Player Matchup

Artio
Artio
Asbestor
Artio
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,558 Elo+
Solo
Awilix
Awilix
BluntQueenXo
Awilix
Level 160
God Stats
3W - 1L
1,485 SR
Queue Stats
310W - 308L
1,493 Elo+
Solo
Nu Wa
Nu Wa
JCB21
Nu Wa
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 115L
1,423 Elo+
Solo
Cthulhu
Cthulhu
RaffSH
Cthulhu
Level 106
God Stats
1W - 0L
1,546 SR
Queue Stats
28W - 17L
1,523 Elo+
Solo
Izanami
Izanami
The Insane Fart
Izanami
Level 136
God Stats
7W - 3L
1,875 SR
Queue Stats
373W - 392L
1,547 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,509 Elo+

VS

Team Averages
Level 107
1,426 SR
1,494 Elo+
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
PureLUNATIC 88
Cernunnos
Level 121
God Stats
5W - 9L
1,432 SR
Queue Stats
284W - 294L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Taz_901
Hou Yi
Level 61
God Stats
2W - 2L
1,587 SR
Queue Stats
279W - 299L
1,517 Elo+
Solo
Chiron
Chiron
Wave of Lead
Chiron
Level 127
God Stats
8W - 18L
1,360 SR
Queue Stats
341W - 380L
1,541 Elo+
Party 1
Merlin
Merlin
biglind
Merlin
Level 84
God Stats
4W - 6L
1,251 SR
Queue Stats
195W - 241L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Asbestor
Artio
15
1 / 4 / 11
8,404
840
3,345
15,173
14,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
17
9 / 3 / 7
10,208
1,021
9,116
18,112
8,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
JCB21
Nu Wa
13
2 / 4 / 12
8,191
819
9,365
7,077
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RaffSH
Cthulhu
17
6 / 3 / 10
9,696
970
10,626
13,021
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 5 / 4
8,012
801
8,793
8,801
3,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
6 / 5 / 9
9,108
911
7,585
15,162
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
PureLUNATIC 88
Cernunnos
15
4 / 5 / 11
8,234
823
12,401
10,282
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Taz_901
Hou Yi
10
2 / 3 / 8
6,919
692
3,665
5,062
1,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
14
3 / 4 / 10
7,858
786
14,531
9,312
3,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
biglind
Merlin
15
4 / 4 / 8
8,154
815
10,915
7,107
3,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
21
Kills
19
19
Deaths
21
44
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
6
5
9
2.1
W
Artio
Asbestor
Artio
1
4
11
1.63
W
Awilix
9
3
7
4.17
W
Nu Wa
JCB21
Nu Wa
2
4
12
2
L
Cernunnos
PureLUNATIC 88
Cernunnos
4
5
11
1.9
W
Cthulhu
RaffSH
Cthulhu
6
3
10
3.67
L
Hou Yi
Taz_901
Hou Yi
2
3
8
2
W
3
5
4
1
L
Chiron
3
4
10
2
L
Merlin
biglind
Merlin
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
49,097
62,184
Taken
46,925
44,703
Mitigated
28,245
22,258
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,585
1,634
1,698
2,412
15,162
15,210
0
6,450
8,301
14,228
0
W
Artio
Asbestor
Artio
3,345
523
3,510
3,789
15,173
14,728
514
4,392
10,781
11,195
0
W
Awilix
9,116
2,752
687
6,797
18,112
8,246
1,112
5,119
12,087
0
19,860
W
Nu Wa
JCB21
Nu Wa
9,365
2,348
1,009
1,378
7,077
2,361
1,193
2,257
4,820
14,784
0
L
Cernunnos
PureLUNATIC 88
Cernunnos
12,401
4,781
495
1,582
10,282
4,276
216
4,726
5,335
0
27,452
W
Cthulhu
RaffSH
Cthulhu
10,626
602
898
1,879
13,021
15,428
383
3,529
9,492
18,677
0
L
Hou Yi
Taz_901
Hou Yi
3,665
1,001
0
84
5,062
1,660
48
2,428
2,634
0
8,620
W
8,793
3,626
997
1,314
8,801
3,940
2,413
3,203
5,598
0
22,742
L
Chiron
14,531
3,660
1,987
1,915
9,312
3,892
99
4,465
4,617
0
23,268
L
Merlin
biglind
Merlin
10,915
1,122
729
751
7,107
3,207
265
4,217
2,671
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
40,273
95
Minions Killed
103
0
Camps Cleared
0
917,452
Distance Traveled
724,386
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,108
911
10
1
0
175,724
0
W
Artio
8,404
840
15
2
0
186,183
3
W
Awilix
10,208
1,021
28
3
0
208,485
0
W
Nu Wa
8,191
819
5
1
0
166,931
2
L
Cernunnos
8,234
823
25
3
0
116,594
0
W
Cthulhu
9,696
970
18
2
0
185,519
1
L
Hou Yi
6,919
692
9
1
0
106,175
0
W
Izanami
8,012
801
29
3
0
170,334
1
L
Chiron
7,858
786
28
3
0
168,800
1
L
Merlin
8,154
815
31
3
0
157,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role