Player Matchup

Neith
Neith
Chazanator93
Neith
Level 102
God Stats
139W - 131L
1,502 SR
Queue Stats
336W - 323L
1,548 Elo+
Party 2
Agni
Agni
SlayernFF
Agni
Level 118
God Stats
0W - 3L
1,387 SR
Queue Stats
267W - 214L
1,541 Elo+
Party 2
Bacchus
Bacchus
nG Bing
Bacchus
Level 64
God Stats
74W - 67L
1,496 SR
Queue Stats
120W - 97L
1,522 Elo+
Party 2
Team Averages
Level 95
1,461 SR
1,537 Elo+

VS

Team Averages
Level 96
1,602 SR
1,502 Elo+
Thoth
Thoth
MC_Laren888
Thoth
Level 113
God Stats
27W - 17L
1,569 SR
Queue Stats
126W - 129L
1,466 Elo+
Party 1
Thor
Thor
Spotify_MaxStone
Thor
Level 107
God Stats
3W - 5L
1,516 SR
Queue Stats
110W - 115L
1,482 Elo+
Party 1
Rama
Rama
mirdi130
Rama
Level 67
God Stats
13W - 9L
1,720 SR
Queue Stats
25W - 20L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,982
642
5,271
12,995
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
13
3 / 7 / 3
9,031
645
9,942
11,224
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
nG Bing
Bacchus
12
1 / 3 / 6
8,504
607
6,520
16,486
19,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
10,312
737
14,080
5,428
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 6
9,939
710
9,665
11,154
3,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
14
5 / 4 / 10
10,138
724
9,348
12,427
3,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
16
16
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
5
2
9
4.75
L
Agni
3
7
3
0.64
W
6
2
6
4.5
W
Rama
5
4
10
2.5
L
Bacchus
nG Bing
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
33,093
40,705
Taken
29,009
26,317
Mitigated
9,816
4,393
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
1,158
0
1,100
12,995
3,660
0
6,376
6,619
0
37,340
W
14,080
35
0
1,077
5,428
1,861
862
2,374
2,860
52,227
0
L
Agni
9,942
497
0
463
11,224
3,289
0
4,515
6,709
29,316
0
W
9,665
2,145
0
2,876
11,154
3,965
318
5,041
5,777
0
23,050
W
Rama
9,348
7,394
669
4,022
12,427
3,990
1,951
8,472
3,519
0
27,441
L
Bacchus
nG Bing
Bacchus
6,520
285
390
2,440
16,486
19,368
0
3,511
12,975
14,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
30,389
131
Minions Killed
163
5
Camps Cleared
7
751,691
Distance Traveled
755,102
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,982
642
66
5
1
241,831
1
W
Thoth
10,312
737
104
7
0
266,369
0
L
Agni
9,031
645
54
4
4
242,654
0
W
Thor
9,939
710
23
2
6
244,260
3
W
Rama
10,138
724
36
3
1
244,473
2
L
Bacchus
8,504
607
11
1
0
267,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role