Player Matchup

Medusa
Medusa
PaganTempest
Medusa
Level 16
God Stats
39W - 33L
1,495 SR
Queue Stats
75W - 77L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
SmokeyRC 21
Gilgamesh
Level 138
God Stats
43W - 19L
1,695 SR
Queue Stats
651W - 649L
1,497 Elo+
Party 2
Poseidon
Poseidon
Spenbrack
Poseidon
Level 24
God Stats
160W - 176L
1,481 SR
Queue Stats
165W - 184L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
lo992
Kukulkan
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
sendeal
Artemis
Level 17
God Stats
2W - 1L
1,238 SR
Queue Stats
7W - 7L
1,288 Elo+
Solo
Team Averages
Level 39
1,482 SR
1,416 Elo+

VS

Team Averages
Level 13
1,459 SR
1,361 Elo+
Ao Kuang
Ao Kuang
Cabanoks_
Ao Kuang
Level 29
God Stats
3W - 5L
1,490 SR
Queue Stats
49W - 50L
1,455 Elo+
Solo
Scylla
Scylla
GODS_CvshSosa
Scylla
Level 17
God Stats
39W - 35L
1,524 SR
Queue Stats
78W - 71L
1,462 Elo+
Solo
Skadi
Skadi
Kamui Swan
Skadi
Level 10
God Stats
3W - 9L
1,388 SR
Queue Stats
31W - 51L
1,295 Elo+
Solo
Cerberus
Cerberus
MatheoAKA420
Cerberus
Level 5
God Stats
5W - 8L
1,392 SR
Queue Stats
5W - 9L
1,291 Elo+
Solo
Zeus
Zeus
QuiveryComb58
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 3 / 9
12,185
1,015
16,578
13,050
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SmokeyRC 21
Gilgamesh
20
13 / 2 / 15
13,255
1,105
22,692
14,218
20,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Spenbrack
Poseidon
19
11 / 2 / 11
13,215
1,101
25,046
8,742
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
lo992
Kukulkan
19
3 / 1 / 16
12,042
1,004
15,944
3,605
1,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sendeal
Artemis
19
2 / 3 / 18
12,115
1,010
16,104
10,715
3,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cabanoks_
Ao Kuang
17
5 / 8 / 3
12,131
1,011
13,177
23,735
9,683
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 5 / 3
11,237
936
7,194
13,603
4,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
17
0 / 10 / 5
10,909
909
9,651
19,034
11,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MatheoAKA420
Cerberus
17
1 / 6 / 5
10,739
895
6,458
29,017
26,488
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 9 / 2
10,290
858
8,189
16,728
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
38
Kills
11
11
Deaths
38
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cabanoks_
Ao Kuang
5
8
3
0.81
L
3
5
3
0.9
L
Skadi
0
10
5
0.25
L
Cerberus
MatheoAKA420
Cerberus
1
6
5
0.58
W
Medusa
9
3
9
4.5
L
2
9
2
0.33
W
Gilgamesh
SmokeyRC 21
Gilgamesh
13
2
15
10.25
W
Poseidon
Spenbrack
Poseidon
11
2
11
8.25
W
Kukulkan
lo992
Kukulkan
3
1
16
11
W
Artemis
sendeal
Artemis
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,364
Damage
44,669
50,330
Taken
102,117
34,679
Mitigated
58,320
6,364
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cabanoks_
Ao Kuang
13,177
3,112
0
3,862
23,735
9,683
0
6,856
16,879
28,730
0
L
7,194
359
0
0
13,603
4,955
0
5,890
7,713
18,318
0
L
Skadi
9,651
3,119
0
1,286
19,034
11,113
0
6,761
12,273
0
40,505
L
Cerberus
MatheoAKA420
Cerberus
6,458
386
0
1,076
29,017
26,488
0
13,845
15,172
22,008
0
W
Medusa
16,578
8,797
0
1,153
13,050
4,901
0
8,741
4,309
0
34,106
L
8,189
922
0
327
16,728
6,081
0
7,638
9,090
22,704
0
W
Gilgamesh
SmokeyRC 21
Gilgamesh
22,692
6,879
118
2,102
14,218
20,705
0
9,582
4,636
0
34,253
W
Poseidon
Spenbrack
Poseidon
25,046
2,561
299
1,664
8,742
3,749
0
6,412
2,330
51,754
0
W
Kukulkan
lo992
Kukulkan
15,944
450
0
128
3,605
1,512
0
2,601
1,004
36,293
0
W
Artemis
sendeal
Artemis
16,104
7,222
0
900
10,715
3,812
0
7,682
3,033
0
35,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,812
Gold Earned
55,306
218
Minions Killed
202
10
Camps Cleared
6
1,109,667
Distance Traveled
1,030,488
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,131
1,011
24
2
3
204,329
1
L
Scylla
11,237
936
14
1
0
201,986
1
L
Skadi
10,909
909
72
6
2
183,936
0
L
Cerberus
10,739
895
54
5
1
217,213
0
W
Medusa
12,185
1,015
46
4
2
240,842
0
L
Zeus
10,290
858
38
3
0
223,024
0
W
Gilgamesh
13,255
1,105
27
2
0
251,144
0
W
Poseidon
13,215
1,101
55
5
4
204,118
0
W
Kukulkan
12,042
1,004
53
4
3
213,151
4
W
Artemis
12,115
1,010
37
3
1
200,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role