Player Matchup

Loki
Loki
ChaseRacer17
Loki
Level 18
God Stats
2W - 0L
1,476 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Cerberus
Cerberus
DiRtY_SoUtH_602
Cerberus
Level 27
God Stats
14W - 10L
1,467 SR
Queue Stats
71W - 84L
1,278 Elo+
Solo
Merlin
Merlin
EmperorRiku
Merlin
Level 18
God Stats
4W - 4L
1,078 SR
Queue Stats
85W - 112L
1,368 Elo+
Party 1
Bellona
Bellona
SavageSheem19
Bellona
Level 39
God Stats
4W - 4L
1,386 SR
Queue Stats
40W - 49L
1,307 Elo+
Party 1
Tiamat
Tiamat
jaytay245
Tiamat
Level 17
God Stats
2W - 0L
1,325 SR
Queue Stats
2W - 2L
1,178 Elo+
Solo
Team Averages
Level 24
1,346 SR
1,313 Elo+

VS

Team Averages
Level 14
1,384 SR
1,285 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BiroteTieso
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,472 Elo+
Solo
Ymir
Ymir
GroundsKeeprWlly
Ymir
Level 6
God Stats
6W - 3L
1,476 SR
Queue Stats
20W - 14L
1,243 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RobertoCarlk19
Morgan Le Fay
Level 8
God Stats
2W - 9L
1,153 SR
Queue Stats
2W - 11L
1,034 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXTX ImpactXx
Tsukuyomi
Level 4
God Stats
0W - 4L
1,292 SR
Queue Stats
8W - 9L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,843
487
2,479
8,220
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
3 / 0 / 4
6,598
550
1,436
4,552
2,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
12
2 / 1 / 1
6,701
558
4,154
1,965
589
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
11
2 / 0 / 0
6,465
539
2,439
4,911
4,272
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
jaytay245
Tiamat
10
4 / 1 / 3
6,562
547
3,914
4,949
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 3 / 0
5,070
423
2,395
5,802
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BiroteTieso
Danzaburou
1
0 / 0 / 0
2,295
191
0
0
0
11
1 / 3 / 0
6,336
528
2,971
6,710
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
RobertoCarlk19
Morgan Le Fay
8
0 / 3 / 0
5,139
428
975
4,472
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
xXTX ImpactXx
Tsukuyomi
7
0 / 4 / 0
4,805
400
1,122
6,138
1,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
2
5
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
0
0.33
L
Danzaburou
BiroteTieso
Danzaburou
0
0
0
0
W
1
3
0
0.33
W
Cerberus
3
0
4
5
W
Merlin
2
1
1
2.5
L
1
3
0
0.33
L
Morgan Le Fay
RobertoCarlk19
Morgan Le Fay
0
3
0
0
W
Bellona
2
0
0
2
W
Tiamat
jaytay245
Tiamat
4
1
3
5.5
L
Tsukuyomi
xXTX ImpactXx
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,422
Damage
7,463
24,597
Taken
23,122
12,532
Mitigated
11,083
9,172
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,395
900
0
1,274
5,802
1,983
96
3,197
2,605
16,998
3,066
L
Danzaburou
BiroteTieso
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
2,479
376
0
3,354
8,220
2,184
0
1,520
6,700
0
33,571
W
Cerberus
1,436
153
0
1,986
4,552
2,201
1,627
788
3,764
17,123
0
W
Merlin
4,154
440
0
931
1,965
589
1,343
792
1,173
34,901
0
L
2,971
518
0
670
6,710
6,108
0
955
5,755
31,613
0
L
Morgan Le Fay
RobertoCarlk19
Morgan Le Fay
975
155
0
15
4,472
1,336
0
2,574
1,898
19,233
0
W
Bellona
2,439
705
0
263
4,911
4,272
43
1,634
3,277
0
24,340
W
Tiamat
jaytay245
Tiamat
3,914
1,120
0
2,638
4,949
3,286
1,191
1,292
3,657
25,777
5,985
L
Tsukuyomi
xXTX ImpactXx
Tsukuyomi
1,122
452
0
940
6,138
1,656
0
2,427
3,711
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
23,645
277
Minions Killed
175
0
Camps Cleared
0
1,123,197
Distance Traveled
731,489
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,070
423
39
3
0
160,525
0
L
Danzaburou
2,295
191
0
0
0
0
0
W
Loki
5,843
487
62
5
0
223,285
0
W
Cerberus
6,598
550
37
3
0
205,891
0
W
Merlin
6,701
558
69
6
0
214,217
4
L
Ymir
6,336
528
67
6
0
200,013
0
L
Morgan Le Fay
5,139
428
37
3
0
160,270
3
W
Bellona
6,465
539
53
4
0
245,127
0
W
Tiamat
6,562
547
56
5
0
234,677
0
L
Tsukuyomi
4,805
400
32
3
0
210,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role