Player Matchup

Geb
Geb
Gold I
IDontMoan
Geb
Gold I
Level 40
God Stats
1W - 0L
1,729 SR
Queue Stats
16W - 9L
1,828 MMR
Party 1
Izanami
Izanami
Gold II
lALEXAND3Rl
Izanami
Gold II
Level 128
God Stats
11W - 12L
1,579 SR
Queue Stats
434W - 443L
1,533 MMR
Party 1
Discordia
Discordia
Platinum V
warlocmaryjane
Discordia
Platinum V
Level 132
God Stats
26W - 13L
1,489 SR
Queue Stats
71W - 68L
1,694 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,599 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,577 SR
1,580 MMR
Neith
Neith
Platinum V
GilbertDaPmp
Neith
Platinum V
Level 158
God Stats
75W - 79L
1,626 SR
Queue Stats
712W - 788L
1,585 MMR
Solo
Bacchus
Bacchus
Gold III
Not_Mav09
Bacchus
Gold III
Level 91
God Stats
0W - 1L
1,356 SR
Queue Stats
46W - 55L
1,558 MMR
Party 2
Hades
Hades
Gold III
TnK_Stardust
Hades
Gold III
Level 69
God Stats
11W - 4L
1,750 SR
Queue Stats
51W - 59L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
11,847
658
9,932
17,982
22,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
lALEXAND3Rl
Izanami
17
4 / 4 / 6
12,251
681
15,583
13,391
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
warlocmaryjane
Discordia
15
3 / 3 / 8
11,541
641
12,424
7,219
2,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeMorgan Le FayGilgameshPersephoneChaac

VS

Bans
AthenaCerberusCupidAresChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
12,089
672
13,886
14,996
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Not_Mav09
Bacchus
16
4 / 3 / 3
11,609
645
8,369
16,392
18,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 6 / 6
11,366
631
7,477
15,836
10,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
13
Kills
11
11
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
6
4
3
1.88
L
Bacchus
Not_Mav09
Bacchus
4
3
3
1.83
L
3
6
6
1
W
Izanami
lALEXAND3Rl
Izanami
4
4
6
1.75
W
Discordia
warlocmaryjane
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,939
Damage
29,732
38,592
Taken
47,224
29,593
Mitigated
34,232
3,159
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,886
3,836
356
3,273
14,996
5,017
196
8,279
6,717
0
63,748
W
9,932
519
0
791
17,982
22,224
515
4,577
13,405
28,416
0
L
Bacchus
Not_Mav09
Bacchus
8,369
575
224
1,627
16,392
18,970
29
6,298
10,094
26,090
0
L
7,477
425
228
2,693
15,836
10,245
0
8,240
7,596
29,527
0
W
Izanami
lALEXAND3Rl
Izanami
15,583
8,281
0
1,651
13,391
4,851
2,158
8,062
5,329
0
67,873
W
Discordia
warlocmaryjane
Discordia
12,424
101
0
717
7,219
2,518
660
3,870
3,349
45,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
35,064
228
Minions Killed
222
9
Camps Cleared
8
1,002,640
Distance Traveled
939,397
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,089
672
119
7
4
303,508
2
W
Geb
11,847
658
30
2
0
327,502
2
L
Bacchus
11,609
645
46
3
3
338,331
4
L
Hades
11,366
631
57
3
1
297,558
2
W
Izanami
12,251
681
116
6
7
311,898
4
W
Discordia
11,541
641
82
5
2
363,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role