Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arkaih
Fenrir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 78L
1,568 Elo+
Solo
Hel
Hel
DioFerGamer
Hel
Level 68
God Stats
1W - 3L
1,292 SR
Queue Stats
190W - 286L
1,294 Elo+
Party 2
Freya
Freya
yBriNkzZ-
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 102L
1,381 Elo+
Party 2
Team Averages
Level 62
1,458 SR
1,449 Elo+

VS

Team Averages
Level 83
1,472 SR
1,488 Elo+
Geb
Geb
CaduXtrap
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,493 Elo+
Solo
Chronos
Chronos
GENESIS0735
Chronos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 153L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LsxBcm
Tsukuyomi
Level 127
God Stats
3W - 4L
1,475 SR
Queue Stats
354W - 373L
1,460 Elo+
Solo
Thanatos
Thanatos
Rage123xd
Thanatos
Level 58
God Stats
4W - 11L
1,338 SR
Queue Stats
226W - 264L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Vovo_Galudo
Kukulkan
Level 101
God Stats
38W - 37L
1,548 SR
Queue Stats
169W - 178L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 3 / 3
9,345
668
7,165
11,050
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
13
3 / 2 / 2
7,724
552
3,591
7,905
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Arkaih
Fenrir
14
10 / 1 / 3
8,565
612
10,732
11,918
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 3
6,597
471
3,010
10,108
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Freya
yBriNkzZ-
Freya
11
0 / 2 / 6
6,664
476
4,197
11,409
3,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,550
468
4,478
9,345
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
GENESIS0735
Chronos
12
2 / 2 / 2
7,590
542
10,440
7,950
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
LsxBcm
Tsukuyomi
13
3 / 5 / 0
7,706
550
8,723
8,525
7,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Rage123xd
Thanatos
12
4 / 6 / 1
7,275
520
5,093
10,605
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Vovo_Galudo
Kukulkan
13
0 / 5 / 2
7,289
521
3,166
6,632
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
10
10
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
3
3
2.5
W
Thoth
 
Thoth
3
2
2
2
W
Fenrir
Arkaih
Fenrir
10
1
3
11.5
L
1
1
3
2.5
W
0
2
3
0.75
L
Chronos
GENESIS0735
Chronos
2
2
2
1.5
L
Tsukuyomi
LsxBcm
Tsukuyomi
3
5
0
0.6
L
Thanatos
Rage123xd
Thanatos
4
6
1
0.75
L
Kukulkan
Vovo_Galudo
Kukulkan
0
5
2
0.2
W
Freya
yBriNkzZ-
Freya
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,695
Damage
31,900
52,390
Taken
43,057
22,039
Mitigated
24,431
22,741
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,165
3,426
0
4,445
11,050
4,139
1,076
422
10,628
0
55,311
W
Thoth
 
Thoth
3,591
118
0
2,064
7,905
2,455
450
2,370
5,421
44,699
0
W
Fenrir
Arkaih
Fenrir
10,732
1,831
0
2,827
11,918
6,372
23
3,086
8,788
356
48,947
L
4,478
815
0
2,950
9,345
7,382
0
3,440
5,819
17,460
0
W
3,010
706
3,865
4,780
10,108
5,138
408
6,334
3,722
21,088
0
L
Chronos
GENESIS0735
Chronos
10,440
4,044
0
1,880
7,950
3,214
318
3,511
4,323
42,535
6,965
L
Tsukuyomi
LsxBcm
Tsukuyomi
8,723
1,180
0
615
8,525
7,364
499
32
8,493
0
49,781
L
Thanatos
Rage123xd
Thanatos
5,093
1,288
0
5,947
10,605
4,148
0
2,103
8,462
0
39,374
L
Kukulkan
Vovo_Galudo
Kukulkan
3,166
336
0
250
6,632
2,323
0
1,554
4,982
48,119
0
W
Freya
yBriNkzZ-
Freya
4,197
1,152
0
4,760
11,409
3,935
232
4,392
6,947
36,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
36,410
390
Minions Killed
374
0
Camps Cleared
0
1,391,286
Distance Traveled
1,328,666
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,345
668
114
8
0
266,130
2
W
Thoth
7,724
552
87
6
0
258,150
5
W
Fenrir
8,565
612
77
6
0
320,969
4
L
Geb
6,550
468
13
1
0
294,599
1
W
Hel
6,597
471
36
3
0
276,986
5
L
Chronos
7,590
542
95
7
0
249,817
4
L
Tsukuyomi
7,706
550
91
7
0
256,644
6
L
Thanatos
7,275
520
74
5
0
269,066
3
L
Kukulkan
7,289
521
101
7
0
258,540
5
W
Freya
6,664
476
76
5
0
269,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role