Player Matchup

Merlin
Merlin
EddieTPiper
Merlin
Level 141
God Stats
10W - 3L
1,803 SR
Queue Stats
32W - 28L
1,595 Elo+
Party 2
Kali
Kali
KaydenBlackhart
Kali
Level 149
God Stats
6W - 1L
1,803 SR
Queue Stats
178W - 144L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
brudawgz
Sun Wukong
Level 49
God Stats
15W - 20L
1,407 SR
Queue Stats
129W - 134L
1,335 Elo+
Solo
Team Averages
Level 113
1,671 SR
1,513 Elo+

VS

Team Averages
Level 95
1,492 SR
1,339 Elo+
Baron Samedi
Baron Samedi
Dewon0892
Baron Samedi
Level 85
God Stats
11W - 25L
1,347 SR
Queue Stats
176W - 373L
1,303 Elo+
Party 1
Neith
Neith
UranoEntuAno
Neith
Level 79
God Stats
33W - 64L
1,435 SR
Queue Stats
161W - 332L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
etoile-ecarlate0
Gilgamesh
Level 122
God Stats
6W - 5L
1,693 SR
Queue Stats
256W - 272L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 6 / 10
11,467
819
18,387
10,613
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 4 / 5
12,084
863
9,551
14,992
6,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
brudawgz
Sun Wukong
14
2 / 1 / 11
10,022
716
7,171
11,235
10,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dewon0892
Baron Samedi
13
2 / 9 / 7
9,843
703
3,314
14,493
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 7 / 7
9,202
657
10,690
12,368
4,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
13
6 / 5 / 4
10,552
754
8,705
14,406
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
21
Kills
10
11
Deaths
21
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dewon0892
Baron Samedi
2
9
7
0.61
W
Merlin
8
6
10
2.17
W
11
4
5
3.38
L
2
7
7
0.79
W
Sun Wukong
brudawgz
Sun Wukong
2
1
11
7.5
L
Gilgamesh
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
22,709
36,840
Taken
41,267
21,345
Mitigated
21,618
10,352
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dewon0892
Baron Samedi
3,314
125
263
1,069
14,493
5,478
0
7,252
7,241
16,560
0
W
Merlin
18,387
1,265
0
1,438
10,613
4,107
672
803
9,810
47,776
0
W
9,551
4,749
0
6,344
14,992
6,629
1,091
2,376
12,616
0
44,128
L
10,690
5,085
249
2,891
12,368
4,104
0
5,600
6,768
0
27,738
W
Sun Wukong
brudawgz
Sun Wukong
7,171
1,145
0
2,570
11,235
10,609
178
1,469
9,766
0
25,047
L
Gilgamesh
8,705
1,394
0
1,903
14,406
12,036
0
5,535
8,871
0
22,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
29,597
169
Minions Killed
107
12
Camps Cleared
1
776,530
Distance Traveled
628,218
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,843
703
31
2
0
162,305
0
W
Merlin
11,467
819
75
5
5
211,001
2
W
Kali
12,084
863
59
4
7
277,448
0
L
Neith
9,202
657
44
3
1
220,732
4
W
Sun Wukong
10,022
716
35
3
0
288,081
0
L
Gilgamesh
10,552
754
32
2
0
245,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role