Player Matchup

Sylvanus
Sylvanus
BIN_453
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,288 Elo+
Solo
Ullr
Ullr
matha6y
Ullr
Level 130
God Stats
2W - 4L
1,276 SR
Queue Stats
47W - 59L
1,470 Elo+
Solo
Vulcan
Vulcan
shuasmal
Vulcan
Level 14
God Stats
6W - 8L
1,537 SR
Queue Stats
16W - 31L
1,308 Elo+
Solo
Team Averages
Level 50
1,438 SR
1,355 Elo+

VS

Team Averages
Level 79
1,463 SR
1,415 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Horizone_Ghosts
Charybdis
Level 47
God Stats
16W - 14L
1,390 SR
Queue Stats
58W - 117L
1,245 Elo+
Solo
Chaac
Chaac
SempOne_yo
Chaac
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIN_453
Sylvanus
11
0 / 3 / 0
8,356
597
888
9,623
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
matha6y
Ullr
13
0 / 1 / 1
8,405
600
7,403
12,669
4,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
shuasmal
Vulcan
11
0 / 6 / 0
7,864
562
8,096
8,478
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 2 / 1
9,925
709
10,304
7,978
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Horizone_Ghosts
Charybdis
13
2 / 0 / 7
9,246
660
6,587
7,727
2,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
1 / 0 / 9
9,319
666
9,578
8,218
7,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
10
10
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
1
3.75
L
Sylvanus
BIN_453
Sylvanus
0
3
0
0
W
Charybdis
Horizone_Ghosts
Charybdis
2
0
7
5.5
W
Chaac
1
0
9
5.5
L
Ullr
matha6y
Ullr
0
1
1
0.5
L
Vulcan
shuasmal
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
26,469
30,770
Taken
23,923
15,736
Mitigated
13,277
5,507
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,304
73
0
2,949
7,978
2,823
188
1,951
5,839
41,799
0
L
Sylvanus
BIN_453
Sylvanus
888
150
293
2,071
9,623
8,490
0
1,856
7,221
3,704
0
W
Charybdis
Horizone_Ghosts
Charybdis
6,587
3,291
0
1,180
7,727
2,697
1,254
3,715
3,712
0
25,098
W
Chaac
9,578
448
0
2,880
8,218
7,757
815
3,079
4,862
0
29,099
L
Ullr
matha6y
Ullr
7,403
1,351
0
2,893
12,669
4,323
0
4,903
7,455
0
36,453
L
Vulcan
shuasmal
Vulcan
8,096
1,867
0
250
8,478
2,923
0
4,204
4,049
29,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
28,490
138
Minions Killed
177
6
Camps Cleared
5
703,163
Distance Traveled
741,501
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,925
709
76
5
5
254,269
6
L
Sylvanus
8,356
597
10
1
0
201,104
2
W
Charybdis
9,246
660
54
4
0
202,738
3
W
Chaac
9,319
666
47
3
0
284,494
4
L
Ullr
8,405
600
70
5
3
270,066
7
L
Vulcan
7,864
562
58
4
3
231,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role