Player Matchup

Neith
Neith
AlphaWolfyBlack
Neith
Level 11
God Stats
4W - 6L
1,475 SR
Queue Stats
4W - 9L
1,325 Elo+
Party 1
Janus
Janus
RedTheFlame
Janus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,325 Elo+
Party 1
Arachne
Arachne
steezeOG
Arachne
Level 29
God Stats
0W - 6L
1,434 SR
Queue Stats
18W - 31L
1,318 Elo+
Solo
Team Averages
Level 49
1,470 SR
1,323 Elo+

VS

Team Averages
Level 30
1,518 SR
1,363 Elo+
Khepri
Khepri
MattGS22
Khepri
Level 44
God Stats
10W - 7L
1,509 SR
Queue Stats
140W - 153L
1,372 Elo+
Party 2
Hera
Hera
ReVoNuclear
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,323 Elo+
Solo
Danzaburou
Danzaburou
goingdanzo
Danzaburou
Level 18
God Stats
19W - 17L
1,544 SR
Queue Stats
31W - 38L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,814
678
3,295
8,912
2,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 3
9,862
759
11,389
7,441
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
steezeOG
Arachne
12
1 / 5 / 3
8,128
625
6,086
10,355
3,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MattGS22
Khepri
12
0 / 1 / 10
9,100
700
2,242
10,839
10,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 2 / 5
9,489
730
4,995
5,007
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
goingdanzo
Danzaburou
15
9 / 5 / 5
11,230
864
15,026
12,962
5,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Khepri
MattGS22
Khepri
0
1
10
5
W
5
2
5
3.75
L
5
3
3
2.17
W
Danzaburou
goingdanzo
Danzaburou
9
5
5
2.3
L
Arachne
steezeOG
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,770
Damage
22,263
26,708
Taken
28,808
9,195
Mitigated
17,696
3,274
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,295
1,786
56
924
8,912
2,942
0
2,623
6,289
0
9,170
W
Khepri
MattGS22
Khepri
2,242
85
0
2,563
10,839
10,215
501
4,100
6,739
15,418
0
W
4,995
818
81
1,054
5,007
2,234
445
3,008
1,999
20,008
0
L
11,389
474
0
250
7,441
2,458
0
1,605
5,836
47,268
0
W
Danzaburou
goingdanzo
Danzaburou
15,026
7,292
0
4,413
12,962
5,247
1,438
5,003
7,959
0
62,080
L
Arachne
steezeOG
Arachne
6,086
4,982
40
2,004
10,355
3,795
0
3,347
7,008
0
21,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,804
Gold Earned
29,819
130
Minions Killed
178
6
Camps Cleared
6
669,267
Distance Traveled
723,435
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,814
678
18
1
1
190,758
0
W
Khepri
9,100
700
17
1
1
261,856
5
W
Hera
9,489
730
49
4
0
243,406
5
L
Janus
9,862
759
87
7
3
252,831
2
W
Danzaburou
11,230
864
112
9
5
218,173
1
L
Arachne
8,128
625
25
2
2
225,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role