Player Matchup

Tiamat
Tiamat
Feezdog
Tiamat
Level 68
God Stats
1W - 3L
1,199 SR
Queue Stats
18W - 22L
1,478 Elo+
Party 3
Neith
Neith
Janny220103
Neith
Level 40
God Stats
6W - 4L
1,678 SR
Queue Stats
135W - 147L
1,405 Elo+
Party 2
Tyr
Tyr
TheWards1
Tyr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 23L
1,470 Elo+
Party 3
Apollo
Apollo
UdaraMuchiha
Apollo
Level 44
God Stats
2W - 4L
1,281 SR
Queue Stats
182W - 180L
1,406 Elo+
Party 2
Fenrir
Fenrir
Umbreonion
Fenrir
Level 106
God Stats
13W - 9L
1,614 SR
Queue Stats
358W - 317L
1,561 Elo+
Party 3
Team Averages
Level 53
1,454 SR
1,464 Elo+

VS

Team Averages
Level 34
1,411 SR
1,252 Elo+
Thor
Thor
Flatiin
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Terra
Terra
ImNotKoala
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,117 Elo+
Party 1
Vulcan
Vulcan
MatticusRemonus
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,117 Elo+
Party 1
Izanami
Izanami
MidnightJawa
Izanami
Level 52
God Stats
2W - 7L
1,292 SR
Queue Stats
25W - 22L
1,117 Elo+
Party 1
Zeus
Zeus
SusturucuLu
Zeus
Level 42
God Stats
1W - 8L
1,263 SR
Queue Stats
83W - 99L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feezdog
Tiamat
10
8 / 3 / 6
6,569
657
6,292
5,432
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 5
6,635
664
6,669
4,415
1,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 1 / 2
6,994
699
4,810
6,525
4,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
11
3 / 0 / 7
6,478
648
1,898
4,204
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Umbreonion
Fenrir
10
3 / 0 / 7
6,157
616
4,303
4,682
1,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Flatiin
Thor
7
3 / 3 / 0
5,387
539
1,288
4,733
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
6
0 / 4 / 1
4,433
443
1,178
8,741
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 2
4,587
459
1,837
6,954
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MidnightJawa
Izanami
6
0 / 5 / 0
4,164
416
3,057
6,594
996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 6 / 0
4,961
496
3,295
6,733
1,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
25
Kills
4
4
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Feezdog
Tiamat
8
3
6
3.67
L
Thor
Flatiin
Thor
3
3
0
1
L
Terra
0
4
1
0.13
W
5
0
5
7.5
L
0
7
2
0.14
L
Izanami
MidnightJawa
Izanami
0
5
0
0
L
1
6
0
0.17
W
6
1
2
7
W
Apollo
3
0
7
6.5
W
Fenrir
Umbreonion
Fenrir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
10,655
25,258
Taken
33,755
11,024
Mitigated
8,863
11,205
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Feezdog
Tiamat
6,292
665
0
1,734
5,432
2,383
465
1,783
3,406
28,346
0
L
Thor
Flatiin
Thor
1,288
163
0
504
4,733
1,571
0
577
4,070
0
14,305
L
Terra
1,178
473
793
1,878
8,741
2,441
0
597
8,091
5,379
0
W
6,669
3,479
0
1,742
4,415
1,332
612
539
3,765
0
40,420
L
1,837
414
0
910
6,954
2,063
0
4,064
2,460
15,797
0
L
Izanami
MidnightJawa
Izanami
3,057
2,011
0
1,967
6,594
996
0
395
6,109
0
20,711
L
3,295
1,083
0
773
6,733
1,792
0
0
6,733
19,802
0
W
4,810
1,172
0
3,290
6,525
4,168
0
2,234
4,291
0
29,535
W
Apollo
1,898
1,238
0
1,885
4,204
1,197
837
193
4,011
0
40,067
W
Fenrir
Umbreonion
Fenrir
4,303
728
1,027
1,527
4,682
1,944
29
1,207
3,475
0
13,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
23,532
325
Minions Killed
157
0
Camps Cleared
0
1,005,593
Distance Traveled
860,473
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,569
657
55
6
0
192,125
3
L
Thor
5,387
539
27
3
0
187,401
1
L
Terra
4,433
443
12
1
0
173,850
2
W
Neith
6,635
664
81
8
0
183,583
3
L
Vulcan
4,587
459
31
3
0
172,960
1
L
Izanami
4,164
416
35
4
0
165,180
2
L
Zeus
4,961
496
52
5
0
161,082
2
W
Tyr
6,994
699
78
8
0
201,360
2
W
Apollo
6,478
648
89
9
0
218,182
1
W
Fenrir
6,157
616
22
2
0
210,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role