Player Matchup

Olorun
Olorun
Diamond I
Aurorα
Olorun
Diamond I
Level 157
God Stats
1W - 1L
1,541 SR
Queue Stats
34W - 29L
2,434 MMR
Party 1
Artemis
Artemis
Diamond III
MyaR
Artemis
Diamond III
Level 160
God Stats
18W - 11L
1,755 SR
Queue Stats
181W - 108L
2,064 MMR
Party 1
Artio
Artio
Masters
manzei97
Artio
Masters
Level 160
God Stats
1W - 0L
1,672 SR
Queue Stats
305W - 164L
2,172 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,656 SR
2,223 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,620 SR
1,770 MMR
Bacchus
Bacchus
Gold V
Beetlegodx
Bacchus
Gold V
Level 149
God Stats
2W - 1L
1,843 SR
Queue Stats
17W - 19L
1,567 MMR
Solo
Agni
Agni
Gold V
Felsonecek3
Agni
Gold V
Level 128
God Stats
2W - 1L
1,274 SR
Queue Stats
83W - 84L
1,945 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Pestilencer
Hou Yi
Platinum IV
Level 156
God Stats
16W - 21L
1,743 SR
Queue Stats
394W - 507L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aurorα
Olorun
14
5 / 4 / 8
9,782
752
12,660
14,016
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MyaR
Artemis
14
9 / 4 / 7
10,513
809
11,541
10,211
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
manzei97
Artio
14
5 / 5 / 13
11,069
851
8,920
18,408
19,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshSolThothSobekPersephone

VS

Bans
Guan YuAresChaacOdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beetlegodx
Bacchus
12
1 / 6 / 7
8,699
669
6,635
13,677
16,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 6 / 3
10,623
817
16,042
13,446
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
3 / 7 / 5
9,489
730
7,106
10,528
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
19
Kills
13
13
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aurorα
Olorun
5
4
8
2.25
L
Bacchus
Beetlegodx
Bacchus
1
6
7
0.75
L
9
6
3
1.75
W
Artemis
MyaR
Artemis
9
4
7
3.13
L
Hou Yi
3
7
5
0.79
W
Artio
manzei97
Artio
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
29,783
42,635
Taken
37,651
33,773
Mitigated
25,118
13,662
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aurorα
Olorun
12,660
6,704
894
5,032
14,016
9,812
712
8,730
4,858
40,877
4,535
L
Bacchus
Beetlegodx
Bacchus
6,635
1,251
210
791
13,677
16,676
0
8,470
5,207
12,430
0
L
16,042
1,469
0
2,410
13,446
4,741
0
6,376
7,070
47,889
0
W
Artemis
MyaR
Artemis
11,541
4,565
0
2,321
10,211
4,540
2,012
4,802
5,179
0
37,770
L
Hou Yi
7,106
3,425
0
1,105
10,528
3,701
0
5,758
4,770
0
23,196
W
Artio
manzei97
Artio
8,920
1,230
1,016
4,399
18,408
19,421
248
8,425
9,565
23,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
28,811
154
Minions Killed
129
8
Camps Cleared
4
666,778
Distance Traveled
679,011
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,782
752
75
6
4
214,655
1
L
Bacchus
8,699
669
15
1
0
230,790
4
L
Agni
10,623
817
93
7
2
233,369
5
W
Artemis
10,513
809
55
4
3
208,238
1
L
Hou Yi
9,489
730
21
2
2
214,852
1
W
Artio
11,069
851
24
2
1
243,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role