Player Matchup

Mercury
Mercury
SmellNoEvil6672
Mercury
Level 124
God Stats
21W - 22L
1,519 SR
Queue Stats
351W - 268L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
Str8tBagg1n3m
Sun Wukong
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 1
Thoth
Thoth
TFL Sweet
Thoth
Level 107
God Stats
14W - 22L
1,409 SR
Queue Stats
495W - 406L
1,522 Elo+
Party 1
Team Averages
Level 99
1,476 SR
1,526 Elo+

VS

Team Averages
Level 43
1,522 SR
1,559 Elo+
Odin
Odin
Sinon_Realize
Odin
Level 23
God Stats
1W - 1L
1,684 SR
Queue Stats
12W - 13L
1,412 Elo+
Solo
Cliodhna
Cliodhna
TheBassAssasin
Cliodhna
Level 101
God Stats
1W - 1L
1,382 SR
Queue Stats
43W - 44L
1,499 Elo+
Solo
Eset
Eset
g0d1mtired
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
10,325
738
11,517
12,824
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Str8tBagg1n3m
Sun Wukong
14
3 / 1 / 14
10,807
772
7,410
14,278
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
TFL Sweet
Thoth
15
7 / 4 / 4
10,032
717
13,522
9,516
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
8,456
604
3,838
11,541
6,669
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
14
4 / 7 / 4
10,237
731
15,371
14,752
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 8 / 4
9,264
662
10,280
13,554
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
8
8
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
7
3
8
3.67
W
Sun Wukong
Str8tBagg1n3m
Sun Wukong
3
1
14
10
W
Thoth
TFL Sweet
Thoth
7
4
4
2.25
L
Cliodhna
4
7
4
0.86
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
29,489
36,618
Taken
39,847
18,597
Mitigated
16,041
11,619
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,838
643
0
3,031
11,541
6,669
0
5,100
6,441
0
8,525
W
11,517
4,410
543
3,324
12,824
4,905
0
3,381
9,281
0
43,427
W
Sun Wukong
Str8tBagg1n3m
Sun Wukong
7,410
829
0
5,798
14,278
11,372
355
4,662
9,250
2,027
22,289
W
Thoth
TFL Sweet
Thoth
13,522
835
545
1,409
9,516
2,320
865
2,033
7,283
36,051
0
L
Cliodhna
15,371
1,312
0
1,144
14,752
4,758
0
5,245
9,507
0
39,607
L
10,280
468
1,417
2,518
13,554
4,614
0
3,979
9,575
28,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
27,957
169
Minions Killed
128
9
Camps Cleared
4
773,008
Distance Traveled
720,640
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,456
604
16
1
0
251,718
2
W
Mercury
10,325
738
68
5
9
303,908
2
W
Sun Wukong
10,807
772
38
3
0
237,046
0
W
Thoth
10,032
717
63
5
0
232,054
1
L
Cliodhna
10,237
731
57
4
3
242,314
2
L
Eset
9,264
662
55
4
1
226,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role