
101
6
0
303,538
0
L
Hou Yi
6,063
337
29
2
0
274,352
2
L
Thanatos
10,901
606
87
5
0
294,008
0
L
Hera
7,360
409
71
4
0
287,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role