Player Matchup

Chaac
Chaac
AirricTheRed
Chaac
Level 32
God Stats
6W - 4L
1,524 SR
Queue Stats
55W - 72L
1,351 Elo+
Solo
Nemesis
Nemesis
SirSpadge
Nemesis
Level 47
God Stats
20W - 22L
1,609 SR
Queue Stats
371W - 374L
1,569 Elo+
Solo
Zeus
Zeus
blackthemadjack
Zeus
Level 46
God Stats
8W - 5L
1,614 SR
Queue Stats
285W - 291L
1,480 Elo+
Solo
Ares
Ares
kingant94
Ares
Level 47
God Stats
34W - 12L
1,703 SR
Queue Stats
278W - 239L
1,481 Elo+
Party 1
Scylla
Scylla
oTvny
Scylla
Level 57
God Stats
20W - 26L
1,458 SR
Queue Stats
342W - 314L
1,462 Elo+
Party 1
Team Averages
Level 46
1,582 SR
1,469 Elo+

VS

Team Averages
Level 65
1,408 SR
1,420 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArmandoBroncas98
Cerberus
Level 47
God Stats
0W - 2L
1,229 SR
Queue Stats
3W - 10L
1,202 Elo+
Solo
Horus
Horus
MB69XX
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
trollgoon
Ao Kuang
Level 34
God Stats
0W - 2L
1,311 SR
Queue Stats
198W - 217L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
10,206
1,021
11,394
11,213
13,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SirSpadge
Nemesis
17
5 / 0 / 13
10,850
1,085
10,064
8,534
5,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 1 / 11
10,678
1,068
15,439
3,985
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
5 / 0 / 16
10,346
1,035
15,753
12,727
13,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
oTvny
Scylla
17
2 / 0 / 15
9,495
950
13,217
4,737
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

301

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 2 / 2
9,280
928
10,292
7,935
2,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
 
Hou Yi
14
0 / 6 / 1
8,398
840
7,656
13,022
4,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 3
9,005
901
9,060
20,165
20,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
MB69XX
Horus
14
0 / 7 / 1
8,374
837
3,400
21,414
17,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
trollgoon
Ao Kuang
15
2 / 4 / 1
8,950
895
4,960
10,109
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
24
Kills
3
3
Deaths
24
68
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
2
1
L
Hou Yi
 
Hou Yi
0
6
1
0.08
W
4
2
13
5.25
L
0
5
3
0.3
L
Horus
MB69XX
Horus
0
7
1
0.07
W
Nemesis
SirSpadge
Nemesis
5
0
13
11.5
W
8
1
11
13.5
W
Ares
5
0
16
13
W
Scylla
oTvny
Scylla
2
0
15
9.5
L
Ao Kuang
trollgoon
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,867
Damage
35,368
41,196
Taken
72,645
35,517
Mitigated
48,744
8,025
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,292
1,392
0
744
7,935
2,560
0
4,292
3,568
31,296
0
L
Hou Yi
 
Hou Yi
7,656
3,484
105
527
13,022
4,058
0
9,801
3,089
0
22,689
W
11,394
2,106
0
2,003
11,213
13,497
0
6,888
4,325
7,319
23,326
L
9,060
852
0
2,858
20,165
20,728
0
12,382
7,550
38,481
0
L
Horus
MB69XX
Horus
3,400
1,880
950
1,324
21,414
17,102
0
14,366
6,795
0
10,571
W
Nemesis
SirSpadge
Nemesis
10,064
4,883
463
4,505
8,534
5,374
0
3,884
4,650
0
27,785
W
15,439
2,840
0
798
3,985
1,440
0
2,537
1,448
31,337
0
W
Ares
15,753
881
0
183
12,727
13,772
0
7,760
4,967
33,568
0
W
Scylla
oTvny
Scylla
13,217
318
0
73
4,737
1,434
0
2,696
2,041
23,555
0
L
Ao Kuang
trollgoon
Ao Kuang
4,960
1,868
0
851
10,109
4,296
0
5,439
4,566
9,329
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,575
Gold Earned
44,007
197
Minions Killed
201
12
Camps Cleared
4
989,102
Distance Traveled
774,923
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,280
928
48
5
1
165,815
0
L
Hou Yi
8,398
840
23
2
1
149,533
0
W
Chaac
10,206
1,021
56
6
2
181,639
0
L
Cerberus
9,005
901
96
10
1
182,877
2
L
Horus
8,374
837
18
2
1
140,146
0
W
Nemesis
10,850
1,085
33
3
6
223,515
2
W
Zeus
10,678
1,068
39
4
3
162,993
1
W
Ares
10,346
1,035
42
4
1
203,194
0
W
Scylla
9,495
950
27
3
0
217,761
1
L
Ao Kuang
8,950
895
16
2
0
136,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role