Player Matchup

Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DemonDeathD
Artio
Level 26
God Stats
1W - 2L
1,290 SR
Queue Stats
245W - 171L
1,729 Elo+
Party 3
Medusa
Medusa
DummyThiccDonald
Medusa
Level 124
God Stats
0W - 3L
1,721 SR
Queue Stats
14W - 12L
1,621 Elo+
Party 3
Da Ji
Da Ji
KahoShibuya
Da Ji
Level 157
God Stats
5W - 5L
1,616 SR
Queue Stats
17W - 15L
1,655 Elo+
Party 3
Cthulhu
Cthulhu
MonkeyzWillRule
Cthulhu
Level 58
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 3L
1,724 Elo+
Party 3
Team Averages
Level 83
1,527 SR
1,646 Elo+

VS

Team Averages
Level 118
1,651 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Liroi420G
Neith
Level 102
God Stats
39W - 34L
1,551 SR
Queue Stats
226W - 238L
1,464 Elo+
Party 1
Terra
Terra
StyleR473
Terra
Level 130
God Stats
4W - 6L
1,607 SR
Queue Stats
250W - 267L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
Taedai
Jormungandr
Level 46
God Stats
7W - 3L
1,748 SR
Queue Stats
106W - 105L
1,481 Elo+
Party 2
Kali
Kali
xKingOfTheGodsx
Kali
Level 156
God Stats
3W - 0L
1,847 SR
Queue Stats
189W - 144L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 2 / 0
7,916
528
2,663
9,637
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 6 / 4
7,496
500
6,274
16,340
11,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 6 / 0
5,910
394
7,013
9,728
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 6 / 1
7,914
528
8,199
11,858
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
5,929
395
5,556
8,275
3,927
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 4 / 6
8,566
571
6,801
9,801
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Liroi420G
Neith
13
3 / 2 / 5
7,917
528
7,538
8,342
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
StyleR473
Terra
12
5 / 2 / 5
7,962
531
5,035
11,425
7,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Taedai
Jormungandr
13
2 / 0 / 10
8,238
549
8,570
7,336
6,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 1 / 5
9,583
639
10,240
11,578
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
23
23
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Janus
 
Janus
5
4
6
2
L
2
6
4
0.67
L
0
6
0
0
L
6
6
1
1.08
W
Neith
Liroi420G
Neith
3
2
5
2.75
L
0
3
2
0.33
W
Terra
StyleR473
Terra
5
2
5
3.75
W
Jormungandr
Taedai
Jormungandr
2
0
10
7
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
38,184
55,838
Taken
48,482
27,358
Mitigated
24,547
11,911
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,663
756
0
3,672
9,637
4,171
704
4,732
4,891
235
44,674
W
Janus
 
Janus
6,801
409
0
1,889
9,801
2,839
0
3,303
6,498
43,437
0
L
6,274
1,062
255
4,092
16,340
11,045
0
5,047
10,989
35,040
0
L
7,013
2,301
0
1,384
9,728
2,758
624
2,767
6,961
0
33,660
L
8,199
2,114
0
1,133
11,858
5,457
0
2,700
9,038
0
47,661
W
Neith
Liroi420G
Neith
7,538
1,770
0
1,032
8,342
2,534
702
2,344
5,998
0
60,250
L
5,556
345
0
1,375
8,275
3,927
0
4,674
3,553
21,755
0
W
Terra
StyleR473
Terra
5,035
650
1,780
4,655
11,425
7,713
30
2,708
8,717
24,991
0
W
Jormungandr
Taedai
Jormungandr
8,570
2,676
0
3,029
7,336
6,977
403
1,847
5,489
43,075
0
W
10,240
5,268
0
7,538
11,578
4,484
0
1,951
9,627
0
54,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
42,266
338
Minions Killed
413
0
Camps Cleared
0
1,461,905
Distance Traveled
1,466,366
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,916
528
101
7
0
344,093
3
W
Janus
8,566
571
93
6
0
277,222
6
L
Artio
7,496
500
58
4
0
279,045
1
L
Medusa
5,910
394
65
4
0
265,835
3
L
Da Ji
7,914
528
80
5
0
281,813
2
W
Neith
7,917
528
116
8
0
269,649
6
L
Cthulhu
5,929
395
34
2
0
291,119
0
W
Terra
7,962
531
28
2
0
306,429
2
W
Jormungandr
8,238
549
82
5
0
284,544
2
W
Kali
9,583
639
94
6
0
328,522
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role