Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlackTony92
Nox
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 220L
1,461 Elo+
Solo
Ah Puch
Ah Puch
CPTxCOLORADO
Ah Puch
Level 104
God Stats
10W - 7L
1,555 SR
Queue Stats
464W - 470L
1,401 Elo+
Solo
Ravana
Ravana
LargoSphinix193
Ravana
Level 123
God Stats
1W - 1L
1,549 SR
Queue Stats
8W - 8L
1,393 Elo+
Solo
Yemoja
Yemoja
makemefeelg0od
Yemoja
Level 117
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 12L
1,503 Elo+
Solo
Team Averages
Level 126
1,475 SR
1,452 Elo+

VS

Team Averages
Level 119
1,442 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BEMEHOTH_CREW
Hel
Level 149
God Stats
2W - 4L
1,292 SR
Queue Stats
846W - 860L
1,475 Elo+
Solo
Freya
Freya
RedRazhiel5400
Freya
Level 127
God Stats
0W - 5L
1,069 SR
Queue Stats
399W - 416L
1,418 Elo+
Solo
Set
Set
iCame4War
Set
Level 106
God Stats
1W - 1L
1,421 SR
Queue Stats
68W - 66L
1,551 Elo+
Solo
Bellona
Bellona
killerkings18
Bellona
Level 108
God Stats
5W - 1L
1,930 SR
Queue Stats
199W - 191L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 2 / 18
8,619
862
5,141
12,883
18,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 19
8,831
883
11,691
9,372
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
CPTxCOLORADO
Ah Puch
17
8 / 1 / 13
10,079
1,008
17,073
9,164
4,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
16 / 1 / 10
10,300
1,030
16,191
7,545
4,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 20
8,017
802
1,750
6,365
4,684
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 5
6,708
671
5,285
10,902
12,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 3
7,558
756
4,348
10,161
3,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 9 / 1
6,965
697
5,549
12,864
4,520
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 7 / 4
8,279
828
7,794
11,001
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
16
2 / 3 / 4
8,303
830
10,439
14,402
18,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
30
Kills
8
8
Deaths
30
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
18
5.5
L
Gilgamesh
 
Gilgamesh
0
4
5
0.63
L
2
7
3
0.5
W
4
2
19
6.75
W
Ah Puch
CPTxCOLORADO
Ah Puch
8
1
13
14.5
W
16
1
10
21
L
1
9
1
0.17
L
3
7
4
0.71
L
Bellona
2
3
4
1.33
W
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
33,415
45,329
Taken
59,330
36,103
Mitigated
42,431
24,749
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,141
140
510
3,383
12,883
18,180
490
2,589
10,294
8,929
0
L
Gilgamesh
 
Gilgamesh
5,285
368
54
1,324
10,902
12,137
0
7,231
3,671
0
11,184
L
4,348
352
1,742
1,974
10,161
3,645
48
4,583
5,578
10,990
0
W
11,691
1,926
693
645
9,372
4,223
917
1,372
8,000
19,478
0
W
Ah Puch
CPTxCOLORADO
Ah Puch
17,073
296
1,239
4,015
9,164
4,585
344
2,007
7,157
37,061
0
W
16,191
4,198
148
1,794
7,545
4,431
2,722
2,943
4,602
0
25,943
L
5,549
2,109
407
775
12,864
4,520
0
7,102
5,762
8,720
0
L
7,794
3,182
418
342
11,001
3,703
0
8,593
2,408
0
15,995
L
Bellona
10,439
1,687
2,072
3,690
14,402
18,426
88
8,146
6,256
0
20,521
W
1,750
719
10,792
1,530
6,365
4,684
512
986
5,379
4,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
37,813
106
Minions Killed
90
0
Camps Cleared
0
929,657
Distance Traveled
852,558
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,619
862
4
0
0
190,828
0
L
Gilgamesh
6,708
671
11
1
0
206,817
0
L
Hel
7,558
756
21
2
0
142,555
1
W
Nox
8,831
883
28
3
0
177,402
3
W
Ah Puch
10,079
1,008
47
5
0
199,310
0
W
Ravana
10,300
1,030
20
2
0
204,964
2
L
Freya
6,965
697
9
1
0
137,570
0
L
Set
8,279
828
23
2
0
165,165
1
L
Bellona
8,303
830
26
3
0
200,451
1
W
Yemoja
8,017
802
7
1
0
157,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role