Player Matchup

He Bo
He Bo
DatBoiDRU
He Bo
Level 89
God Stats
5W - 3L
1,499 SR
Queue Stats
482W - 444L
1,457 Elo+
Party 3
Jormungandr
Jormungandr
JOo117
Jormungandr
Level 104
God Stats
2W - 4L
1,291 SR
Queue Stats
81W - 79L
1,527 Elo+
Party 1
Chang'e
Chang'e
Otaku kawaii824
Chang'e
Level 158
God Stats
1W - 1L
1,262 SR
Queue Stats
119W - 105L
1,520 Elo+
Party 1
Artemis
Artemis
S1V4K3
Artemis
Level 139
God Stats
11W - 3L
1,686 SR
Queue Stats
459W - 473L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
YouAreMyHero
Gilgamesh
Level 124
God Stats
14W - 8L
1,618 SR
Queue Stats
414W - 397L
1,528 Elo+
Solo
Team Averages
Level 123
1,471 SR
1,497 Elo+

VS

Team Averages
Level 122
1,513 SR
1,492 Elo+
Anhur
Anhur
ByMathZzz
Anhur
Level 133
God Stats
2W - 1L
1,835 SR
Queue Stats
142W - 119L
1,520 Elo+
Solo
Cerberus
Cerberus
Dark_Winter_x
Cerberus
Level 86
God Stats
0W - 3L
1,152 SR
Queue Stats
72W - 76L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
Sil3ntS0ldi3r23
Sun Wukong
Level 113
God Stats
2W - 3L
1,511 SR
Queue Stats
159W - 175L
1,480 Elo+
Solo
Chang'e
Chang'e
ska da moosh
Chang'e
Level 124
God Stats
3W - 3L
1,537 SR
Queue Stats
554W - 575L
1,454 Elo+
Solo
Loki
Loki
smalcow
Loki
Level 152
God Stats
0W - 4L
1,531 SR
Queue Stats
202W - 203L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DatBoiDRU
He Bo
18
6 / 7 / 7
11,154
797
18,620
13,069
5,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
JOo117
Jormungandr
18
2 / 5 / 15
10,990
785
12,762
21,637
33,418
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 12
10,871
777
14,544
17,532
12,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
S1V4K3
Artemis
18
3 / 5 / 14
11,323
809
24,689
14,337
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
YouAreMyHero
Gilgamesh
18
12 / 7 / 8
12,593
900
19,271
18,238
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByMathZzz
Anhur
18
4 / 5 / 19
11,207
801
12,844
16,251
7,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Dark_Winter_x
Cerberus
18
6 / 4 / 17
11,772
841
10,626
24,518
28,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Sil3ntS0ldi3r23
Sun Wukong
18
6 / 4 / 16
11,385
813
11,816
28,613
27,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ska da moosh
Chang'e
16
4 / 7 / 16
10,458
747
13,419
19,588
13,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
smalcow
Loki
18
8 / 6 / 14
11,548
825
17,797
15,750
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
26
Kills
28
28
Deaths
26
56
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
ByMathZzz
Anhur
4
5
19
2.7
L
Cerberus
Dark_Winter_x
Cerberus
6
4
17
3.63
W
He Bo
DatBoiDRU
He Bo
6
7
7
1.36
W
Jormungandr
JOo117
Jormungandr
2
5
15
1.9
W
3
4
12
2.25
W
Artemis
S1V4K3
Artemis
3
5
14
2
L
Sun Wukong
Sil3ntS0ldi3r23
Sun Wukong
6
4
16
3.5
W
Gilgamesh
YouAreMyHero
Gilgamesh
12
7
8
2.29
L
Chang'e
ska da moosh
Chang'e
4
7
16
1.71
L
Loki
smalcow
Loki
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,886
Damage
66,502
84,813
Taken
104,720
69,324
Mitigated
85,645
31,789
Healing
53,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ByMathZzz
Anhur
12,844
6,641
3,122
3,063
16,251
7,080
3,795
5,481
10,770
0
28,658
L
Cerberus
Dark_Winter_x
Cerberus
10,626
493
4,245
7,777
24,518
28,286
594
8,848
15,670
21,210
0
W
He Bo
DatBoiDRU
He Bo
18,620
1,521
554
1,113
13,069
5,196
450
4,057
9,012
30,842
0
W
Jormungandr
JOo117
Jormungandr
12,762
2,027
1,110
2,853
21,637
33,418
460
4,628
17,009
32,375
0
W
14,544
597
11,105
9,911
17,532
12,507
1,204
6,588
10,944
33,626
0
W
Artemis
S1V4K3
Artemis
24,689
8,558
299
1,285
14,337
6,227
1,496
4,169
10,168
0
48,192
L
Sun Wukong
Sil3ntS0ldi3r23
Sun Wukong
11,816
1,299
1,982
10,927
28,613
27,450
411
14,712
13,901
0
24,463
W
Gilgamesh
YouAreMyHero
Gilgamesh
19,271
6,309
1,005
2,554
18,238
11,976
2,382
4,603
13,635
0
27,998
L
Chang'e
ska da moosh
Chang'e
13,419
575
10,278
6,875
19,588
13,187
819
10,012
9,576
24,191
0
L
Loki
smalcow
Loki
17,797
3,549
1,840
2,990
15,750
9,642
843
6,873
8,877
0
41,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,931
Gold Earned
56,370
147
Minions Killed
150
0
Camps Cleared
0
1,232,571
Distance Traveled
1,295,329
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,207
801
39
3
0
260,182
1
L
Cerberus
11,772
841
28
2
0
254,318
0
W
He Bo
11,154
797
24
2
0
247,974
0
W
Jormungandr
10,990
785
26
2
0
263,841
1
W
Chang'e
10,871
777
25
2
0
286,995
0
W
Artemis
11,323
809
59
4
0
228,533
0
L
Sun Wukong
11,385
813
29
2
0
283,246
1
W
Gilgamesh
12,593
900
13
1
0
205,228
0
L
Chang'e
10,458
747
14
1
0
223,357
0
L
Loki
11,548
825
40
3
0
274,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role