Player Matchup

Janus
Janus
CRCH18
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 104L
1,413 Elo+
Party 2
Bastet
Bastet
JackTheSpliffer
Bastet
Level 89
God Stats
19W - 14L
1,657 SR
Queue Stats
161W - 120L
1,544 Elo+
Party 2
Odin
Odin
Jake_OR95
Odin
Level 131
God Stats
1W - 4L
1,396 SR
Queue Stats
917W - 878L
1,479 Elo+
Party 2
Vulcan
Vulcan
RisingShift
Vulcan
Level 69
God Stats
6W - 14L
1,331 SR
Queue Stats
103W - 108L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
triangleofgod
Gilgamesh
Level 46
God Stats
2W - 1L
1,791 SR
Queue Stats
157W - 158L
1,505 Elo+
Solo
Team Averages
Level 84
1,535 SR
1,477 Elo+

VS

Team Averages
Level 77
1,509 SR
1,543 Elo+
Neith
Neith
CuChIlLo_BlaNc07
Neith
Level 45
God Stats
30W - 33L
1,358 SR
Queue Stats
209W - 283L
1,283 Elo+
Solo
Fafnir
Fafnir
Gatlartiourl
Fafnir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 158L
1,690 Elo+
Party 1
Tiamat
Tiamat
Gayming
Tiamat
Level 160
God Stats
1W - 5L
1,552 SR
Queue Stats
514W - 407L
1,676 Elo+
Party 1
King Arthur
King Arthur
I am McBeak
King Arthur
Level 92
God Stats
16W - 13L
1,692 SR
Queue Stats
264W - 191L
1,654 Elo+
Party 1
Thanatos
Thanatos
ManuloManiya
Thanatos
Level 43
God Stats
4W - 6L
1,445 SR
Queue Stats
122W - 162L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CRCH18
Janus
12
1 / 6 / 0
7,261
427
2,290
8,970
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 1
8,829
519
8,539
9,744
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
12
1 / 2 / 4
7,636
449
9,200
14,562
9,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
1 / 4 / 3
7,630
449
5,302
7,948
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
triangleofgod
Gilgamesh
14
3 / 8 / 0
8,335
490
10,438
17,718
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,384
493
3,376
8,076
2,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
1 / 1 / 11
8,862
521
5,814
14,866
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Gayming
Tiamat
16
8 / 3 / 1
9,848
579
11,484
11,522
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
I am McBeak
King Arthur
16
8 / 1 / 4
9,931
584
14,603
18,574
12,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ManuloManiya
Thanatos
13
3 / 4 / 1
8,190
482
3,712
11,666
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
13
Kills
21
22
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
CRCH18
Janus
1
6
0
0.17
W
1
4
2
0.5
W
Fafnir
1
1
11
6.5
W
Tiamat
Gayming
Tiamat
8
3
1
2.83
W
King Arthur
I am McBeak
King Arthur
8
1
4
10
L
7
2
1
3.75
L
Odin
1
2
4
1.5
W
Thanatos
ManuloManiya
Thanatos
3
4
1
0.88
L
Vulcan
1
4
3
0.63
L
Gilgamesh
triangleofgod
Gilgamesh
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,769
Damage
38,989
58,942
Taken
64,704
26,794
Mitigated
44,962
12,630
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CRCH18
Janus
2,290
237
0
1,423
8,970
2,571
0
4,306
4,664
40,302
0
W
3,376
1,310
0
2,134
8,076
2,557
1,648
3,080
4,996
0
50,866
W
Fafnir
5,814
1,925
0
3,842
14,866
17,283
124
2,517
12,212
20,382
0
W
Tiamat
Gayming
Tiamat
11,484
1,066
0
4,578
11,522
8,176
372
2,514
8,865
65,291
0
W
King Arthur
I am McBeak
King Arthur
14,603
1,977
0
8,068
18,574
12,049
0
1,225
16,279
0
64,810
L
8,539
2,386
0
4,177
9,744
3,060
0
3,358
6,386
0
47,241
L
Odin
9,200
1,375
0
1,385
14,562
9,947
0
7,105
7,457
9,524
26,886
W
Thanatos
ManuloManiya
Thanatos
3,712
1,008
0
6,963
11,666
4,897
0
862
10,712
0
57,461
L
Vulcan
5,302
2,060
0
2,012
7,948
2,524
0
1,906
6,042
39,041
0
L
Gilgamesh
triangleofgod
Gilgamesh
10,438
2,955
0
3,633
17,718
8,692
1,064
623
16,781
0
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
45,215
394
Minions Killed
492
0
Camps Cleared
0
1,573,176
Distance Traveled
1,514,130
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,261
427
87
5
0
292,966
3
W
Neith
8,384
493
119
7
0
272,442
1
W
Fafnir
8,862
521
30
2
0
314,263
4
W
Tiamat
9,848
579
138
8
0
293,034
7
W
King Arthur
9,931
584
116
7
0
334,940
2
L
Bastet
8,829
519
85
5
0
381,677
1
L
Odin
7,636
449
62
4
0
338,608
5
W
Thanatos
8,190
482
89
5
0
299,451
2
L
Vulcan
7,630
449
65
4
0
262,524
1
L
Gilgamesh
8,335
490
95
6
0
297,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role